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author | Paramat <paramat@users.noreply.github.com> | 2016-06-08 07:43:27 +0100 |
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committer | Zeno- <kde.psych@gmail.com> | 2016-06-08 16:43:27 +1000 |
commit | 3ef71edd818b15ed2ba2f184b8a2dc4ee6198042 (patch) | |
tree | fc6a6e30590879b598872d16944c74214817cb47 /src | |
parent | c7297e552be9c265eba77e58dbd8f69be23b4131 (diff) | |
download | minetest-3ef71edd818b15ed2ba2f184b8a2dc4ee6198042.tar.gz minetest-3ef71edd818b15ed2ba2f184b8a2dc4ee6198042.tar.bz2 minetest-3ef71edd818b15ed2ba2f184b8a2dc4ee6198042.zip |
Sky: Fix sunrisebg texture motion (#4199)
Top of texture no longer shows above horizon during night and day
Diffstat (limited to 'src')
-rw-r--r-- | src/sky.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sky.cpp b/src/sky.cpp index 682ff05e3..4ee750c55 100644 --- a/src/sky.cpp +++ b/src/sky.cpp @@ -239,7 +239,7 @@ void Sky::render() float a = easeCurve(MYMAX(0, MYMIN(1, a_))); //std::cerr<<"a_="<<a_<<" a="<<a<<std::endl; video::SColor c(255,255,255,255); - float y = -(1.0 - a) * 0.2; + float y = -(1.0 - a) * 0.22; vertices[0] = video::S3DVertex(-1,-0.05+y,-1, 0,0,1, c, t, t); vertices[1] = video::S3DVertex( 1,-0.05+y,-1, 0,0,1, c, o, t); vertices[2] = video::S3DVertex( 1, 0.2+y,-1, 0,0,1, c, o, o); |