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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-03 19:57:02 +0200
committerGitHub <noreply@github.com>2017-06-03 19:57:02 +0200
commitc6d54411056da2dd563015c9f90c4c5c0863bc71 (patch)
tree5d3b6fcedf46ce066022dd575b9570352a50a0c1 /src
parent72eec0f6f55b8515606de05d88717a78e978dd2a (diff)
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Properly remove SAO when worldedges are overtaken (#5889)
* LuaEntitySAO: Remove beyond outermost mapchunk edges Based on a commit by, and with help from, nerzhul. Add 2 functions to class Mapgen: A function to calculate actual mapgen edges, called from the Mapgen constructor. A function called indirectly from content_sao.cpp per entity step to check SAO position is within mapgen edges. * Calculate borders from params not mapgen, which is not available everytime
Diffstat (limited to 'src')
-rw-r--r--src/content_sao.cpp14
-rw-r--r--src/map.cpp8
-rw-r--r--src/map.h5
-rw-r--r--src/mapgen.cpp52
-rw-r--r--src/mapgen.h13
5 files changed, 84 insertions, 8 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index f435fe938..be1c52fe6 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -406,6 +406,20 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_env->getScriptIface()->luaentity_Step(m_id, dtime);
}
+ // Remove LuaEntity beyond terrain edges
+ {
+ ServerMap *map = dynamic_cast<ServerMap *>(&m_env->getMap());
+ assert(map);
+ if (!m_pending_deactivation &&
+ map->saoPositionOverLimit(m_base_position)) {
+ infostream << "Remove SAO " << m_id << "(" << m_init_name
+ << "), outside of limits" << std::endl;
+ m_pending_deactivation = true;
+ m_removed = true;
+ return;
+ }
+ }
+
if(send_recommended == false)
return;
diff --git a/src/map.cpp b/src/map.cpp
index 641b7d2dd..3b02ac02f 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1378,6 +1378,11 @@ s16 ServerMap::getWaterLevel()
return getMapgenParams()->water_level;
}
+bool ServerMap::saoPositionOverLimit(const v3f &p)
+{
+ return getMapgenParams()->saoPosOverLimit(p);
+}
+
bool ServerMap::blockpos_over_mapgen_limit(v3s16 p)
{
const s16 mapgen_limit_bp = rangelim(
@@ -1838,9 +1843,6 @@ MapBlock *ServerMap::getBlockOrEmerge(v3s16 p3d)
return block;
}
-void ServerMap::prepareBlock(MapBlock *block) {
-}
-
// N.B. This requires no synchronization, since data will not be modified unless
// the VoxelManipulator being updated belongs to the same thread.
void ServerMap::updateVManip(v3s16 pos)
diff --git a/src/map.h b/src/map.h
index 41a1a246b..4b6e08f96 100644
--- a/src/map.h
+++ b/src/map.h
@@ -377,6 +377,8 @@ public:
*/
ServerMapSector *createSector(v2s16 p);
+ bool saoPositionOverLimit(const v3f &p);
+
/*
Blocks are generated by using these and makeBlock().
*/
@@ -409,9 +411,6 @@ public:
*/
MapBlock *getBlockOrEmerge(v3s16 p3d);
- // Carries out any initialization necessary before block is sent
- void prepareBlock(MapBlock *block);
-
// Helper for placing objects on ground level
s16 findGroundLevel(v2s16 p2d);
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index dfe413a71..1f7f98621 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -317,7 +317,6 @@ void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax)
heightmap[index] = y;
}
}
- //printf("updateHeightmap: %dus\n", t.stop());
}
inline bool Mapgen::isLiquidHorizontallyFlowable(u32 vi, v3s16 em)
@@ -1049,3 +1048,54 @@ void MapgenParams::writeParams(Settings *settings) const
if (bparams)
bparams->writeParams(settings);
}
+
+// Calculate edges of outermost generated mapchunks (less than
+// 'mapgen_limit'), and corresponding exact limits for SAO entities.
+void MapgenParams::calcMapgenEdges()
+{
+ // Central chunk offset, in blocks
+ s16 ccoff_b = -chunksize / 2;
+
+ // Chunksize, in nodes
+ s32 csize_n = chunksize * MAP_BLOCKSIZE;
+
+ // Minp/maxp of central chunk, in nodes
+ s16 ccmin = ccoff_b * MAP_BLOCKSIZE;
+ s16 ccmax = ccmin + csize_n - 1;
+ // Fullminp/fullmaxp of central chunk, in nodes
+ s16 ccfmin = ccmin - MAP_BLOCKSIZE;
+ s16 ccfmax = ccmax + MAP_BLOCKSIZE;
+ // Effective mapgen limit, in blocks
+ // Uses same calculation as ServerMap::blockpos_over_mapgen_limit(v3s16 p)
+ s16 mapgen_limit_b = rangelim(mapgen_limit,
+ 0, MAX_MAP_GENERATION_LIMIT) / MAP_BLOCKSIZE;
+ // Effective mapgen limits, in nodes
+ s16 mapgen_limit_min = -mapgen_limit_b * MAP_BLOCKSIZE;
+ s16 mapgen_limit_max = (mapgen_limit_b + 1) * MAP_BLOCKSIZE - 1;
+ // Number of complete chunks from central chunk fullminp/fullmaxp
+ // to effective mapgen limits.
+ s16 numcmin = MYMAX((ccfmin - mapgen_limit_min) / csize_n, 0);
+ s16 numcmax = MYMAX((mapgen_limit_max - ccfmax) / csize_n, 0);
+ // Mapgen edges, in nodes
+ // These values may be useful later as additional class members
+ s16 mapgen_edge_min = ccmin - numcmin * csize_n;
+ s16 mapgen_edge_max = ccmax + numcmax * csize_n;
+ // SAO position limits, in Irrlicht units
+ m_sao_limit_min = mapgen_edge_min * BS - 3.0f;
+ m_sao_limit_max = mapgen_edge_max * BS + 3.0f;
+}
+
+
+bool MapgenParams::saoPosOverLimit(const v3f &p)
+{
+ if (!m_sao_limit_calculated) {
+ calcMapgenEdges();
+ m_sao_limit_calculated = true;
+ }
+ return p.X < m_sao_limit_min ||
+ p.X > m_sao_limit_max ||
+ p.Y < m_sao_limit_min ||
+ p.Y > m_sao_limit_max ||
+ p.Z < m_sao_limit_min ||
+ p.Z > m_sao_limit_max;
+}
diff --git a/src/mapgen.h b/src/mapgen.h
index 1efd2bff7..222838011 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -138,7 +138,10 @@ struct MapgenParams {
water_level(1),
mapgen_limit(MAX_MAP_GENERATION_LIMIT),
flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS),
- bparams(NULL)
+ bparams(NULL),
+ m_sao_limit_min(MAX_MAP_GENERATION_LIMIT * BS),
+ m_sao_limit_max(MAX_MAP_GENERATION_LIMIT * BS),
+ m_sao_limit_calculated(false)
{
}
@@ -146,6 +149,14 @@ struct MapgenParams {
virtual void readParams(const Settings *settings);
virtual void writeParams(Settings *settings) const;
+
+ bool saoPosOverLimit(const v3f &p);
+private:
+ void calcMapgenEdges();
+
+ float m_sao_limit_min;
+ float m_sao_limit_max;
+ bool m_sao_limit_calculated;
};