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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2016-02-18 17:17:17 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-02-19 21:31:22 +0100 |
commit | 5f4ed94d90668af58a3e677e7401f0028871acce (patch) | |
tree | d56f02cc677ba239711d935c5a38aac8a0300432 /src | |
parent | 5dbaa689677e89ee10e2c6e3a4e8eb57b79f3140 (diff) | |
download | minetest-5f4ed94d90668af58a3e677e7401f0028871acce.tar.gz minetest-5f4ed94d90668af58a3e677e7401f0028871acce.tar.bz2 minetest-5f4ed94d90668af58a3e677e7401f0028871acce.zip |
Minimap: show player markers
Diffstat (limited to 'src')
-rw-r--r-- | src/camera.h | 3 | ||||
-rw-r--r-- | src/minimap.cpp | 69 | ||||
-rw-r--r-- | src/minimap.h | 6 |
3 files changed, 78 insertions, 0 deletions
diff --git a/src/camera.h b/src/camera.h index 2df7da2b8..36fc72f1a 100644 --- a/src/camera.h +++ b/src/camera.h @@ -172,6 +172,9 @@ public: void removeNametag(Nametag *nametag); + std::list<Nametag *> *getNametags() + { return &m_nametags; } + void drawNametags(); private: diff --git a/src/minimap.cpp b/src/minimap.cpp index ded8470c5..8cd0a7beb 100644 --- a/src/minimap.cpp +++ b/src/minimap.cpp @@ -211,6 +211,7 @@ void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool is_radar) Mapper::Mapper(IrrlichtDevice *device, Client *client) { + this->client = client; this->driver = device->getVideoDriver(); this->m_tsrc = client->getTextureSource(); this->m_shdrsrc = client->getShaderSource(); @@ -250,6 +251,8 @@ Mapper::Mapper(IrrlichtDevice *device, Client *client) // Create player marker texture data->player_marker = m_tsrc->getTexture("player_marker.png"); + // Create object marker texture + data->object_marker_red = m_tsrc->getTexture("object_marker_red.png"); // Create mesh buffer for minimap m_meshbuffer = getMinimapMeshBuffer(); @@ -274,6 +277,7 @@ Mapper::~Mapper() driver->removeTexture(data->heightmap_texture); driver->removeTexture(data->minimap_overlay_round); driver->removeTexture(data->minimap_overlay_square); + driver->removeTexture(data->object_marker_red); delete data; delete m_minimap_update_thread; @@ -468,6 +472,7 @@ void Mapper::drawMinimap() if (!minimap_texture) return; + updateActiveMarkers(); v2u32 screensize = porting::getWindowSize(); const u32 size = 0.25 * screensize.Y; @@ -527,6 +532,70 @@ void Mapper::drawMinimap() driver->setTransform(video::ETS_VIEW, oldViewMat); driver->setTransform(video::ETS_PROJECTION, oldProjMat); driver->setViewPort(oldViewPort); + + // Draw player markers + v2s32 s_pos(screensize.X - size - 10, 10); + core::dimension2di imgsize(data->object_marker_red->getOriginalSize()); + core::rect<s32> img_rect(0, 0, imgsize.Width, imgsize.Height); + static const video::SColor col(255, 255, 255, 255); + static const video::SColor c[4] = {col, col, col, col}; + f32 sin_angle = sin(m_angle * core::DEGTORAD); + f32 cos_angle = cos(m_angle * core::DEGTORAD); + s32 marker_size2 = 0.025 * (float)size; + for (std::list<v2f>::const_iterator + i = m_active_markers.begin(); + i != m_active_markers.end(); ++i) { + v2f posf = *i; + if (data->minimap_shape_round) { + f32 t1 = posf.X * cos_angle - posf.Y * sin_angle; + f32 t2 = posf.X * sin_angle + posf.Y * cos_angle; + posf.X = t1; + posf.Y = t2; + } + posf.X = (posf.X + 0.5) * (float)size; + posf.Y = (posf.Y + 0.5) * (float)size; + core::rect<s32> dest_rect( + s_pos.X + posf.X - marker_size2, + s_pos.Y + posf.Y - marker_size2, + s_pos.X + posf.X + marker_size2, + s_pos.Y + posf.Y + marker_size2); + driver->draw2DImage(data->object_marker_red, dest_rect, + img_rect, &dest_rect, &c[0], true); + } +} + +void Mapper::updateActiveMarkers () +{ + video::IImage *minimap_mask = data->minimap_shape_round ? + data->minimap_mask_round : data->minimap_mask_square; + + std::list<Nametag *> *nametags = client->getCamera()->getNametags(); + + m_active_markers.clear(); + + for (std::list<Nametag *>::const_iterator + i = nametags->begin(); + i != nametags->end(); ++i) { + Nametag *nametag = *i; + v3s16 pos = floatToInt(nametag->parent_node->getPosition() + + intToFloat(client->getCamera()->getOffset(), BS), BS); + pos -= data->pos - v3s16(data->map_size / 2, + data->scan_height / 2, + data->map_size / 2); + if (pos.X < 0 || pos.X > data->map_size || + pos.Y < 0 || pos.Y > data->scan_height || + pos.Z < 0 || pos.Z > data->map_size) { + continue; + } + pos.X = ((float)pos.X / data->map_size) * MINIMAP_MAX_SX; + pos.Z = ((float)pos.Z / data->map_size) * MINIMAP_MAX_SY; + video::SColor mask_col = minimap_mask->getPixel(pos.X, pos.Z); + if (!mask_col.getAlpha()) { + continue; + } + m_active_markers.push_back(v2f(((float)pos.X / (float)MINIMAP_MAX_SX) - 0.5, + (1.0 - (float)pos.Z / (float)MINIMAP_MAX_SY) - 0.5)); + } } //// diff --git a/src/minimap.h b/src/minimap.h index dd1397d54..743b2bff2 100644 --- a/src/minimap.h +++ b/src/minimap.h @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <map> #include <string> #include <vector> +#include "camera.h" #define MINIMAP_MAX_SX 512 #define MINIMAP_MAX_SY 512 @@ -82,6 +83,7 @@ struct MinimapData { video::ITexture *minimap_overlay_round; video::ITexture *minimap_overlay_square; video::ITexture *player_marker; + video::ITexture *object_marker_red; }; struct QueuedMinimapUpdate { @@ -138,9 +140,12 @@ public: video::IImage *heightmap_image); scene::SMeshBuffer *getMinimapMeshBuffer(); + + void updateActiveMarkers(); void drawMinimap(); video::IVideoDriver *driver; + Client* client; MinimapData *data; private: @@ -153,6 +158,7 @@ private: u16 m_surface_mode_scan_height; f32 m_angle; Mutex m_mutex; + std::list<v2f> m_active_markers; }; #endif |