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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-04-04 20:49:42 +0200 |
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committer | GitHub <noreply@github.com> | 2018-04-04 20:49:42 +0200 |
commit | 077f231111082272359a916c3e41049aaf699151 (patch) | |
tree | a4401f7b9571a8fbee9ecce185c31d18ff24a8a5 /src | |
parent | 392e80e3f13c977b5499eb424fa7d65085fb08f5 (diff) | |
download | minetest-077f231111082272359a916c3e41049aaf699151.tar.gz minetest-077f231111082272359a916c3e41049aaf699151.tar.bz2 minetest-077f231111082272359a916c3e41049aaf699151.zip |
[clang-tidy] Promote some performance-* as a coding error (#7194)
* Promote performance-type-promotion-in-math-fn as a coding error
* Promote performance-faster-string-find too (which is not problematic currently)
* Same for performance-implicit-cast-in-loop
* Fix remaining tidy points
Diffstat (limited to 'src')
-rw-r--r-- | src/content_cao.cpp | 3 | ||||
-rw-r--r-- | src/game.cpp | 12 |
2 files changed, 7 insertions, 8 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 81443c824..641093751 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -908,8 +908,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) updateTextures(m_previous_texture_modifier); } } - if(!getParent() && fabs(m_prop.automatic_rotate) > 0.001) - { + if (!getParent() && std::fabs(m_prop.automatic_rotate) > 0.001) { m_yaw += dtime * m_prop.automatic_rotate * 180 / M_PI; updateNodePos(); } diff --git a/src/game.cpp b/src/game.cpp index 3d11ddbaa..4dfb46a12 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3638,12 +3638,12 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime, float time_of_day_smooth = runData.time_of_day_smooth; float time_of_day = client->getEnv().getTimeOfDayF(); - static const float maxsm = 0.05; - static const float todsm = 0.05; + static const float maxsm = 0.05f; + static const float todsm = 0.05f; - if (fabs(time_of_day - time_of_day_smooth) > maxsm && - fabs(time_of_day - time_of_day_smooth + 1.0) > maxsm && - fabs(time_of_day - time_of_day_smooth - 1.0) > maxsm) + if (std::fabs(time_of_day - time_of_day_smooth) > maxsm && + std::fabs(time_of_day - time_of_day_smooth + 1.0) > maxsm && + std::fabs(time_of_day - time_of_day_smooth - 1.0) > maxsm) time_of_day_smooth = time_of_day; if (time_of_day_smooth > 0.8 && time_of_day < 0.2) @@ -3715,7 +3715,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime, video::EFT_FOG_LINEAR, 100000 * BS, 110000 * BS, - 0.01, + 0.01f, false, // pixel fog false // range fog ); |