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author | Paramat <paramat@users.noreply.github.com> | 2019-04-13 01:46:38 +0100 |
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committer | GitHub <noreply@github.com> | 2019-04-13 01:46:38 +0100 |
commit | 4d2ad7c2b2e91f8a0138fa583f28465278cf0802 (patch) | |
tree | 222dbfcf84ed51f09e3372e4cbe259e3b17800eb /src | |
parent | faa419fc8bd29011d8efb58c5144d2e815d0f600 (diff) | |
download | minetest-4d2ad7c2b2e91f8a0138fa583f28465278cf0802.tar.gz minetest-4d2ad7c2b2e91f8a0138fa583f28465278cf0802.tar.bz2 minetest-4d2ad7c2b2e91f8a0138fa583f28465278cf0802.zip |
World start time: Move to first full light (day night ratio = 1000) (#8410)
6125 is the time of first full light according to 'get_node_light()',
and the time of first full light visually when basic shaders are on.
This is the optimum default new world start time, taking all possible
games into account.
The previous time assumed a game similar to Minetest Game. Games
should set this setting themselves according to their needs.
Diffstat (limited to 'src')
-rw-r--r-- | src/defaultsettings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index cd85c6efd..c3e676f79 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -355,7 +355,7 @@ void set_default_settings(Settings *settings) settings->setDefault("csm_restriction_noderange", "0"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_speed", "72"); - settings->setDefault("world_start_time", "5250"); + settings->setDefault("world_start_time", "6125"); settings->setDefault("server_unload_unused_data_timeout", "29"); settings->setDefault("max_objects_per_block", "64"); settings->setDefault("server_map_save_interval", "5.3"); |