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author | Ben Deutsch <ben@bendeutsch.de> | 2016-08-02 21:36:34 +0200 |
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committer | est31 <MTest31@outlook.com> | 2016-08-10 12:18:25 +0200 |
commit | 82494b8cc199fb92248c6c30ce7ef18b7e7133ae (patch) | |
tree | 651de3a5c07ebbe75321621c04b07ae0728d46a8 /src | |
parent | d1df09841d0eac7a88f638676b80ec848522cca5 (diff) | |
download | minetest-82494b8cc199fb92248c6c30ce7ef18b7e7133ae.tar.gz minetest-82494b8cc199fb92248c6c30ce7ef18b7e7133ae.tar.bz2 minetest-82494b8cc199fb92248c6c30ce7ef18b7e7133ae.zip |
Zooming the camera requires the 'zoom' privilege
Diffstat (limited to 'src')
-rw-r--r-- | src/camera.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.cpp b/src/camera.cpp index e1d6dd910..e1fec4a3e 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -390,7 +390,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, // Get FOV f32 fov_degrees; - if (player->getPlayerControl().zoom) { + if (player->getPlayerControl().zoom && m_gamedef->checkLocalPrivilege("zoom")) { fov_degrees = m_cache_zoom_fov; } else { fov_degrees = m_cache_fov; |