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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2020-11-12 19:15:41 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-12 19:15:41 +0100 |
commit | adffef2b94f2d9cb3104cbc75e315cda3c0728aa (patch) | |
tree | 5dc237f6b7a217305aa5080ad83afcaf611dd19e /src | |
parent | be8d1d2d99ad835b5de7277b7b518c334113e795 (diff) | |
download | minetest-adffef2b94f2d9cb3104cbc75e315cda3c0728aa.tar.gz minetest-adffef2b94f2d9cb3104cbc75e315cda3c0728aa.tar.bz2 minetest-adffef2b94f2d9cb3104cbc75e315cda3c0728aa.zip |
PlayerSAO: Run on_player_hpchange raw change values (#10478)
The callback is only run when a change in HP is to be expected.
Following cases will not trigger the callback:
* Dead player damaged further
* Healing full-health player
* Change of 0 HP
Diffstat (limited to 'src')
-rw-r--r-- | src/server/player_sao.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp index 9fb53380c..62515d1c9 100644 --- a/src/server/player_sao.cpp +++ b/src/server/player_sao.cpp @@ -458,20 +458,25 @@ u16 PlayerSAO::punch(v3f dir, void PlayerSAO::setHP(s32 hp, const PlayerHPChangeReason &reason) { - s32 oldhp = m_hp; + if (hp == (s32)m_hp) + return; // Nothing to do - hp = rangelim(hp, 0, m_prop.hp_max); + if (m_hp <= 0 && hp < (s32)m_hp) + return; // Cannot take more damage - if (oldhp != hp) { - s32 hp_change = m_env->getScriptIface()->on_player_hpchange(this, hp - oldhp, reason); + { + s32 hp_change = m_env->getScriptIface()->on_player_hpchange(this, hp - m_hp, reason); if (hp_change == 0) return; - hp = rangelim(oldhp + hp_change, 0, m_prop.hp_max); + hp = m_hp + hp_change; } + s32 oldhp = m_hp; + hp = rangelim(hp, 0, m_prop.hp_max); + if (hp < oldhp && isImmortal()) - return; + return; // Do not allow immortal players to be damaged m_hp = hp; |