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author | PilzAdam <PilzAdam@gmx.de> | 2013-01-07 18:18:16 +0100 |
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committer | PilzAdam <PilzAdam@gmx.de> | 2013-01-07 18:26:34 +0100 |
commit | 0437abbffbcff46e33de14c0baedc676f14e7507 (patch) | |
tree | fb7473eb9859c584d4d45a63b144bec378ed7b38 /src | |
parent | 0b1d09ff4f4e92986f6abdbc57db97c18707196a (diff) | |
download | minetest-0437abbffbcff46e33de14c0baedc676f14e7507.tar.gz minetest-0437abbffbcff46e33de14c0baedc676f14e7507.tar.bz2 minetest-0437abbffbcff46e33de14c0baedc676f14e7507.zip |
Add a setting to enable always flying fast
Diffstat (limited to 'src')
-rw-r--r-- | src/defaultsettings.cpp | 1 | ||||
-rw-r--r-- | src/localplayer.cpp | 9 |
2 files changed, 8 insertions, 2 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 75fea84c8..9ada214ae 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -57,6 +57,7 @@ void set_default_settings(Settings *settings) settings->setDefault("anaglyph_strength", "0.1"); settings->setDefault("aux1_descends", "false"); settings->setDefault("doubletap_jump", "false"); + settings->setDefault("always_fly_fast", "true"); // Some (temporary) keys for debugging settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 751478213..b6dd0f42e 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -399,6 +399,9 @@ void LocalPlayer::applyControl(float dtime) // Whether superspeed mode is used or not bool superspeed = false; + if(g_settings->getBool("always_fly_fast") && free_move && fast_move) + superspeed = true; + // Old descend control if(g_settings->getBool("aux1_descends")) { @@ -454,7 +457,8 @@ void LocalPlayer::applyControl(float dtime) { // In free movement mode, sneak descends v3f speed = getSpeed(); - if(fast_move && control.aux1) + if(fast_move && (control.aux1 || + g_settings->getBool("always_fly_fast"))) speed.Y = -20*BS; else speed.Y = -walkspeed_max; @@ -497,7 +501,8 @@ void LocalPlayer::applyControl(float dtime) { v3f speed = getSpeed(); - if(g_settings->getBool("aux1_descends")) + if(g_settings->getBool("aux1_descends") || + g_settings->getBool("always_fly_fast")) { if(fast_move) speed.Y = 20*BS; |