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authorlhofhansl <lhofhansl@yahoo.com>2016-11-03 19:14:32 -0700
committerest31 <est31@users.noreply.github.com>2016-11-04 03:14:32 +0100
commitf8fd432dca9f84a489cb7033afc4e4eef7cff49d (patch)
tree11a5f5dc206656c9e2786a4ab6fc98779d8c52f4 /src
parentbf315c05f17549d37d7b4c4bd7938df0b5b32c5a (diff)
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Add debug priv, and allow player to display the scene as wire-frame. (#4709)
Diffstat (limited to 'src')
-rw-r--r--src/clientmap.cpp1
-rw-r--r--src/clientmap.h3
-rw-r--r--src/game.cpp30
3 files changed, 25 insertions, 9 deletions
diff --git a/src/clientmap.cpp b/src/clientmap.cpp
index a0a780250..60170ab70 100644
--- a/src/clientmap.cpp
+++ b/src/clientmap.cpp
@@ -521,6 +521,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
buf->getMaterial().setFlag(video::EMF_TRILINEAR_FILTER, m_cache_trilinear_filter);
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, m_cache_bilinear_filter);
buf->getMaterial().setFlag(video::EMF_ANISOTROPIC_FILTER, m_cache_anistropic_filter);
+ buf->getMaterial().setFlag(video::EMF_WIREFRAME, m_control.show_wireframe);
const video::SMaterial& material = buf->getMaterial();
video::IMaterialRenderer* rnd =
diff --git a/src/clientmap.h b/src/clientmap.h
index 396e68f64..8855eecf6 100644
--- a/src/clientmap.h
+++ b/src/clientmap.h
@@ -32,6 +32,7 @@ struct MapDrawControl
range_all(false),
wanted_range(0),
wanted_max_blocks(0),
+ show_wireframe(false),
blocks_drawn(0),
blocks_would_have_drawn(0),
farthest_drawn(0)
@@ -43,6 +44,8 @@ struct MapDrawControl
float wanted_range;
// Maximum number of blocks to draw
u32 wanted_max_blocks;
+ // show a wire frame for debugging
+ bool show_wireframe;
// Number of blocks rendered is written here by the renderer
u32 blocks_drawn;
// Number of blocks that would have been drawn in wanted_range
diff --git a/src/game.cpp b/src/game.cpp
index 9a03071dd..af0476a0b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1573,7 +1573,7 @@ protected:
bool shift_pressed);
void toggleFog(float *statustext_time, bool *flag);
void toggleDebug(float *statustext_time, bool *show_debug,
- bool *show_profiler_graph);
+ bool *show_profiler_graph, bool *show_wireframe);
void toggleUpdateCamera(float *statustext_time, bool *flag);
void toggleProfiler(float *statustext_time, u32 *profiler_current_page,
u32 profiler_max_page);
@@ -2812,7 +2812,8 @@ void Game::processKeyInput(VolatileRunFlags *flags,
} else if (wasKeyDown(KeyType::TOGGLE_UPDATE_CAMERA)) {
toggleUpdateCamera(statustext_time, &flags->disable_camera_update);
} else if (wasKeyDown(KeyType::TOGGLE_DEBUG)) {
- toggleDebug(statustext_time, &flags->show_debug, &flags->show_profiler_graph);
+ toggleDebug(statustext_time, &flags->show_debug, &flags->show_profiler_graph,
+ &draw_control->show_wireframe);
} else if (wasKeyDown(KeyType::TOGGLE_PROFILER)) {
toggleProfiler(statustext_time, profiler_current_page, profiler_max_page);
} else if (wasKeyDown(KeyType::INCREASE_VIEWING_RANGE)) {
@@ -3119,22 +3120,33 @@ void Game::toggleFog(float *statustext_time, bool *flag)
void Game::toggleDebug(float *statustext_time, bool *show_debug,
- bool *show_profiler_graph)
+ bool *show_profiler_graph, bool *show_wireframe)
{
- // Initial / 3x toggle: Chat only
+ // Initial / 4x toggle: Chat only
// 1x toggle: Debug text with chat
// 2x toggle: Debug text with profiler graph
+ // 3x toggle: Debug text and wireframe
if (!*show_debug) {
*show_debug = true;
*show_profiler_graph = false;
+ *show_wireframe = false;
statustext = L"Debug info shown";
- } else if (*show_profiler_graph) {
- *show_debug = false;
- *show_profiler_graph = false;
- statustext = L"Debug info and profiler graph hidden";
- } else {
+ } else if (!*show_profiler_graph) {
*show_profiler_graph = true;
statustext = L"Profiler graph shown";
+ } else if (!*show_wireframe && client->checkPrivilege("debug")) {
+ *show_profiler_graph = false;
+ *show_wireframe = true;
+ statustext = L"Wireframe shown";
+ } else {
+ *show_debug = false;
+ *show_profiler_graph = false;
+ *show_wireframe = false;
+ if (client->checkPrivilege("debug")) {
+ statustext = L"Debug info, profiler graph, and wireframe hidden";
+ } else {
+ statustext = L"Debug info and profiler graph hidden";
+ }
}
*statustext_time = 0;
}