diff options
author | rubenwardy <rw@rubenwardy.com> | 2022-06-05 16:47:38 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-05 17:47:38 +0200 |
commit | 03d86ea0b4900cd0394649597d278d465512d629 (patch) | |
tree | d2e5414acea951ea42400b5a87b5ee9a8296a3f3 /src | |
parent | 21323ef1ff02dd714330a8c9d8235f047e1dacf8 (diff) | |
download | minetest-03d86ea0b4900cd0394649597d278d465512d629.tar.gz minetest-03d86ea0b4900cd0394649597d278d465512d629.tar.bz2 minetest-03d86ea0b4900cd0394649597d278d465512d629.zip |
Add register dialog to separate login/register (#12185)
New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.
The old registration confirmation dialog is removed in
favour of the new dialog.
Fixes #8138
Diffstat (limited to 'src')
-rw-r--r-- | src/client/client.cpp | 22 | ||||
-rw-r--r-- | src/client/client.h | 8 | ||||
-rw-r--r-- | src/client/clientlauncher.cpp | 1 | ||||
-rw-r--r-- | src/client/game.cpp | 34 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 2 | ||||
-rw-r--r-- | src/gameparams.h | 11 | ||||
-rw-r--r-- | src/gui/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/gui/guiConfirmRegistration.cpp | 266 | ||||
-rw-r--r-- | src/gui/guiConfirmRegistration.h | 65 | ||||
-rw-r--r-- | src/gui/guiMainMenu.h | 3 | ||||
-rw-r--r-- | src/network/clientpackethandler.cpp | 19 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 8 |
12 files changed, 55 insertions, 385 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp index 93a403e81..d81ee434e 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -100,7 +100,8 @@ Client::Client( MtEventManager *event, RenderingEngine *rendering_engine, bool ipv6, - GameUI *game_ui + GameUI *game_ui, + ELoginRegister allow_login_or_register ): m_tsrc(tsrc), m_shsrc(shsrc), @@ -124,7 +125,8 @@ Client::Client( m_media_downloader(new ClientMediaDownloader()), m_state(LC_Created), m_game_ui(game_ui), - m_modchannel_mgr(new ModChannelMgr()) + m_modchannel_mgr(new ModChannelMgr()), + m_allow_login_or_register(allow_login_or_register) { // Add local player m_env.setLocalPlayer(new LocalPlayer(this, playername)); @@ -396,10 +398,6 @@ void Client::step(float dtime) initial_step = false; } else if(m_state == LC_Created) { - if (m_is_registration_confirmation_state) { - // Waiting confirmation - return; - } float &counter = m_connection_reinit_timer; counter -= dtime; if(counter <= 0.0) { @@ -1078,18 +1076,6 @@ void Client::sendInit(const std::string &playerName) Send(&pkt); } -void Client::promptConfirmRegistration(AuthMechanism chosen_auth_mechanism) -{ - m_chosen_auth_mech = chosen_auth_mechanism; - m_is_registration_confirmation_state = true; -} - -void Client::confirmRegistration() -{ - m_is_registration_confirmation_state = false; - startAuth(m_chosen_auth_mech); -} - void Client::startAuth(AuthMechanism chosen_auth_mechanism) { m_chosen_auth_mech = chosen_auth_mechanism; diff --git a/src/client/client.h b/src/client/client.h index cb1227768..f01510ddb 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mesh_generator_thread.h" #include "network/address.h" #include "network/peerhandler.h" +#include "gameparams.h" #include <fstream> #define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f @@ -127,7 +128,8 @@ public: MtEventManager *event, RenderingEngine *rendering_engine, bool ipv6, - GameUI *game_ui + GameUI *game_ui, + ELoginRegister allow_login_or_register ); ~Client(); @@ -347,8 +349,7 @@ public: u16 getProtoVersion() { return m_proto_ver; } - void confirmRegistration(); - bool m_is_registration_confirmation_state = false; + ELoginRegister m_allow_login_or_register = ELoginRegister::Any; bool m_simple_singleplayer_mode; float mediaReceiveProgress(); @@ -460,7 +461,6 @@ private: static AuthMechanism choseAuthMech(const u32 mechs); void sendInit(const std::string &playerName); - void promptConfirmRegistration(AuthMechanism chosen_auth_mechanism); void startAuth(AuthMechanism chosen_auth_mechanism); void sendDeletedBlocks(std::vector<v3s16> &blocks); void sendGotBlocks(const std::vector<v3s16> &blocks); diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 54c561d11..60c9525f3 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -451,6 +451,7 @@ bool ClientLauncher::launch_game(std::string &error_message, start_data.name = menudata.name; start_data.password = menudata.password; start_data.address = std::move(menudata.address); + start_data.allow_login_or_register = menudata.allow_login_or_register; server_name = menudata.servername; server_description = menudata.serverdescription; diff --git a/src/client/game.cpp b/src/client/game.cpp index d6e0cc8b8..441054631 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -43,7 +43,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gameparams.h" #include "gettext.h" #include "gui/guiChatConsole.h" -#include "gui/guiConfirmRegistration.h" #include "gui/guiFormSpecMenu.h" #include "gui/guiKeyChangeMenu.h" #include "gui/guiPasswordChange.h" @@ -1480,7 +1479,8 @@ bool Game::connectToServer(const GameStartData &start_data, start_data.password, start_data.address, *draw_control, texture_src, shader_src, itemdef_manager, nodedef_manager, sound, eventmgr, - m_rendering_engine, connect_address.isIPv6(), m_game_ui.get()); + m_rendering_engine, connect_address.isIPv6(), m_game_ui.get(), + start_data.allow_login_or_register); client->migrateModStorage(); } catch (const BaseException &e) { *error_message = fmtgettext("Error creating client: %s", e.what()); @@ -1543,28 +1543,16 @@ bool Game::connectToServer(const GameStartData &start_data, break; } - if (client->m_is_registration_confirmation_state) { - if (registration_confirmation_shown) { - // Keep drawing the GUI - m_rendering_engine->draw_menu_scene(guienv, dtime, true); - } else { - registration_confirmation_shown = true; - (new GUIConfirmRegistration(guienv, guienv->getRootGUIElement(), -1, - &g_menumgr, client, start_data.name, start_data.password, - connection_aborted, texture_src))->drop(); - } - } else { - wait_time += dtime; - // Only time out if we aren't waiting for the server we started - if (!start_data.address.empty() && wait_time > 10) { - *error_message = gettext("Connection timed out."); - errorstream << *error_message << std::endl; - break; - } - - // Update status - showOverlayMessage(N_("Connecting to server..."), dtime, 20); + wait_time += dtime; + // Only time out if we aren't waiting for the server we started + if (!start_data.address.empty() && wait_time > 10) { + *error_message = gettext("Connection timed out."); + errorstream << *error_message << std::endl; + break; } + + // Update status + showOverlayMessage(N_("Connecting to server..."), dtime, 20); } } catch (con::PeerNotFoundException &e) { // TODO: Should something be done here? At least an info/error diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 0087f8d48..b320e499e 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -64,7 +64,7 @@ void set_default_settings() settings->setDefault("enable_client_modding", "false"); settings->setDefault("max_out_chat_queue_size", "20"); settings->setDefault("pause_on_lost_focus", "false"); - settings->setDefault("enable_register_confirmation", "true"); + settings->setDefault("enable_split_login_register", "true"); settings->setDefault("chat_weblink_color", "#8888FF"); // Keymap diff --git a/src/gameparams.h b/src/gameparams.h index 70b0ffcde..b138f8771 100644 --- a/src/gameparams.h +++ b/src/gameparams.h @@ -20,8 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once #include "irrlichttypes.h" - -struct SubgameSpec; +#include "content/subgames.h" // Information provided from "main" struct GameParams @@ -34,6 +33,12 @@ struct GameParams bool is_dedicated_server; }; +enum class ELoginRegister { + Any = 0, + Login, + Register +}; + // Information processed by main menu struct GameStartData : GameParams { @@ -46,6 +51,8 @@ struct GameStartData : GameParams std::string address; bool local_server; + ELoginRegister allow_login_or_register = ELoginRegister::Any; + // "world_path" must be kept in sync! WorldSpec world_spec; }; diff --git a/src/gui/CMakeLists.txt b/src/gui/CMakeLists.txt index 513b13e8e..4434b14a0 100644 --- a/src/gui/CMakeLists.txt +++ b/src/gui/CMakeLists.txt @@ -11,7 +11,6 @@ set(gui_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/guiButtonImage.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiButtonItemImage.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiChatConsole.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/guiConfirmRegistration.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiEditBox.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiEditBoxWithScrollbar.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiEngine.cpp diff --git a/src/gui/guiConfirmRegistration.cpp b/src/gui/guiConfirmRegistration.cpp deleted file mode 100644 index c5aa9c85e..000000000 --- a/src/gui/guiConfirmRegistration.cpp +++ /dev/null @@ -1,266 +0,0 @@ -/* -Minetest -Copyright (C) 2018 srifqi, Muhammad Rifqi Priyo Susanto - <muhammadrifqipriyosusanto@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "guiConfirmRegistration.h" -#include "client/client.h" -#include "guiButton.h" -#include <IGUICheckBox.h> -#include <IGUIButton.h> -#include <IGUIStaticText.h> -#include <IGUIFont.h> -#include "guiEditBoxWithScrollbar.h" -#include "porting.h" - -#ifdef HAVE_TOUCHSCREENGUI - #include "client/renderingengine.h" -#endif - -#include "gettext.h" - -// Continuing from guiPasswordChange.cpp -const int ID_confirmPassword = 262; -const int ID_confirm = 263; -const int ID_intotext = 264; -const int ID_cancel = 265; -const int ID_message = 266; - -GUIConfirmRegistration::GUIConfirmRegistration(gui::IGUIEnvironment *env, - gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, Client *client, - const std::string &playername, const std::string &password, - bool *aborted, ISimpleTextureSource *tsrc) : - GUIModalMenu(env, parent, id, menumgr), - m_client(client), m_playername(playername), m_password(password), - m_aborted(aborted), m_tsrc(tsrc) -{ -#ifdef HAVE_TOUCHSCREENGUI - m_touchscreen_visible = false; -#endif -} - -void GUIConfirmRegistration::regenerateGui(v2u32 screensize) -{ - acceptInput(); - removeAllChildren(); - - /* - Calculate new sizes and positions - */ -#ifdef HAVE_TOUCHSCREENGUI - const float s = m_gui_scale * RenderingEngine::getDisplayDensity() / 2; -#else - const float s = m_gui_scale; -#endif - DesiredRect = core::rect<s32>( - screensize.X / 2 - 600 * s / 2, - screensize.Y / 2 - 360 * s / 2, - screensize.X / 2 + 600 * s / 2, - screensize.Y / 2 + 360 * s / 2 - ); - recalculateAbsolutePosition(false); - - v2s32 size = DesiredRect.getSize(); - v2s32 topleft_client(0, 0); - - const wchar_t *text; - - /* - Add stuff - */ - s32 ypos = 30 * s; - { - core::rect<s32> rect2(0, 0, 540 * s, 180 * s); - rect2 += topleft_client + v2s32(30 * s, ypos); - static const std::string info_text_template = strgettext( - "You are about to join this server with the name \"%s\" for the " - "first time.\n" - "If you proceed, a new account using your credentials will be " - "created on this server.\n" - "Please retype your password and click 'Register and Join' to " - "confirm account creation, or click 'Cancel' to abort."); - char info_text_buf[1024]; - porting::mt_snprintf(info_text_buf, sizeof(info_text_buf), - info_text_template.c_str(), m_playername.c_str()); - - std::wstring info_text_w = utf8_to_wide(info_text_buf); - gui::IGUIEditBox *e = new GUIEditBoxWithScrollBar(info_text_w.c_str(), - true, Environment, this, ID_intotext, rect2, false, true); - e->drop(); - e->setMultiLine(true); - e->setWordWrap(true); - e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_CENTER); - } - - ypos += 200 * s; - { - core::rect<s32> rect2(0, 0, 540 * s, 30 * s); - rect2 += topleft_client + v2s32(30 * s, ypos); - gui::IGUIEditBox *e = Environment->addEditBox(m_pass_confirm.c_str(), - rect2, true, this, ID_confirmPassword); - e->setPasswordBox(true); - Environment->setFocus(e); - } - - ypos += 50 * s; - { - core::rect<s32> rect2(0, 0, 230 * s, 35 * s); - rect2 = rect2 + v2s32(size.X / 2 - 220 * s, ypos); - text = wgettext("Register and Join"); - GUIButton::addButton(Environment, rect2, m_tsrc, this, ID_confirm, text); - delete[] text; - } - { - core::rect<s32> rect2(0, 0, 120 * s, 35 * s); - rect2 = rect2 + v2s32(size.X / 2 + 70 * s, ypos); - text = wgettext("Cancel"); - GUIButton::addButton(Environment, rect2, m_tsrc, this, ID_cancel, text); - delete[] text; - } - { - core::rect<s32> rect2(0, 0, 500 * s, 40 * s); - rect2 += topleft_client + v2s32(30 * s, ypos + 40 * s); - text = wgettext("Passwords do not match!"); - IGUIElement *e = Environment->addStaticText( - text, rect2, false, true, this, ID_message); - e->setVisible(false); - delete[] text; - } -} - -void GUIConfirmRegistration::drawMenu() -{ - gui::IGUISkin *skin = Environment->getSkin(); - if (!skin) - return; - video::IVideoDriver *driver = Environment->getVideoDriver(); - - video::SColor bgcolor(140, 0, 0, 0); - driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); - - gui::IGUIElement::draw(); -#ifdef __ANDROID__ - getAndroidUIInput(); -#endif -} - -void GUIConfirmRegistration::closeMenu(bool goNext) -{ - if (goNext) { - m_client->confirmRegistration(); - } else { - *m_aborted = true; - infostream << "Connect aborted [Escape]" << std::endl; - } - quitMenu(); -} - -void GUIConfirmRegistration::acceptInput() -{ - gui::IGUIElement *e; - e = getElementFromId(ID_confirmPassword); - if (e) - m_pass_confirm = e->getText(); -} - -bool GUIConfirmRegistration::processInput() -{ - if (utf8_to_wide(m_password) != m_pass_confirm) { - gui::IGUIElement *e = getElementFromId(ID_message); - if (e) - e->setVisible(true); - return false; - } - return true; -} - -bool GUIConfirmRegistration::OnEvent(const SEvent &event) -{ - if (event.EventType == EET_KEY_INPUT_EVENT) { - // clang-format off - if ((event.KeyInput.Key == KEY_ESCAPE || - event.KeyInput.Key == KEY_CANCEL) && - event.KeyInput.PressedDown) { - closeMenu(false); - return true; - } - // clang-format on - if (event.KeyInput.Key == KEY_RETURN && event.KeyInput.PressedDown) { - acceptInput(); - if (processInput()) - closeMenu(true); - return true; - } - } - - if (event.EventType != EET_GUI_EVENT) - return Parent ? Parent->OnEvent(event) : false; - - if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) { - if (!canTakeFocus(event.GUIEvent.Element)) { - infostream << "GUIConfirmRegistration: Not allowing focus change." - << std::endl; - // Returning true disables focus change - return true; - } - } else if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED) { - switch (event.GUIEvent.Caller->getID()) { - case ID_confirm: - acceptInput(); - if (processInput()) - closeMenu(true); - return true; - case ID_cancel: - closeMenu(false); - return true; - } - } else if (event.GUIEvent.EventType == gui::EGET_EDITBOX_ENTER) { - switch (event.GUIEvent.Caller->getID()) { - case ID_confirmPassword: - acceptInput(); - if (processInput()) - closeMenu(true); - return true; - } - } - - return false; -} - -#ifdef __ANDROID__ -bool GUIConfirmRegistration::getAndroidUIInput() -{ - if (!hasAndroidUIInput() || m_jni_field_name != "password") - return false; - - // still waiting - if (porting::getInputDialogState() == -1) - return true; - - m_jni_field_name.clear(); - - gui::IGUIElement *e = getElementFromId(ID_confirmPassword); - - if (!e || e->getType() != irr::gui::EGUIET_EDIT_BOX) - return false; - - std::string text = porting::getInputDialogValue(); - e->setText(utf8_to_wide(text).c_str()); - return false; -} -#endif diff --git a/src/gui/guiConfirmRegistration.h b/src/gui/guiConfirmRegistration.h deleted file mode 100644 index fb2157756..000000000 --- a/src/gui/guiConfirmRegistration.h +++ /dev/null @@ -1,65 +0,0 @@ -/* -Minetest -Copyright (C) 2018 srifqi, Muhammad Rifqi Priyo Susanto - <muhammadrifqipriyosusanto@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#pragma once - -#include "irrlichttypes_extrabloated.h" -#include "modalMenu.h" -#include <string> - -class Client; -class ISimpleTextureSource; - -class GUIConfirmRegistration : public GUIModalMenu -{ -public: - GUIConfirmRegistration(gui::IGUIEnvironment *env, gui::IGUIElement *parent, - s32 id, IMenuManager *menumgr, Client *client, - const std::string &playername, const std::string &password, - bool *aborted, ISimpleTextureSource *tsrc); - /* - Remove and re-add (or reposition) stuff - */ - void regenerateGui(v2u32 screensize); - - void drawMenu(); - - void closeMenu(bool goNext); - - void acceptInput(); - - bool processInput(); - - bool OnEvent(const SEvent &event); -#ifdef __ANDROID__ - bool getAndroidUIInput(); -#endif - -private: - std::wstring getLabelByID(s32 id) { return L""; } - std::string getNameByID(s32 id) { return "password"; } - - Client *m_client = nullptr; - const std::string &m_playername; - const std::string &m_password; - bool *m_aborted = nullptr; - std::wstring m_pass_confirm = L""; - ISimpleTextureSource *m_tsrc; -}; diff --git a/src/gui/guiMainMenu.h b/src/gui/guiMainMenu.h index 1dca8bf2d..9b8ff383c 100644 --- a/src/gui/guiMainMenu.h +++ b/src/gui/guiMainMenu.h @@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once #include "irrlichttypes_extrabloated.h" +#include "gameparams.h" #include <string> #include <list> @@ -50,5 +51,7 @@ struct MainMenuData { // Data to be passed to the script MainMenuDataForScript script_data; + ELoginRegister allow_login_or_register = ELoginRegister::Any; + MainMenuData() = default; }; diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 55d20d673..78ace6a81 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -101,11 +101,20 @@ void Client::handleCommand_Hello(NetworkPacket* pkt) // Authenticate using that method, or abort if there wasn't any method found if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) { - if (chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP && - !m_simple_singleplayer_mode && - !getServerAddress().isLocalhost() && - g_settings->getBool("enable_register_confirmation")) { - promptConfirmRegistration(chosen_auth_mechanism); + bool is_register = chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP; + ELoginRegister mode = is_register ? ELoginRegister::Register : ELoginRegister::Login; + if (m_allow_login_or_register != ELoginRegister::Any && + m_allow_login_or_register != mode) { + m_chosen_auth_mech = AUTH_MECHANISM_NONE; + m_access_denied = true; + if (m_allow_login_or_register == ELoginRegister::Login) { + m_access_denied_reason = + gettext("Name is not registered. To create an account on this server, click 'Register'"); + } else { + m_access_denied_reason = + gettext("Name is taken. Please choose another name"); + } + m_con->Disconnect(); } else { startAuth(chosen_auth_mechanism); } diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 4d9fa5b14..f7b2393fb 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -139,6 +139,14 @@ int ModApiMainMenu::l_start(lua_State *L) data->password = getTextData(L,"password"); data->address = getTextData(L,"address"); data->port = getTextData(L,"port"); + + const auto val = getTextData(L, "allow_login_or_register"); + if (val == "login") + data->allow_login_or_register = ELoginRegister::Login; + else if (val == "register") + data->allow_login_or_register = ELoginRegister::Register; + else + data->allow_login_or_register = ELoginRegister::Any; } data->serverdescription = getTextData(L,"serverdescription"); data->servername = getTextData(L,"servername"); |