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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-09-30 16:41:18 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-30 16:41:18 +0200 |
commit | 9fa78b7387ec6eb5f6e3419d37ae631085c69e1a (patch) | |
tree | b320e33348b6b98ca0ed73e571e3ed9cb675f599 /src | |
parent | 8c16f18fdbe99aa6781a0e6e6c5b9c50d4c0b874 (diff) | |
download | minetest-9fa78b7387ec6eb5f6e3419d37ae631085c69e1a.tar.gz minetest-9fa78b7387ec6eb5f6e3419d37ae631085c69e1a.tar.bz2 minetest-9fa78b7387ec6eb5f6e3419d37ae631085c69e1a.zip |
game.cpp: remove dead code for proto v25 compat (#6481)
Protocol v25 is not supported anymore
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/src/game.cpp b/src/game.cpp index f2a76d763..35d0aa9f9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2183,27 +2183,8 @@ bool Game::connectToServer(const std::string &playername, wait_time += dtime; // Only time out if we aren't waiting for the server we started - if ((!address->empty()) && (wait_time > 10)) { - bool sent_old_init = g_settings->getFlag("send_pre_v25_init"); - // If no pre v25 init was sent, and no answer was received, - // but the low level connection could be established - // (meaning that we have a peer id), then we probably wanted - // to connect to a legacy server. In this case, tell the user - // to enable the option to be able to connect. - if (!sent_old_init && - (client->getProtoVersion() == 0) && - client->connectedToServer()) { - *error_message = "Connection failure: init packet not " - "recognized by server.\n" - "Most likely the server uses an old protocol version (<v25).\n" - "Please ask the server owner to update to 0.4.13 or later.\n" - "To still connect to the server in the meantime,\n" - "you can enable the 'send_pre_v25_init' setting by editing minetest.conf,\n" - "or by enabling the 'Client -> Network -> Support older Servers'\n" - "entry in the advanced settings menu."; - } else { - *error_message = "Connection timed out."; - } + if (!address->empty() && wait_time > 10) { + *error_message = "Connection timed out."; errorstream << *error_message << std::endl; break; } |