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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-16 23:48:29 +0200
committerGitHub <noreply@github.com>2017-08-16 23:48:29 +0200
commit1d8d01074fdb52946f81110bebf1d001185b394b (patch)
tree64cbf6f73bc0f18cbf8333247cd71ab1856ed4c2 /src
parent85511a642f851100d0d856f4ecbe7fea7a7bb049 (diff)
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ClientInterface: add a function to verify (correctly) if user limit was reached (#6258)
* ClientInterface: add a function to verify (correctly) if user limit was reached CS_HelloSent is a better indicator of active slots than CS_Created, which are session objects created after init packet reception Switch existing checks to ClientInterface::isUserLimitReached() Use range-based for loop for getClientIds() used function too This will fix #6254 (not the memory overhead if init is flooded)
Diffstat (limited to 'src')
-rw-r--r--src/clientiface.cpp17
-rw-r--r--src/clientiface.h4
-rw-r--r--src/network/serverpackethandler.cpp4
3 files changed, 18 insertions, 7 deletions
diff --git a/src/clientiface.cpp b/src/clientiface.cpp
index cdb64e192..f07f02012 100644
--- a/src/clientiface.cpp
+++ b/src/clientiface.cpp
@@ -622,15 +622,24 @@ std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
std::vector<u16> reply;
MutexAutoLock clientslock(m_clients_mutex);
- for (RemoteClientMap::iterator i = m_clients.begin();
- i != m_clients.end(); ++i) {
- if (i->second->getState() >= min_state)
- reply.push_back(i->second->peer_id);
+ for (const auto &m_client : m_clients) {
+ if (m_client.second->getState() >= min_state)
+ reply.push_back(m_client.second->peer_id);
}
return reply;
}
+/**
+ * Verify if user limit was reached.
+ * User limit count all clients from HelloSent state (MT protocol user) to Active state
+ * @return true if user limit was reached
+ */
+bool ClientInterface::isUserLimitReached()
+{
+ return getClientIDs(CS_HelloSent).size() >= g_settings->getU16("max_users");
+}
+
void ClientInterface::step(float dtime)
{
m_print_info_timer += dtime;
diff --git a/src/clientiface.h b/src/clientiface.h
index edc389cbb..b19a91b6f 100644
--- a/src/clientiface.h
+++ b/src/clientiface.h
@@ -427,6 +427,9 @@ public:
/* get list of active client id's */
std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
+ /* verify is server user limit was reached */
+ bool isUserLimitReached();
+
/* get list of client player names */
const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
@@ -472,7 +475,6 @@ public:
}
static std::string state2Name(ClientState state);
-
protected:
//TODO find way to avoid this functions
void lock() { m_clients_mutex.lock(); }
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 2151450d2..b0fb17b72 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -211,7 +211,7 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
// Enforce user limit.
// Don't enforce for users that have some admin right
- if (m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
+ if (m_clients.isUserLimitReached() &&
!checkPriv(playername, "server") &&
!checkPriv(playername, "ban") &&
!checkPriv(playername, "privs") &&
@@ -520,7 +520,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
// Enforce user limit.
// Don't enforce for users that have some admin right
- if (m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
+ if (m_clients.isUserLimitReached() >= g_settings->getU16("max_users") &&
!checkPriv(playername, "server") &&
!checkPriv(playername, "ban") &&
!checkPriv(playername, "privs") &&