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authorCraig Robbins <kde.psych@gmail.com>2015-01-10 02:06:33 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-01-10 02:06:33 +1000
commit3c8e3721199ff5b9f7f454e5a6ecf76a87d3a3f9 (patch)
tree4fe583818fd5915d0ec2cfd9068bf3e8565dbead /src
parent2ab97a7821e863eb3372a42781af42e122b238eb (diff)
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Removed superfluous facedir check in mapblock_mesh.cpp
Diffstat (limited to 'src')
-rw-r--r--src/mapblock_mesh.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp
index f4a44a256..0e5a883f2 100644
--- a/src/mapblock_mesh.cpp
+++ b/src/mapblock_mesh.cpp
@@ -693,8 +693,7 @@ TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 dir, MeshMakeData *data)
// Get rotation for things like chests
u8 facedir = mn.getFaceDir(ndef);
- if (facedir > 23)
- facedir = 0;
+
static const u16 dir_to_tile[24 * 16] =
{
// 0 +X +Y +Z -Z -Y -X -> value=tile,rotation