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authorRealBadAngel <maciej.kasatkin@o2.pl>2014-10-03 15:33:32 +0200
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-10-03 15:33:32 +0200
commit0920f55eb4224fdac1dfb363ef0864fc26162406 (patch)
treea5cbe3f4a969cf36a96bfeab9169758020a61633 /src
parent37d3c3d328a27346a2d9f5935aca127af0b7cf1a (diff)
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Fix broken plantlike drawtype.
Diffstat (limited to 'src')
-rw-r--r--src/nodedef.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index ce1515fd2..895761f59 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -394,7 +394,8 @@ private:
void addNameIdMapping(content_t i, std::string name);
#ifndef SERVER
void fillTileAttribs(ITextureSource *tsrc, TileSpec *tile, TileDef *tiledef,
- u32 shader_id, bool use_normal_texture, u8 alpha, u8 material_type);
+ u32 shader_id, bool use_normal_texture, u8 alpha, u8 material_type,
+ bool backface_culling);
#endif
// Features indexed by id
@@ -800,13 +801,13 @@ void CNodeDefManager::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
// Tiles (fill in f->tiles[])
for (u16 j = 0; j < 6; j++) {
fillTileAttribs(tsrc, &f->tiles[j], &tiledef[j], tile_shader[j],
- use_normal_texture, f->alpha, material_type);
+ use_normal_texture, f->alpha, material_type, f->backface_culling);
}
// Special tiles (fill in f->special_tiles[])
for (u16 j = 0; j < CF_SPECIAL_COUNT; j++) {
fillTileAttribs(tsrc, &f->special_tiles[j], &f->tiledef_special[j],
- tile_shader[j], use_normal_texture, f->alpha, material_type);
+ tile_shader[j], use_normal_texture, f->alpha, material_type, f->backface_culling);
}
}
#endif
@@ -816,7 +817,7 @@ void CNodeDefManager::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
#ifndef SERVER
void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
TileDef *tiledef, u32 shader_id, bool use_normal_texture,
- u8 alpha, u8 material_type)
+ u8 alpha, u8 material_type, bool backface_culling)
{
tile->shader_id = shader_id;
tile->texture = tsrc->getTexture(tiledef->name, &tile->texture_id);
@@ -829,7 +830,7 @@ void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
// Material flags
tile->material_flags = 0;
- if (tiledef->backface_culling)
+ if (backface_culling)
tile->material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
if (tiledef->animation.type == TAT_VERTICAL_FRAMES)
tile->material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;