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authorred-001 <red-001@outlook.ie>2017-04-06 07:14:31 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-04-06 08:14:31 +0200
commit4ee6be856d435dff010244c910d5dafe2bfbeb1e (patch)
tree43557d528d75584851e199342827c320a57bee46 /src
parent6da828c471768f2a9efadce7dd51c6cdc5cde6cc (diff)
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[CSM] Add support for positional audio. (#5516)
Fixes parts of #5389.
Diffstat (limited to 'src')
-rw-r--r--src/script/clientscripting.cpp1
-rw-r--r--src/script/lua_api/l_client.cpp41
-rw-r--r--src/script/lua_api/l_client.h4
-rw-r--r--src/script/lua_api/l_sound.cpp13
4 files changed, 47 insertions, 12 deletions
diff --git a/src/script/clientscripting.cpp b/src/script/clientscripting.cpp
index 17c53985d..6f91b82ec 100644
--- a/src/script/clientscripting.cpp
+++ b/src/script/clientscripting.cpp
@@ -62,7 +62,6 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
{
ModApiUtil::InitializeClient(L, top);
ModApiClient::Initialize(L, top);
- ModApiSound::Initialize(L, top);
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index 5a0cd5cc3..2d906985f 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -194,6 +194,45 @@ int ModApiClient::l_get_meta(lua_State *L)
return 1;
}
+int ModApiClient::l_sound_play(lua_State *L)
+{
+ ISoundManager *sound = getClient(L)->getSoundManager();
+
+ SimpleSoundSpec spec;
+ read_soundspec(L, 1, spec);
+ float gain = 1.0 ;
+ bool looped = false;
+ s32 handle;
+
+ if (lua_istable(L, 2)) {
+ getfloatfield(L, 2, "gain", gain);
+ getboolfield(L, 2, "loop", looped);
+
+ lua_getfield(L, 2, "pos");
+ if (!lua_isnil(L, -1)) {
+ v3f pos = read_v3f(L, -1) * BS;
+ lua_pop(L, 1);
+ handle = sound->playSoundAt(spec.name, looped, gain * spec.gain, pos);
+ lua_pushinteger(L, handle);
+ return 1;
+ }
+ }
+
+ handle = sound->playSound(spec.name, looped, gain * spec.gain);
+ lua_pushinteger(L, handle);
+
+ return 1;
+}
+
+int ModApiClient::l_sound_stop(lua_State *L)
+{
+ u32 handle = luaL_checkinteger(L, 1);
+
+ getClient(L)->getSoundManager()->stopSound(handle);
+
+ return 0;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
@@ -209,4 +248,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_wielded_item);
API_FCT(disconnect);
API_FCT(get_meta);
+ API_FCT(sound_play);
+ API_FCT(sound_stop);
}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
index 94b154bb4..4e7f63d6a 100644
--- a/src/script/lua_api/l_client.h
+++ b/src/script/lua_api/l_client.h
@@ -65,6 +65,10 @@ private:
// get_meta(pos)
static int l_get_meta(lua_State *L);
+ static int l_sound_play(lua_State *L);
+
+ static int l_sound_stop(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_sound.cpp b/src/script/lua_api/l_sound.cpp
index 774b5be0c..07ce36daa 100644
--- a/src/script/lua_api/l_sound.cpp
+++ b/src/script/lua_api/l_sound.cpp
@@ -30,12 +30,7 @@ int ModApiSound::l_sound_play(lua_State *L)
read_soundspec(L, 1, spec);
bool looped = lua_toboolean(L, 2);
- s32 handle;
- if (Client *client = getClient(L))
- handle = client->getSoundManager()->playSound(spec, looped);
- // Main menu doesn't have access to client, use guiEngine
- else
- handle = getGuiEngine(L)->playSound(spec, looped);
+ s32 handle = getGuiEngine(L)->playSound(spec, looped);
lua_pushinteger(L, handle);
@@ -46,11 +41,7 @@ int ModApiSound::l_sound_stop(lua_State *L)
{
u32 handle = luaL_checkinteger(L, 1);
- if (Client *client = getClient(L))
- client->getSoundManager()->stopSound(handle);
- // Main menu doesn't have access to client, use guiEngine
- else
- getGuiEngine(L)->stopSound(handle);
+ getGuiEngine(L)->stopSound(handle);
return 1;
}