diff options
author | paramat <mat.gregory@virginmedia.com> | 2015-11-10 06:50:22 +0000 |
---|---|---|
committer | paramat <mat.gregory@virginmedia.com> | 2015-11-13 04:25:08 +0000 |
commit | 4434498367929f5fe67d7bf8a12e594d51b632ce (patch) | |
tree | 639523a6096f44800a70d152575840669b49fad9 /src | |
parent | 657a16d90c42afc212e70c594296b1e204545a4c (diff) | |
download | minetest-4434498367929f5fe67d7bf8a12e594d51b632ce.tar.gz minetest-4434498367929f5fe67d7bf8a12e594d51b632ce.tar.bz2 minetest-4434498367929f5fe67d7bf8a12e594d51b632ce.zip |
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
Diffstat (limited to 'src')
-rw-r--r-- | src/mapgen_v6.cpp | 9 | ||||
-rw-r--r-- | src/mapgen_v6.h | 1 |
2 files changed, 6 insertions, 4 deletions
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 82ed6c4d4..3f3ccba4f 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -42,6 +42,7 @@ FlagDesc flagdesc_mapgen_v6[] = { {"biomeblend", MGV6_BIOMEBLEND}, {"mudflow", MGV6_MUDFLOW}, {"snowbiomes", MGV6_SNOWBIOMES}, + {"flat", MGV6_FLAT}, {NULL, 0} }; @@ -263,7 +264,7 @@ float MapgenV6::baseTerrainLevel(float terrain_base, float terrain_higher, float MapgenV6::baseTerrainLevelFromNoise(v2s16 p) { - if (flags & MG_FLAT) + if ((spflags & MGV6_FLAT) || (flags & MG_FLAT)) return water_level; float terrain_base = NoisePerlin2D_PO(&noise_terrain_base->np, @@ -289,7 +290,7 @@ float MapgenV6::baseTerrainLevelFromMap(v2s16 p) float MapgenV6::baseTerrainLevelFromMap(int index) { - if (flags & MG_FLAT) + if ((spflags & MGV6_FLAT) || (flags & MG_FLAT)) return water_level; float terrain_base = noise_terrain_base->result[index]; @@ -386,7 +387,7 @@ bool MapgenV6::getHaveAppleTree(v2s16 p) float MapgenV6::getMudAmount(int index) { - if (flags & MG_FLAT) + if ((spflags & MGV6_FLAT) || (flags & MG_FLAT)) return MGV6_AVERAGE_MUD_AMOUNT; /*return ((float)AVERAGE_MUD_AMOUNT + 2.0 * noise2d_perlin( @@ -603,7 +604,7 @@ void MapgenV6::calculateNoise() int fx = full_node_min.X; int fz = full_node_min.Z; - if (!(flags & MG_FLAT)) { + if (!((spflags & MGV6_FLAT) || (flags & MG_FLAT))) { noise_terrain_base->perlinMap2D_PO(x, 0.5, z, 0.5); noise_terrain_higher->perlinMap2D_PO(x, 0.5, z, 0.5); noise_steepness->perlinMap2D_PO(x, 0.5, z, 0.5); diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index 685fdad7e..dec92ab48 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MGV6_BIOMEBLEND 0x02 #define MGV6_MUDFLOW 0x04 #define MGV6_SNOWBIOMES 0x08 +#define MGV6_FLAT 0x10 extern FlagDesc flagdesc_mapgen_v6[]; |