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authorred-001 <red-001@outlook.ie>2017-04-19 14:16:54 +0100
committerparamat <mat.gregory@virginmedia.com>2017-05-04 04:25:45 +0100
commitae0d8f74d747fab2fbe5b4553818e0f938e3289d (patch)
treeddbb434b4a7c9b1300d6e0503b3fd70f391c6ff5 /src
parent468eeb618e9abbff2f04f4635eb89a8f684d71ae (diff)
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Add function to get server info.
Diffstat (limited to 'src')
-rw-r--r--src/client.cpp8
-rw-r--r--src/client.h16
-rw-r--r--src/game.cpp4
-rw-r--r--src/script/lua_api/l_client.cpp18
-rw-r--r--src/script/lua_api/l_client.h4
5 files changed, 35 insertions, 15 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 3269c573a..1e17e7c11 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -58,6 +58,7 @@ Client::Client(
IrrlichtDevice *device,
const char *playername,
const std::string &password,
+ const std::string &address_name,
MapDrawControl &control,
IWritableTextureSource *tsrc,
IWritableShaderSource *shsrc,
@@ -89,6 +90,7 @@ Client::Client(
),
m_particle_manager(&m_env),
m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
+ m_address_name(address_name),
m_device(device),
m_camera(NULL),
m_minimap_disabled_by_server(false),
@@ -253,13 +255,11 @@ Client::~Client()
delete m_minimap;
}
-void Client::connect(Address address,
- const std::string &address_name,
- bool is_local_server)
+void Client::connect(Address address, bool is_local_server)
{
DSTACK(FUNCTION_NAME);
- initLocalMapSaving(address, address_name, is_local_server);
+ initLocalMapSaving(address, m_address_name, is_local_server);
m_con.SetTimeoutMs(0);
m_con.Connect(address);
diff --git a/src/client.h b/src/client.h
index 0dd519308..11b670977 100644
--- a/src/client.h
+++ b/src/client.h
@@ -257,6 +257,7 @@ public:
IrrlichtDevice *device,
const char *playername,
const std::string &password,
+ const std::string &address_name,
MapDrawControl &control,
IWritableTextureSource *tsrc,
IWritableShaderSource *shsrc,
@@ -284,9 +285,7 @@ public:
The name of the local player should already be set when
calling this, as it is sent in the initialization.
*/
- void connect(Address address,
- const std::string &address_name,
- bool is_local_server);
+ void connect(Address address, bool is_local_server);
/*
Stuff that references the environment is valid only as
@@ -525,6 +524,16 @@ public:
IrrlichtDevice *getDevice() const { return m_device; }
+ const Address getServerAddress()
+ {
+ return m_con.GetPeerAddress(PEER_ID_SERVER);
+ }
+
+ const std::string &getAddressName() const
+ {
+ return m_address_name;
+ }
+
private:
// Virtual methods from con::PeerHandler
@@ -576,6 +585,7 @@ private:
ClientEnvironment m_env;
ParticleManager m_particle_manager;
con::Connection m_con;
+ std::string m_address_name;
IrrlichtDevice *m_device;
Camera *m_camera;
Minimap *m_minimap;
diff --git a/src/game.cpp b/src/game.cpp
index 7dd9c942d..be0cc8fd5 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2044,7 +2044,7 @@ bool Game::connectToServer(const std::string &playername,
}
client = new Client(device,
- playername.c_str(), password,
+ playername.c_str(), password, *address,
*draw_control, texture_src, shader_src,
itemdef_manager, nodedef_manager, sound, eventmgr,
connect_address.isIPv6(), &flags);
@@ -2056,7 +2056,7 @@ bool Game::connectToServer(const std::string &playername,
connect_address.print(&infostream);
infostream << std::endl;
- client->connect(connect_address, *address,
+ client->connect(connect_address,
simple_singleplayer_mode || local_server_mode);
/*
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index c982a2f11..7f89a4d5d 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -234,10 +234,20 @@ int ModApiClient::l_sound_stop(lua_State *L)
return 0;
}
-// get_protocol_version()
-int ModApiClient::l_get_protocol_version(lua_State *L)
+// get_server_info()
+int ModApiClient::l_get_server_info(lua_State *L)
{
- lua_pushinteger(L, getClient(L)->getProtoVersion());
+ Client *client = getClient(L);
+ Address serverAddress = client->getServerAddress();
+ lua_newtable(L);
+ lua_pushstring(L, client->getAddressName().c_str());
+ lua_setfield(L, -2, "address");
+ lua_pushstring(L, serverAddress.serializeString().c_str());
+ lua_setfield(L, -2, "ip");
+ lua_pushinteger(L, serverAddress.getPort());
+ lua_setfield(L, -2, "port");
+ lua_pushinteger(L, client->getProtoVersion());
+ lua_setfield(L, -2, "protocol_version");
return 1;
}
@@ -265,6 +275,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_meta);
API_FCT(sound_play);
API_FCT(sound_stop);
- API_FCT(get_protocol_version);
+ API_FCT(get_server_info);
API_FCT(take_screenshot);
}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
index 6afcd996b..a36d7e51c 100644
--- a/src/script/lua_api/l_client.h
+++ b/src/script/lua_api/l_client.h
@@ -69,8 +69,8 @@ private:
static int l_sound_stop(lua_State *L);
- // get_protocol_version()
- static int l_get_protocol_version(lua_State *L);
+ // get_server_info()
+ static int l_get_server_info(lua_State *L);
static int l_take_screenshot(lua_State *L);