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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-05-20 22:29:15 +0200
committerGitHub <noreply@github.com>2017-05-20 22:29:15 +0200
commit90808a4f34dca379e872074bdfd472faf1c48cf3 (patch)
treec98e0264a2d18f8106d6fde77c49ddb46e467dbf /src
parent358074b2960b369dfd248bd31e08db93e114a4aa (diff)
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Real control fix (#5787)
* Allow enabling and disabling mods. * Re-fix 605599b6f150b89ba6539c4d088231b326adcb48 This breaks some chars like € in chat. Instead verify is char is a non control char -> iswcntrl
Diffstat (limited to 'src')
-rw-r--r--src/guiChatConsole.cpp2
-rw-r--r--src/mods.cpp100
-rw-r--r--src/mods.h2
-rw-r--r--src/server.cpp26
4 files changed, 62 insertions, 68 deletions
diff --git a/src/guiChatConsole.cpp b/src/guiChatConsole.cpp
index 8281da861..5bb80bbbe 100644
--- a/src/guiChatConsole.cpp
+++ b/src/guiChatConsole.cpp
@@ -627,7 +627,7 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
bool backwards = event.KeyInput.Shift;
prompt.nickCompletion(names, backwards);
return true;
- } else if (iswprint(event.KeyInput.Char) && !event.KeyInput.Control) {
+ } else if (!iswcntrl(event.KeyInput.Char) && !event.KeyInput.Control) {
#if defined(__linux__) && (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9)
wchar_t wc = L'_';
mbtowc( &wc, (char *) &event.KeyInput.Char, sizeof(event.KeyInput.Char) );
diff --git a/src/mods.cpp b/src/mods.cpp
index 6fce8e93d..0e583b2db 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -214,6 +214,55 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
}
}
+void ModConfiguration::addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods)
+{
+ Settings conf;
+ std::set<std::string> load_mod_names;
+
+ conf.readConfigFile(settings_path.c_str());
+ std::vector<std::string> names = conf.getNames();
+ for (std::vector<std::string>::iterator it = names.begin();
+ it != names.end(); ++it) {
+ std::string name = *it;
+ if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name))
+ load_mod_names.insert(name.substr(9));
+ }
+
+ std::vector<ModSpec> addon_mods;
+ for (std::set<std::string>::const_iterator i = mods.begin();
+ i != mods.end(); ++i) {
+ std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(*i));
+ for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
+ it != addon_mods_in_path.end(); ++it) {
+ const ModSpec& mod = *it;
+ if (load_mod_names.count(mod.name) != 0)
+ addon_mods.push_back(mod);
+ else
+ conf.setBool("load_mod_" + mod.name, false);
+ }
+ }
+ conf.updateConfigFile(settings_path.c_str());
+
+ addMods(addon_mods);
+ checkConflictsAndDeps();
+
+ // complain about mods declared to be loaded, but not found
+ for (std::vector<ModSpec>::iterator it = addon_mods.begin();
+ it != addon_mods.end(); ++it)
+ load_mod_names.erase((*it).name);
+ std::vector<ModSpec> UnsatisfiedMods = getUnsatisfiedMods();
+ for (std::vector<ModSpec>::iterator it = UnsatisfiedMods.begin();
+ it != UnsatisfiedMods.end(); ++it)
+ load_mod_names.erase((*it).name);
+ if (!load_mod_names.empty()) {
+ errorstream << "The following mods could not be found:";
+ for (std::set<std::string>::iterator it = load_mod_names.begin();
+ it != load_mod_names.end(); ++it)
+ errorstream << " \"" << (*it) << "\"";
+ errorstream << std::endl;
+ }
+}
+
void ModConfiguration::checkConflictsAndDeps()
{
// report on name conflicts
@@ -296,53 +345,22 @@ ServerModConfiguration::ServerModConfiguration(const std::string &worldpath):
addModsInPath(gamespec.gamemods_path);
addModsInPath(worldpath + DIR_DELIM + "worldmods");
- // check world.mt file for mods explicitely declared to be
- // loaded or not by a load_mod_<modname> = ... line.
- std::string worldmt = worldpath+DIR_DELIM+"world.mt";
- Settings worldmt_settings;
- worldmt_settings.readConfigFile(worldmt.c_str());
- std::vector<std::string> names = worldmt_settings.getNames();
- std::set<std::string> include_mod_names;
- for (std::vector<std::string>::const_iterator it = names.begin();
- it != names.end(); ++it) {
- std::string name = *it;
- // for backwards compatibility: exclude only mods which are
- // explicitely excluded. if mod is not mentioned at all, it is
- // enabled. So by default, all installed mods are enabled.
- if (name.compare(0,9,"load_mod_") == 0 &&
- worldmt_settings.getBool(name)) {
- include_mod_names.insert(name.substr(9));
- }
- }
-
- // Collect all mods that are also in include_mod_names
- std::vector<ModSpec> addon_mods;
- for (std::set<std::string>::const_iterator it_path = gamespec.addon_mods_paths.begin();
- it_path != gamespec.addon_mods_paths.end(); ++it_path) {
- std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(*it_path));
- for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
- it != addon_mods_in_path.end(); ++it) {
- const ModSpec& mod = *it;
- if (include_mod_names.count(mod.name) != 0)
- addon_mods.push_back(mod);
- else
- worldmt_settings.setBool("load_mod_" + mod.name, false);
- }
- }
- worldmt_settings.updateConfigFile(worldmt.c_str());
-
- addMods(addon_mods);
-
- checkConflictsAndDeps();
+ // Load normal mods
+ std::string worldmt = worldpath + DIR_DELIM + "world.mt";
+ addModsFormConfig(worldmt, gamespec.addon_mods_paths);
}
#ifndef SERVER
ClientModConfiguration::ClientModConfiguration(const std::string &path):
ModConfiguration(path)
{
- addModsInPath(path);
- addModsInPath(porting::path_user + DIR_DELIM + "clientmods");
- checkConflictsAndDeps();
+ std::set<std::string> paths;
+ std::string path_user = porting::path_user + DIR_DELIM + "clientmods";
+ paths.insert(path);
+ paths.insert(path_user);
+
+ std::string settings_path = path_user + DIR_DELIM + "mods.conf";
+ addModsFormConfig(settings_path, paths);
}
#endif
diff --git a/src/mods.h b/src/mods.h
index 1e62db54d..7455a51ea 100644
--- a/src/mods.h
+++ b/src/mods.h
@@ -99,6 +99,8 @@ protected:
// adds all mods in the set.
void addMods(const std::vector<ModSpec> &new_mods);
+ void addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods);
+
void checkConflictsAndDeps();
private:
// move mods from m_unsatisfied_mods to m_sorted_mods
diff --git a/src/server.cpp b/src/server.cpp
index 6889451d9..1e8e6a5d2 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -230,32 +230,6 @@ Server::Server(
modconf.printUnsatisfiedModsError();
}
- Settings worldmt_settings;
- std::string worldmt = m_path_world + DIR_DELIM + "world.mt";
- worldmt_settings.readConfigFile(worldmt.c_str());
- std::vector<std::string> names = worldmt_settings.getNames();
- std::set<std::string> load_mod_names;
- for(std::vector<std::string>::iterator it = names.begin();
- it != names.end(); ++it) {
- std::string name = *it;
- if(name.compare(0,9,"load_mod_")==0 && worldmt_settings.getBool(name))
- load_mod_names.insert(name.substr(9));
- }
- // complain about mods declared to be loaded, but not found
- for(std::vector<ModSpec>::iterator it = m_mods.begin();
- it != m_mods.end(); ++it)
- load_mod_names.erase((*it).name);
- for(std::vector<ModSpec>::iterator it = unsatisfied_mods.begin();
- it != unsatisfied_mods.end(); ++it)
- load_mod_names.erase((*it).name);
- if(!load_mod_names.empty()) {
- errorstream << "The following mods could not be found:";
- for(std::set<std::string>::iterator it = load_mod_names.begin();
- it != load_mod_names.end(); ++it)
- errorstream << " \"" << (*it) << "\"";
- errorstream << std::endl;
- }
-
//lock environment
MutexAutoLock envlock(m_env_mutex);