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authorIlya Zhuravlev <zhuravlevilya@ya.ru>2014-01-16 16:54:50 +0400
committerkwolekr <kwolekr@minetest.net>2014-02-04 22:17:02 -0500
commit7859e57f6c4bafe6d9213be905b16cc3e015ee07 (patch)
tree607fce49dc37c4daa3fd61743970c73bd48316d6 /src
parent2d16ebf57c0a287c96f9575e5317230b27e66288 (diff)
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Fix another heap-use-after-free in pause menu.
Diffstat (limited to 'src')
-rw-r--r--src/guiPauseMenu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp
index d7a51488e..4d5070c9b 100644
--- a/src/guiPauseMenu.cpp
+++ b/src/guiPauseMenu.cpp
@@ -256,12 +256,12 @@ bool GUIPauseMenu::OnEvent(const SEvent& event)
// ALWAYS return immediately after quitMenu()
return true;
case 261:
- quitMenu();
m_gamecallback->changePassword();
+ quitMenu();
return true;
case 262:
- quitMenu();
m_gamecallback->changeVolume();
+ quitMenu();
return true;
case 260: // disconnect
m_gamecallback->disconnect();