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author | ShadowNinja <shadowninja@minetest.net> | 2014-12-12 14:49:19 -0500 |
---|---|---|
committer | ShadowNinja <shadowninja@minetest.net> | 2017-05-06 15:33:19 -0400 |
commit | 43d1f375d18a2fbc547a9b4f23d1354d645856ca (patch) | |
tree | 15de6977737b440b9d265f85dc1fe3c71e996a45 /src | |
parent | a024042bf5ad487685e952da7b96ffa845cd7731 (diff) | |
download | minetest-43d1f375d18a2fbc547a9b4f23d1354d645856ca.tar.gz minetest-43d1f375d18a2fbc547a9b4f23d1354d645856ca.tar.bz2 minetest-43d1f375d18a2fbc547a9b4f23d1354d645856ca.zip |
Use a settings object for the main settings
This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
Diffstat (limited to 'src')
-rw-r--r-- | src/script/cpp_api/s_async.cpp | 17 | ||||
-rw-r--r-- | src/script/cpp_api/s_async.h | 10 | ||||
-rw-r--r-- | src/script/lua_api/l_base.cpp | 14 | ||||
-rw-r--r-- | src/script/lua_api/l_base.h | 5 | ||||
-rw-r--r-- | src/script/lua_api/l_internal.h | 3 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 36 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.h | 3 | ||||
-rw-r--r-- | src/script/lua_api/l_settings.cpp | 83 | ||||
-rw-r--r-- | src/script/lua_api/l_settings.h | 13 | ||||
-rw-r--r-- | src/script/lua_api/l_util.cpp | 110 | ||||
-rw-r--r-- | src/script/lua_api/l_util.h | 18 | ||||
-rw-r--r-- | src/script/scripting_client.cpp | 10 | ||||
-rw-r--r-- | src/script/scripting_mainmenu.cpp | 17 | ||||
-rw-r--r-- | src/script/scripting_mainmenu.h | 1 | ||||
-rw-r--r-- | src/script/scripting_server.cpp | 26 |
15 files changed, 168 insertions, 198 deletions
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp index 080ae887c..722359066 100644 --- a/src/script/cpp_api/s_async.cpp +++ b/src/script/cpp_api/s_async.cpp @@ -76,14 +76,9 @@ AsyncEngine::~AsyncEngine() } /******************************************************************************/ -bool AsyncEngine::registerFunction(const char* name, lua_CFunction func) +void AsyncEngine::registerStateInitializer(StateInitializer func) { - if (initDone) { - return false; - } - - functionList[name] = func; - return true; + stateInitializers.push_back(func); } /******************************************************************************/ @@ -204,11 +199,9 @@ void AsyncEngine::pushFinishedJobs(lua_State* L) { /******************************************************************************/ void AsyncEngine::prepareEnvironment(lua_State* L, int top) { - for (UNORDERED_MAP<std::string, lua_CFunction>::iterator it = functionList.begin(); - it != functionList.end(); ++it) { - lua_pushstring(L, it->first.c_str()); - lua_pushcfunction(L, it->second); - lua_settable(L, top); + for (std::vector<StateInitializer>::iterator it = stateInitializers.begin(); + it != stateInitializers.end(); it++) { + (*it)(L, top); } } diff --git a/src/script/cpp_api/s_async.h b/src/script/cpp_api/s_async.h index 93e9759b4..dbe0654e2 100644 --- a/src/script/cpp_api/s_async.h +++ b/src/script/cpp_api/s_async.h @@ -75,16 +75,16 @@ private: // Asynchornous thread and job management class AsyncEngine { friend class AsyncWorkerThread; + typedef void (*StateInitializer)(lua_State *L, int top); public: AsyncEngine(); ~AsyncEngine(); /** - * Register function to be used within engine - * @param name Function name to be used within Lua environment + * Register function to be called on new states * @param func C function to be called */ - bool registerFunction(const char* name, lua_CFunction func); + void registerStateInitializer(StateInitializer func); /** * Create async engine tasks and lock function registration @@ -140,8 +140,8 @@ private: // Variable locking the engine against further modification bool initDone; - // Internal store for registred functions - UNORDERED_MAP<std::string, lua_CFunction> functionList; + // Internal store for registred state initializers + std::vector<StateInitializer> stateInitializers; // Internal counter to create job IDs unsigned int jobIdCounter; diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp index dfe743b72..5d7ba9640 100644 --- a/src/script/lua_api/l_base.cpp +++ b/src/script/lua_api/l_base.cpp @@ -74,17 +74,13 @@ std::string ModApiBase::getCurrentModPath(lua_State *L) } -bool ModApiBase::registerFunction( - lua_State *L, - const char *name, - lua_CFunction fct, - int top) +bool ModApiBase::registerFunction(lua_State *L, const char *name, + lua_CFunction func, int top) { - //TODO check presence first! + // TODO: Check presence first! - lua_pushstring(L,name); - lua_pushcfunction(L,fct); - lua_settable(L, top); + lua_pushcfunction(L, func); + lua_setfield(L, top, name); return true; } diff --git a/src/script/lua_api/l_base.h b/src/script/lua_api/l_base.h index cd382629d..af89afd93 100644 --- a/src/script/lua_api/l_base.h +++ b/src/script/lua_api/l_base.h @@ -68,9 +68,8 @@ public: static bool registerFunction(lua_State *L, const char* name, - lua_CFunction fct, - int top - ); + lua_CFunction func, + int top); }; #endif /* L_BASE_H_ */ diff --git a/src/script/lua_api/l_internal.h b/src/script/lua_api/l_internal.h index b7627619e..e9b689931 100644 --- a/src/script/lua_api/l_internal.h +++ b/src/script/lua_api/l_internal.h @@ -31,8 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define luamethod(class, name) {#name, class::l_##name} #define luamethod_aliased(class, name, alias) {#name, class::l_##name}, {#alias, class::l_##name} -#define API_FCT(name) registerFunction(L, #name, l_##name,top) -#define ASYNC_API_FCT(name) engine.registerFunction(#name, l_##name) +#define API_FCT(name) registerFunction(L, #name, l_##name, top) #define MAP_LOCK_REQUIRED #define NO_MAP_LOCK_REQUIRED diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 4d0be257c..dc8654960 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <IFileArchive.h> #include <IFileSystem.h> + /******************************************************************************/ std::string ModApiMainMenu::getTextData(lua_State *L, std::string name) { @@ -1141,23 +1142,24 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) } /******************************************************************************/ -void ModApiMainMenu::InitializeAsync(AsyncEngine& engine) +void ModApiMainMenu::InitializeAsync(lua_State *L, int top) { - ASYNC_API_FCT(get_worlds); - ASYNC_API_FCT(get_games); - ASYNC_API_FCT(get_favorites); - ASYNC_API_FCT(get_mapgen_names); - ASYNC_API_FCT(get_modpath); - ASYNC_API_FCT(get_gamepath); - ASYNC_API_FCT(get_texturepath); - ASYNC_API_FCT(get_texturepath_share); - ASYNC_API_FCT(create_dir); - ASYNC_API_FCT(delete_dir); - ASYNC_API_FCT(copy_dir); - //ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine - ASYNC_API_FCT(download_file); - ASYNC_API_FCT(get_modstore_details); - ASYNC_API_FCT(get_modstore_list); - //ASYNC_API_FCT(gettext); (gettext lib isn't threadsafe) + API_FCT(get_worlds); + API_FCT(get_games); + API_FCT(get_favorites); + API_FCT(get_mapgen_names); + API_FCT(get_modpath); + API_FCT(get_gamepath); + API_FCT(get_texturepath); + API_FCT(get_texturepath_share); + API_FCT(create_dir); + API_FCT(delete_dir); + API_FCT(copy_dir); + //API_FCT(extract_zip); //TODO remove dependency to GuiEngine + API_FCT(download_file); + API_FCT(get_modstore_details); + API_FCT(get_modstore_list); + //API_FCT(gettext); (gettext lib isn't threadsafe) } + diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index e31ac0112..d4946bab1 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -142,6 +142,7 @@ private: static int l_do_async_callback(lua_State *L); public: + /** * initialize this API module * @param L lua stack to initialize @@ -149,7 +150,7 @@ public: */ static void Initialize(lua_State *L, int top); - static void InitializeAsync(AsyncEngine& engine); + static void InitializeAsync(lua_State *L, int top); }; diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp index 809f7d115..70807f3d2 100644 --- a/src/script/lua_api/l_settings.cpp +++ b/src/script/lua_api/l_settings.cpp @@ -23,6 +23,47 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "settings.h" #include "log.h" + +#define SET_SECURITY_CHECK(L, name) \ + if (o->m_settings == g_settings && ScriptApiSecurity::isSecure(L) && \ + name.compare(0, 7, "secure.") == 0) { \ + throw LuaError("Attempt to set secure setting."); \ + } + +LuaSettings::LuaSettings(Settings *settings, const std::string &filename) : + m_settings(settings), + m_filename(filename), + m_is_own_settings(false), + m_write_allowed(true) +{ +} + +LuaSettings::LuaSettings(const std::string &filename, bool write_allowed) : + m_filename(filename), + m_is_own_settings(true), + m_write_allowed(write_allowed) +{ + m_settings = new Settings(); + m_settings->readConfigFile(filename.c_str()); +} + +LuaSettings::~LuaSettings() +{ + if (m_is_own_settings) + delete m_settings; +} + + +void LuaSettings::create(lua_State *L, Settings *settings, + const std::string &filename) +{ + LuaSettings *o = new LuaSettings(settings, filename); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, className); + lua_setmetatable(L, -2); +} + + // garbage collector int LuaSettings::gc_object(lua_State* L) { @@ -31,6 +72,7 @@ int LuaSettings::gc_object(lua_State* L) return 0; } + // get(self, key) -> value int LuaSettings::l_get(lua_State* L) { @@ -74,12 +116,30 @@ int LuaSettings::l_set(lua_State* L) std::string key = std::string(luaL_checkstring(L, 2)); const char* value = luaL_checkstring(L, 3); + SET_SECURITY_CHECK(L, key); + if (!o->m_settings->set(key, value)) throw LuaError("Invalid sequence found in setting parameters"); return 0; } +// set_bool(self, key, value) +int LuaSettings::l_set_bool(lua_State* L) +{ + NO_MAP_LOCK_REQUIRED; + LuaSettings* o = checkobject(L, 1); + + std::string key = std::string(luaL_checkstring(L, 2)); + bool value = lua_toboolean(L, 3); + + SET_SECURITY_CHECK(L, key); + + o->m_settings->setBool(key, value); + + return 1; +} + // remove(self, key) -> success int LuaSettings::l_remove(lua_State* L) { @@ -88,6 +148,8 @@ int LuaSettings::l_remove(lua_State* L) std::string key = std::string(luaL_checkstring(L, 2)); + SET_SECURITY_CHECK(L, key); + bool success = o->m_settings->remove(key); lua_pushboolean(L, success); @@ -147,19 +209,6 @@ int LuaSettings::l_to_table(lua_State* L) return 1; } -LuaSettings::LuaSettings(const char* filename, bool write_allowed) -{ - m_write_allowed = write_allowed; - m_filename = std::string(filename); - - m_settings = new Settings(); - m_settings->readConfigFile(m_filename.c_str()); -} - -LuaSettings::~LuaSettings() -{ - delete m_settings; -} void LuaSettings::Register(lua_State* L) { @@ -190,7 +239,7 @@ void LuaSettings::Register(lua_State* L) } // LuaSettings(filename) -// Creates an LuaSettings and leaves it on top of stack +// Creates a LuaSettings and leaves it on top of the stack int LuaSettings::create_object(lua_State* L) { NO_MAP_LOCK_REQUIRED; @@ -209,8 +258,9 @@ LuaSettings* LuaSettings::checkobject(lua_State* L, int narg) NO_MAP_LOCK_REQUIRED; luaL_checktype(L, narg, LUA_TUSERDATA); void *ud = luaL_checkudata(L, narg, className); - if(!ud) luaL_typerror(L, narg, className); - return *(LuaSettings**)ud; // unbox pointer + if (!ud) + luaL_typerror(L, narg, className); + return *(LuaSettings**) ud; // unbox pointer } const char LuaSettings::className[] = "Settings"; @@ -218,6 +268,7 @@ const luaL_Reg LuaSettings::methods[] = { luamethod(LuaSettings, get), luamethod(LuaSettings, get_bool), luamethod(LuaSettings, set), + luamethod(LuaSettings, set_bool), luamethod(LuaSettings, remove), luamethod(LuaSettings, get_names), luamethod(LuaSettings, write), diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h index b90f0a8f2..f3bc7410b 100644 --- a/src/script/lua_api/l_settings.h +++ b/src/script/lua_api/l_settings.h @@ -42,6 +42,9 @@ private: // set(self, key, value) static int l_set(lua_State *L); + // set_bool(self, key, value) + static int l_set_bool(lua_State* L); + // remove(self, key) -> success static int l_remove(lua_State *L); @@ -54,16 +57,20 @@ private: // to_table(self) -> {[key1]=value1,...} static int l_to_table(lua_State *L); - bool m_write_allowed; Settings *m_settings; std::string m_filename; + bool m_is_own_settings; + bool m_write_allowed; public: - LuaSettings(const char *filename, bool write_allowed); + LuaSettings(Settings *settings, const std::string &filename); + LuaSettings(const std::string &filename, bool write_allowed); ~LuaSettings(); + static void create(lua_State *L, Settings *settings, const std::string &filename); + // LuaSettings(filename) - // Creates an LuaSettings and leaves it on top of stack + // Creates a LuaSettings and leaves it on top of the stack static int create_object(lua_State *L); static LuaSettings *checkobject(lua_State *L, int narg); diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp index 809a2eb68..c4a988e07 100644 --- a/src/script/lua_api/l_util.cpp +++ b/src/script/lua_api/l_util.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_util.h" #include "lua_api/l_internal.h" +#include "lua_api/l_settings.h" #include "common/c_converter.h" #include "common/c_content.h" #include "cpp_api/s_async.h" @@ -77,71 +78,6 @@ int ModApiUtil::l_get_us_time(lua_State *L) return 1; } -#define CHECK_SECURE_SETTING(L, name) \ - if (ScriptApiSecurity::isSecure(L) && \ - name.compare(0, 7, "secure.") == 0) { \ - throw LuaError("Attempt to set secure setting."); \ - } - -// setting_set(name, value) -int ModApiUtil::l_setting_set(lua_State *L) -{ - NO_MAP_LOCK_REQUIRED; - std::string name = luaL_checkstring(L, 1); - std::string value = luaL_checkstring(L, 2); - CHECK_SECURE_SETTING(L, name); - g_settings->set(name, value); - return 0; -} - -// setting_get(name) -int ModApiUtil::l_setting_get(lua_State *L) -{ - NO_MAP_LOCK_REQUIRED; - const char *name = luaL_checkstring(L, 1); - try{ - std::string value = g_settings->get(name); - lua_pushstring(L, value.c_str()); - } catch(SettingNotFoundException &e){ - lua_pushnil(L); - } - return 1; -} - -// setting_setbool(name) -int ModApiUtil::l_setting_setbool(lua_State *L) -{ - NO_MAP_LOCK_REQUIRED; - std::string name = luaL_checkstring(L, 1); - bool value = lua_toboolean(L, 2); - CHECK_SECURE_SETTING(L, name); - g_settings->setBool(name, value); - return 0; -} - -// setting_getbool(name) -int ModApiUtil::l_setting_getbool(lua_State *L) -{ - NO_MAP_LOCK_REQUIRED; - const char *name = luaL_checkstring(L, 1); - try{ - bool value = g_settings->getBool(name); - lua_pushboolean(L, value); - } catch(SettingNotFoundException &e){ - lua_pushnil(L); - } - return 1; -} - -// setting_save() -int ModApiUtil::l_setting_save(lua_State *L) -{ - NO_MAP_LOCK_REQUIRED; - if(g_settings_path != "") - g_settings->updateConfigFile(g_settings_path.c_str()); - return 0; -} - // parse_json(str[, nullvalue]) int ModApiUtil::l_parse_json(lua_State *L) { @@ -493,12 +429,6 @@ void ModApiUtil::Initialize(lua_State *L, int top) API_FCT(get_us_time); - API_FCT(setting_set); - API_FCT(setting_get); - API_FCT(setting_setbool); - API_FCT(setting_getbool); - API_FCT(setting_save); - API_FCT(parse_json); API_FCT(write_json); @@ -524,6 +454,9 @@ void ModApiUtil::Initialize(lua_State *L, int top) API_FCT(decode_base64); API_FCT(get_version); + + LuaSettings::create(L, g_settings, g_settings_path); + lua_setfield(L, top, "settings"); } void ModApiUtil::InitializeClient(lua_State *L, int top) @@ -548,34 +481,31 @@ void ModApiUtil::InitializeClient(lua_State *L, int top) API_FCT(get_version); } -void ModApiUtil::InitializeAsync(AsyncEngine& engine) +void ModApiUtil::InitializeAsync(lua_State *L, int top) { - ASYNC_API_FCT(log); + API_FCT(log); - ASYNC_API_FCT(get_us_time); + API_FCT(get_us_time); - //ASYNC_API_FCT(setting_set); - ASYNC_API_FCT(setting_get); - //ASYNC_API_FCT(setting_setbool); - ASYNC_API_FCT(setting_getbool); - //ASYNC_API_FCT(setting_save); + API_FCT(parse_json); + API_FCT(write_json); - ASYNC_API_FCT(parse_json); - ASYNC_API_FCT(write_json); + API_FCT(is_yes); - ASYNC_API_FCT(is_yes); + API_FCT(get_builtin_path); - ASYNC_API_FCT(get_builtin_path); + API_FCT(compress); + API_FCT(decompress); - ASYNC_API_FCT(compress); - ASYNC_API_FCT(decompress); + API_FCT(mkdir); + API_FCT(get_dir_list); - ASYNC_API_FCT(mkdir); - ASYNC_API_FCT(get_dir_list); + API_FCT(encode_base64); + API_FCT(decode_base64); - ASYNC_API_FCT(encode_base64); - ASYNC_API_FCT(decode_base64); + API_FCT(get_version); - ASYNC_API_FCT(get_version); + LuaSettings::create(L, g_settings, g_settings_path); + lua_setfield(L, top, "settings"); } diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h index 7325a841a..c36c054e6 100644 --- a/src/script/lua_api/l_util.h +++ b/src/script/lua_api/l_util.h @@ -45,21 +45,6 @@ private: // get us precision time static int l_get_us_time(lua_State *L); - // setting_set(name, value) - static int l_setting_set(lua_State *L); - - // setting_get(name) - static int l_setting_get(lua_State *L); - - // setting_setbool(name, value) - static int l_setting_setbool(lua_State *L); - - // setting_getbool(name) - static int l_setting_getbool(lua_State *L); - - // setting_save() - static int l_setting_save(lua_State *L); - // parse_json(str[, nullvalue]) static int l_parse_json(lua_State *L); @@ -109,8 +94,9 @@ private: static int l_get_version(lua_State *L); public: - static void Initialize(lua_State *L, int top); + static void Initialize(lua_State *L, int top); + static void InitializeAsync(lua_State *L, int top); static void InitializeClient(lua_State *L, int top); static void InitializeAsync(AsyncEngine &engine); diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp index b5a5085be..24f70b8c1 100644 --- a/src/script/scripting_client.cpp +++ b/src/script/scripting_client.cpp @@ -62,17 +62,17 @@ ClientScripting::ClientScripting(Client *client): void ClientScripting::InitializeModApi(lua_State *L, int top) { - ModApiUtil::InitializeClient(L, top); - ModApiClient::Initialize(L, top); - ModApiStorage::Initialize(L, top); - ModApiEnvMod::InitializeClient(L, top); - LuaItemStack::Register(L); StorageRef::Register(L); LuaMinimap::Register(L); NodeMetaRef::RegisterClient(L); LuaLocalPlayer::Register(L); LuaCamera::Register(L); + + ModApiUtil::InitializeClient(L, top); + ModApiClient::Initialize(L, top); + ModApiStorage::Initialize(L, top); + ModApiEnvMod::InitializeClient(L, top); } void ClientScripting::on_client_ready(LocalPlayer *localplayer) diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp index d79864a95..48957b472 100644 --- a/src/script/scripting_mainmenu.cpp +++ b/src/script/scripting_mainmenu.cpp @@ -59,17 +59,16 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine) /******************************************************************************/ void MainMenuScripting::initializeModApi(lua_State *L, int top) { + registerLuaClasses(L, top); + // Initialize mod API modules ModApiMainMenu::Initialize(L, top); ModApiUtil::Initialize(L, top); ModApiSound::Initialize(L, top); - // Register reference classes (userdata) - LuaSettings::Register(L); - - // Register functions to async environment - ModApiMainMenu::InitializeAsync(asyncEngine); - ModApiUtil::InitializeAsync(asyncEngine); + asyncEngine.registerStateInitializer(registerLuaClasses); + asyncEngine.registerStateInitializer(ModApiMainMenu::InitializeAsync); + asyncEngine.registerStateInitializer(ModApiUtil::InitializeAsync); // Initialize async environment //TODO possibly make number of async threads configurable @@ -77,6 +76,12 @@ void MainMenuScripting::initializeModApi(lua_State *L, int top) } /******************************************************************************/ +void MainMenuScripting::registerLuaClasses(lua_State *L, int top) +{ + LuaSettings::Register(L); +} + +/******************************************************************************/ void MainMenuScripting::step() { asyncEngine.step(getStack()); diff --git a/src/script/scripting_mainmenu.h b/src/script/scripting_mainmenu.h index 9aacd55d6..7b3a6eba8 100644 --- a/src/script/scripting_mainmenu.h +++ b/src/script/scripting_mainmenu.h @@ -44,6 +44,7 @@ public: const std::string &serialized_params); private: void initializeModApi(lua_State *L, int top); + static void registerLuaClasses(lua_State *L, int top); AsyncEngine asyncEngine; DISABLE_CLASS_COPY(MainMenuScripting); diff --git a/src/script/scripting_server.cpp b/src/script/scripting_server.cpp index ce56fcf19..cd01b0773 100644 --- a/src/script/scripting_server.cpp +++ b/src/script/scripting_server.cpp @@ -82,19 +82,6 @@ ServerScripting::ServerScripting(Server* server) void ServerScripting::InitializeModApi(lua_State *L, int top) { - // Initialize mod api modules - ModApiCraft::Initialize(L, top); - ModApiEnvMod::Initialize(L, top); - ModApiInventory::Initialize(L, top); - ModApiItemMod::Initialize(L, top); - ModApiMapgen::Initialize(L, top); - ModApiParticles::Initialize(L, top); - ModApiRollback::Initialize(L, top); - ModApiServer::Initialize(L, top); - ModApiUtil::Initialize(L, top); - ModApiHttp::Initialize(L, top); - ModApiStorage::Initialize(L, top); - // Register reference classes (userdata) InvRef::Register(L); ItemStackMetaRef::Register(L); @@ -111,6 +98,19 @@ void ServerScripting::InitializeModApi(lua_State *L, int top) ObjectRef::Register(L); LuaSettings::Register(L); StorageRef::Register(L); + + // Initialize mod api modules + ModApiCraft::Initialize(L, top); + ModApiEnvMod::Initialize(L, top); + ModApiInventory::Initialize(L, top); + ModApiItemMod::Initialize(L, top); + ModApiMapgen::Initialize(L, top); + ModApiParticles::Initialize(L, top); + ModApiRollback::Initialize(L, top); + ModApiServer::Initialize(L, top); + ModApiUtil::Initialize(L, top); + ModApiHttp::Initialize(L, top); + ModApiStorage::Initialize(L, top); } void log_deprecated(const std::string &message) |