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author | est31 <MTest31@outlook.com> | 2015-10-18 02:29:06 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-10-18 02:29:06 +0200 |
commit | 6b0cae5a9d6e220b9f1ecf8e6a821d84961564fd (patch) | |
tree | 67a2bcef1cb55d45665d5e39bc27b6a6afca2da6 /src | |
parent | f3d82567c9dc98d5b1fa8724055727956ed351eb (diff) | |
download | minetest-6b0cae5a9d6e220b9f1ecf8e6a821d84961564fd.tar.gz minetest-6b0cae5a9d6e220b9f1ecf8e6a821d84961564fd.tar.bz2 minetest-6b0cae5a9d6e220b9f1ecf8e6a821d84961564fd.zip |
Remove wstrgettext
Everywhere where wstrgettext was used, its output was converted back
to utf8. As wstrgettext internally converts the return value
from utf8 to wstring, it has been a waste. Remove the function, and
use strgettext instead.
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 64 | ||||
-rw-r--r-- | src/gettext.h | 8 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 4 |
3 files changed, 34 insertions, 42 deletions
diff --git a/src/game.cpp b/src/game.cpp index e966920a6..aa2fe8a00 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1048,7 +1048,7 @@ static void show_chat_menu(GUIFormSpecMenu **cur_formspec, FORMSPEC_VERSION_STRING SIZE_TAG "field[3,2.35;6,0.5;f_text;;" + text + "]" - "button_exit[4,3;3,0.5;btn_send;" + wide_to_utf8(wstrgettext("Proceed")) + "]" + "button_exit[4,3;3,0.5;btn_send;" + strgettext("Proceed") + "]" ; /* Create menu */ @@ -1088,32 +1088,32 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec, bool singleplayermode) { #ifdef __ANDROID__ - std::string control_text = wide_to_utf8(wstrgettext("Default Controls:\n" - "No menu visible:\n" - "- single tap: button activate\n" - "- double tap: place/use\n" - "- slide finger: look around\n" - "Menu/Inventory visible:\n" - "- double tap (outside):\n" - " -->close\n" - "- touch stack, touch slot:\n" - " --> move stack\n" - "- touch&drag, tap 2nd finger\n" - " --> place single item to slot\n" - )); + std::string control_text = strgettext("Default Controls:\n" + "No menu visible:\n" + "- single tap: button activate\n" + "- double tap: place/use\n" + "- slide finger: look around\n" + "Menu/Inventory visible:\n" + "- double tap (outside):\n" + " -->close\n" + "- touch stack, touch slot:\n" + " --> move stack\n" + "- touch&drag, tap 2nd finger\n" + " --> place single item to slot\n" + ); #else - std::string control_text = wide_to_utf8(wstrgettext("Default Controls:\n" - "- WASD: move\n" - "- Space: jump/climb\n" - "- Shift: sneak/go down\n" - "- Q: drop item\n" - "- I: inventory\n" - "- Mouse: turn/look\n" - "- Mouse left: dig/punch\n" - "- Mouse right: place/use\n" - "- Mouse wheel: select item\n" - "- T: chat\n" - )); + std::string control_text = strgettext("Default Controls:\n" + "- WASD: move\n" + "- Space: jump/climb\n" + "- Shift: sneak/go down\n" + "- Q: drop item\n" + "- I: inventory\n" + "- Mouse: turn/look\n" + "- Mouse left: dig/punch\n" + "- Mouse right: place/use\n" + "- Mouse wheel: select item\n" + "- T: chat\n" + ); #endif float ypos = singleplayermode ? 0.5 : 0.1; @@ -1121,23 +1121,23 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec, os << FORMSPEC_VERSION_STRING << SIZE_TAG << "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;" - << wide_to_utf8(wstrgettext("Continue")) << "]"; + << strgettext("Continue") << "]"; if (!singleplayermode) { os << "button_exit[4," << (ypos++) << ";3,0.5;btn_change_password;" - << wide_to_utf8(wstrgettext("Change Password")) << "]"; + << strgettext("Change Password") << "]"; } #ifndef __ANDROID__ os << "button_exit[4," << (ypos++) << ";3,0.5;btn_sound;" - << wide_to_utf8(wstrgettext("Sound Volume")) << "]"; + << strgettext("Sound Volume") << "]"; os << "button_exit[4," << (ypos++) << ";3,0.5;btn_key_config;" - << wide_to_utf8(wstrgettext("Change Keys")) << "]"; + << strgettext("Change Keys") << "]"; #endif os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_menu;" - << wide_to_utf8(wstrgettext("Exit to Menu")) << "]"; + << strgettext("Exit to Menu") << "]"; os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;" - << wide_to_utf8(wstrgettext("Exit to OS")) << "]" + << strgettext("Exit to OS") << "]" << "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]" << "textarea[0.4,0.25;3.5,6;;" << PROJECT_NAME_C "\n" << g_build_info << "\n" diff --git a/src/gettext.h b/src/gettext.h index 0170d1c45..cb3a14160 100644 --- a/src/gettext.h +++ b/src/gettext.h @@ -48,14 +48,6 @@ inline const wchar_t *wgettext(const char *str) return utf8_to_wide_c(gettext(str)); } -inline std::wstring wstrgettext(const std::string &text) -{ - const wchar_t *tmp = wgettext(text.c_str()); - std::wstring retval = (std::wstring)tmp; - delete[] tmp; - return retval; -} - inline std::string strgettext(const std::string &text) { return gettext(text.c_str()); diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 8478cf48a..c924a5d9c 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -1059,8 +1059,8 @@ int ModApiMainMenu::l_get_video_modes(lua_State *L) /******************************************************************************/ int ModApiMainMenu::l_gettext(lua_State *L) { - std::wstring wtext = wstrgettext((std::string) luaL_checkstring(L, 1)); - lua_pushstring(L, wide_to_utf8(wtext).c_str()); + std::string text = strgettext(std::string(luaL_checkstring(L, 1))); + lua_pushstring(L, text.c_str()); return 1; } |