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authorPerttu Ahola <celeron55@gmail.com>2011-12-02 11:54:23 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-12-02 11:54:23 +0200
commita17efe6e8f069de7a51c2fc5fd89ee3fbe65ff28 (patch)
tree74bdfeab7b0edb1d70599235bac17b39eb533a1c /src
parente8b0722137b47b9b17cef94a9a9f0f52d03f4ea8 (diff)
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Remove obsolete createPickedUpItem()
Diffstat (limited to 'src')
-rw-r--r--src/content_sao.cpp17
-rw-r--r--src/content_sao.h4
2 files changed, 0 insertions, 21 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 171e315af..770577c56 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -913,14 +913,6 @@ std::string FireflySAO::getStaticData()
return os.str();
}
-InventoryItem* FireflySAO::createPickedUpItem()
-{
- std::istringstream is("CraftItem firefly 1", std::ios_base::binary);
- IGameDef *gamedef = m_env->getGameDef();
- InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
- return item;
-}
-
/*
MobV2SAO
*/
@@ -1664,15 +1656,6 @@ std::string LuaEntitySAO::getStaticData()
return os.str();
}
-InventoryItem* LuaEntitySAO::createPickedUpItem()
-{
- // TODO: Ask item from scriptapi
- std::istringstream is("CraftItem testobject1 1", std::ios_base::binary);
- IGameDef *gamedef = m_env->getGameDef();
- InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
- return item;
-}
-
void LuaEntitySAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
{
if(!m_registered)
diff --git a/src/content_sao.h b/src/content_sao.h
index 51461bc95..04ee7ee1b 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -95,7 +95,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
- InventoryItem* createPickedUpItem(){return NULL;}
void punch(ServerActiveObject *puncher, float time_from_last_punch);
bool isPeaceful(){return false;}
private:
@@ -126,7 +125,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
- InventoryItem* createPickedUpItem();
private:
bool m_is_active;
IntervalLimiter m_inactive_interval;
@@ -155,7 +153,6 @@ public:
std::string getStaticData();
std::string getClientInitializationData();
void step(float dtime, bool send_recommended);
- InventoryItem* createPickedUpItem(){return NULL;}
void punch(ServerActiveObject *puncher, float time_from_last_punch);
bool isPeaceful();
private:
@@ -209,7 +206,6 @@ public:
void step(float dtime, bool send_recommended);
std::string getClientInitializationData();
std::string getStaticData();
- InventoryItem* createPickedUpItem();
void punch(ServerActiveObject *puncher, float time_from_last_punch);
void rightClick(ServerActiveObject *clicker);
void setPos(v3f pos);