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author | Perttu Ahola <celeron55@gmail.com> | 2011-09-06 17:13:24 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-09-06 17:13:24 +0300 |
commit | b82952bdba27fecb1ac5373c3cb65ef5b41ce466 (patch) | |
tree | 222cc0c15cff8a6726d8c5358fce1e76e86b8fa0 /src | |
parent | 570a8dbf22e8e33fed22292941edfaa38d41c289 (diff) | |
download | minetest-b82952bdba27fecb1ac5373c3cb65ef5b41ce466.tar.gz minetest-b82952bdba27fecb1ac5373c3cb65ef5b41ce466.tar.bz2 minetest-b82952bdba27fecb1ac5373c3cb65ef5b41ce466.zip |
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
Diffstat (limited to 'src')
-rw-r--r-- | src/content_mapnode.cpp | 2 | ||||
-rw-r--r-- | src/tile.cpp | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 386a5e4ee..e18112ae4 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -293,7 +293,7 @@ void content_mapnode_init() f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; f->solidness = 0; // drawn separately, makes no faces f->air_equivalent = true; // grass grows underneath - f->setInventoryTexture("item_fence.png"); + f->setInventoryTexture("fence.png"); setWoodLikeDiggingProperties(f->digging_properties, 0.75); i = CONTENT_RAIL; diff --git a/src/tile.cpp b/src/tile.cpp index c93c0680b..d4244bd42 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -524,7 +524,6 @@ void TextureSource::buildMainAtlas() sourcelist.push_back("cobble.png"); sourcelist.push_back("mossycobble.png"); sourcelist.push_back("gravel.png"); - sourcelist.push_back("cactus.png"); sourcelist.push_back("jungletree.png"); sourcelist.push_back("stone.png^mineral_coal.png"); |