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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2016-02-16 03:51:57 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-02-16 08:23:32 +0000 |
commit | 08517244f7d19556f0449ff5d90f66e9ef079977 (patch) | |
tree | 6cfaaf945c0b370022d9e9e80158a21d2f5076d1 /src | |
parent | 7ea40e45b1bf893aa693c179cbe8612ede86faee (diff) | |
download | minetest-08517244f7d19556f0449ff5d90f66e9ef079977.tar.gz minetest-08517244f7d19556f0449ff5d90f66e9ef079977.tar.bz2 minetest-08517244f7d19556f0449ff5d90f66e9ef079977.zip |
Mapblock mesh: Eliminate meshgen lags
Diffstat (limited to 'src')
-rw-r--r-- | src/mapblock_mesh.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index 8b3d3c0dd..42e84b75e 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -1425,7 +1425,6 @@ void MeshCollector::append(const TileSpec &tile, u32 vertex_count; if (m_use_tangent_vertices) { vertex_count = p->tangent_vertices.size(); - p->tangent_vertices.reserve(vertex_count + numVertices); for (u32 i = 0; i < numVertices; i++) { video::S3DVertexTangents vert(vertices[i].Pos, vertices[i].Normal, vertices[i].Color, vertices[i].TCoords); @@ -1433,7 +1432,6 @@ void MeshCollector::append(const TileSpec &tile, } } else { vertex_count = p->vertices.size(); - p->vertices.reserve(vertex_count + numVertices); for (u32 i = 0; i < numVertices; i++) { video::S3DVertex vert(vertices[i].Pos, vertices[i].Normal, vertices[i].Color, vertices[i].TCoords); @@ -1441,7 +1439,6 @@ void MeshCollector::append(const TileSpec &tile, } } - p->indices.reserve(p->indices.size() + numIndices); for (u32 i = 0; i < numIndices; i++) { u32 j = indices[i] + vertex_count; p->indices.push_back(j); @@ -1484,7 +1481,6 @@ void MeshCollector::append(const TileSpec &tile, u32 vertex_count; if (m_use_tangent_vertices) { vertex_count = p->tangent_vertices.size(); - p->tangent_vertices.reserve(vertex_count + numVertices); for (u32 i = 0; i < numVertices; i++) { video::S3DVertexTangents vert(vertices[i].Pos + pos, vertices[i].Normal, c, vertices[i].TCoords); @@ -1492,7 +1488,6 @@ void MeshCollector::append(const TileSpec &tile, } } else { vertex_count = p->vertices.size(); - p->vertices.reserve(vertex_count + numVertices); for (u32 i = 0; i < numVertices; i++) { video::S3DVertex vert(vertices[i].Pos + pos, vertices[i].Normal, c, vertices[i].TCoords); @@ -1500,7 +1495,6 @@ void MeshCollector::append(const TileSpec &tile, } } - p->indices.reserve(p->indices.size() + numIndices); for (u32 i = 0; i < numIndices; i++) { u32 j = indices[i] + vertex_count; p->indices.push_back(j); |