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author | sapier <Sapier at GMX dot net> | 2014-05-24 13:05:10 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-05-24 13:45:05 +0200 |
commit | 660e63688761dc08558de030a53464d39a6ec85f (patch) | |
tree | 432c7d8dc61180f39ebb473c95b8bb1a92f7c1e5 /src | |
parent | c1e297a90a984a9ae392607063d5511a15981e30 (diff) | |
download | minetest-660e63688761dc08558de030a53464d39a6ec85f.tar.gz minetest-660e63688761dc08558de030a53464d39a6ec85f.tar.bz2 minetest-660e63688761dc08558de030a53464d39a6ec85f.zip |
Hide pause menu prior drawing "shutting down..." message
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index d7dfa11b1..ef0d3a556 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3450,19 +3450,20 @@ void the_game(bool &kill, bool random_input, InputHandler *input, sky->drop(); clear_particles(); + /* cleanup menus */ + while (g_menumgr.menuCount() > 0) + { + g_menumgr.m_stack.front()->setVisible(false); + g_menumgr.deletingMenu(g_menumgr.m_stack.front()); + } /* Draw a "shutting down" screen, which will be shown while the map generator and other stuff quits */ { - /*gui::IGUIStaticText *gui_shuttingdowntext = */ wchar_t* text = wgettext("Shutting down stuff..."); draw_load_screen(text, device, guienv, font, 0, -1, false); delete[] text; - /*driver->beginScene(true, true, video::SColor(255,0,0,0)); - guienv->drawAll(); - driver->endScene(); - gui_shuttingdowntext->remove();*/ } chat_backend.addMessage(L"", L"# Disconnected."); |