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authorparamat <mat.gregory@virginmedia.com>2015-06-30 06:32:52 +0100
committerparamat <mat.gregory@virginmedia.com>2015-06-30 07:04:18 +0100
commit91f95fd4df82645e23a9734795d11ec9b8e522f8 (patch)
treea34c78d5d17e12c035cf5c55a9c7efdce453a115 /src
parent29dda9f356042c403b3b7da1d717d32b45c9b6de (diff)
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Biome API: Increase heat and humidity noise spreads to 1000
Diffstat (limited to 'src')
-rw-r--r--src/mapgen.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mapgen.h b/src/mapgen.h
index 74fca4f5a..b0758ba41 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -127,9 +127,9 @@ struct MapgenParams {
seed(0),
water_level(1),
flags(MG_TREES | MG_CAVES | MG_LIGHT),
- np_biome_heat(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 5349, 3, 0.5, 2.0)),
+ np_biome_heat(NoiseParams(50, 50, v3f(1000.0, 1000.0, 1000.0), 5349, 3, 0.5, 2.0)),
np_biome_heat_blend(NoiseParams(0, 1.5, v3f(8.0, 8.0, 8.0), 13, 2, 1.0, 2.0)),
- np_biome_humidity(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 842, 3, 0.5, 2.0)),
+ np_biome_humidity(NoiseParams(50, 50, v3f(1000.0, 1000.0, 1000.0), 842, 3, 0.5, 2.0)),
np_biome_humidity_blend(NoiseParams(0, 1.5, v3f(8.0, 8.0, 8.0), 90003, 2, 1.0, 2.0)),
sparams(NULL)
{}