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authorsapier <Sapier at GMX dot net>2014-04-28 23:41:27 +0200
committersapier <Sapier at GMX dot net>2014-05-07 21:46:27 +0200
commitd3ee617f37984b380ebe32cd37ef1cda66d96c48 (patch)
treeff40e272e0b5ab7525d66ddd3b98fa3eed71a496 /src
parentc80d67f48e2011c88bbb9e755ee4f5e7f5391f63 (diff)
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Fix heart + bubble bar size on different texture packs
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
Diffstat (limited to 'src')
-rw-r--r--src/client.cpp9
-rw-r--r--src/client.h2
-rw-r--r--src/clientserver.h28
-rw-r--r--src/game.cpp11
-rw-r--r--src/hud.cpp43
-rw-r--r--src/hud.h10
-rw-r--r--src/script/cpp_api/s_env.cpp18
-rw-r--r--src/script/cpp_api/s_env.h3
-rw-r--r--src/script/lua_api/l_object.cpp36
-rw-r--r--src/script/lua_api/l_object.h3
-rw-r--r--src/server.cpp11
11 files changed, 138 insertions, 36 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 50162b1e9..b0488500f 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1787,9 +1787,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
v2f align = readV2F1000(is);
v2f offset = readV2F1000(is);
v3f world_pos;
+ v2s32 size;
try{
world_pos = readV3F1000(is);
}catch(SerializationError &e) {};
+ try{
+ size = readV2S32(is);
+ } catch(SerializationError &e) {};
ClientEvent event;
event.type = CE_HUDADD;
@@ -1805,6 +1809,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
event.hudadd.align = new v2f(align);
event.hudadd.offset = new v2f(offset);
event.hudadd.world_pos = new v3f(world_pos);
+ event.hudadd.size = new v2s32(size);
m_client_event_queue.push_back(event);
}
else if(command == TOCLIENT_HUDRM)
@@ -1825,6 +1830,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
v2f v2fdata;
v3f v3fdata;
u32 intdata = 0;
+ v2s32 v2s32data;
std::string datastring((char *)&data[2], datasize - 2);
std::istringstream is(datastring, std::ios_base::binary);
@@ -1839,6 +1845,8 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
sdata = deSerializeString(is);
else if (stat == HUD_STAT_WORLD_POS)
v3fdata = readV3F1000(is);
+ else if (stat == HUD_STAT_SIZE )
+ v2s32data = readV2S32(is);
else
intdata = readU32(is);
@@ -1850,6 +1858,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
event.hudchange.v3fdata = new v3f(v3fdata);
event.hudchange.sdata = new std::string(sdata);
event.hudchange.data = intdata;
+ event.hudchange.v2s32data = new v2s32(v2s32data);
m_client_event_queue.push_back(event);
}
else if(command == TOCLIENT_HUD_SET_FLAGS)
diff --git a/src/client.h b/src/client.h
index fd07f26b4..51ce5b8f2 100644
--- a/src/client.h
+++ b/src/client.h
@@ -215,6 +215,7 @@ struct ClientEvent
v2f *align;
v2f *offset;
v3f *world_pos;
+ v2s32 * size;
} hudadd;
struct{
u32 id;
@@ -226,6 +227,7 @@ struct ClientEvent
std::string *sdata;
u32 data;
v3f *v3fdata;
+ v2s32 * v2s32data;
} hudchange;
struct{
video::SColor *bgcolor;
diff --git a/src/clientserver.h b/src/clientserver.h
index 1f2e19e45..a995d8b99 100644
--- a/src/clientserver.h
+++ b/src/clientserver.h
@@ -150,7 +150,7 @@ enum ToClientCommand
u8 keep_metadata // Added in protocol version 22
*/
TOCLIENT_REMOVENODE = 0x22,
-
+
TOCLIENT_PLAYERPOS = 0x23, // Obsolete
/*
[0] u16 command
@@ -171,7 +171,7 @@ enum ToClientCommand
[N] u16 peer_id
[N] char[20] name
*/
-
+
TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
TOCLIENT_SECTORMETA = 0x26, // Obsolete
@@ -186,7 +186,7 @@ enum ToClientCommand
[0] u16 command
[2] serialized inventory
*/
-
+
TOCLIENT_OBJECTDATA = 0x28, // Obsolete
/*
Sent as unreliable.
@@ -237,7 +237,7 @@ enum ToClientCommand
string initialization data
}
*/
-
+
TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
/*
u16 command
@@ -303,21 +303,21 @@ enum ToClientCommand
u16 length of remote media server url (if applicable)
string url
*/
-
+
TOCLIENT_TOOLDEF = 0x39,
/*
u16 command
u32 length of the next item
serialized ToolDefManager
*/
-
+
TOCLIENT_NODEDEF = 0x3a,
/*
u16 command
u32 length of the next item
serialized NodeDefManager
*/
-
+
TOCLIENT_CRAFTITEMDEF = 0x3b,
/*
u16 command
@@ -344,7 +344,7 @@ enum ToClientCommand
u32 length of next item
serialized ItemDefManager
*/
-
+
TOCLIENT_PLAY_SOUND = 0x3f,
/*
u16 command
@@ -472,6 +472,8 @@ enum ToClientCommand
u32 dir
v2f1000 align
v2f1000 offset
+ v3f1000 world_pos
+ v2s32 size
*/
TOCLIENT_HUDRM = 0x4a,
@@ -530,7 +532,7 @@ enum ToClientCommand
u8 do_override (boolean)
u16 day-night ratio 0...65535
*/
-
+
TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
/*
u16 command
@@ -634,7 +636,7 @@ enum ToServerCommand
2: stop digging (all parameters ignored)
3: digging completed
*/
-
+
TOSERVER_RELEASE = 0x29, // Obsolete
// (oops, there is some gap here)
@@ -676,7 +678,7 @@ enum ToServerCommand
[3] u16 id
[5] u16 item
*/
-
+
TOSERVER_DAMAGE = 0x35,
/*
u16 command
@@ -699,7 +701,7 @@ enum ToServerCommand
[0] u16 TOSERVER_PLAYERITEM
[2] u16 item
*/
-
+
TOSERVER_RESPAWN=0x38,
/*
u16 TOSERVER_RESPAWN
@@ -721,7 +723,7 @@ enum ToServerCommand
(Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
*/
-
+
TOSERVER_REMOVED_SOUNDS = 0x3a,
/*
u16 command
diff --git a/src/game.cpp b/src/game.cpp
index a9ca38d1d..8a0aa1776 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2492,6 +2492,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
delete event.hudadd.align;
delete event.hudadd.offset;
delete event.hudadd.world_pos;
+ delete event.hudadd.size;
continue;
}
@@ -2507,6 +2508,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
e->align = *event.hudadd.align;
e->offset = *event.hudadd.offset;
e->world_pos = *event.hudadd.world_pos;
+ e->size = *event.hudadd.size;
if (id == nhudelem)
player->hud.push_back(e);
@@ -2520,6 +2522,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
delete event.hudadd.align;
delete event.hudadd.offset;
delete event.hudadd.world_pos;
+ delete event.hudadd.size;
}
else if (event.type == CE_HUDRM)
{
@@ -2536,6 +2539,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
delete event.hudchange.v3fdata;
delete event.hudchange.v2fdata;
delete event.hudchange.sdata;
+ delete event.hudchange.v2s32data;
continue;
}
@@ -2571,11 +2575,15 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
case HUD_STAT_WORLD_POS:
e->world_pos = *event.hudchange.v3fdata;
break;
+ case HUD_STAT_SIZE:
+ e->size = *event.hudchange.v2s32data;
+ break;
}
delete event.hudchange.v3fdata;
delete event.hudchange.v2fdata;
delete event.hudchange.sdata;
+ delete event.hudchange.v2s32data;
}
else if (event.type == CE_SET_SKY)
{
@@ -3563,8 +3571,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
*/
if (show_hud)
{
- hud.drawHotbar(client.getHP(), client.getPlayerItem(),
- client.getBreath());
+ hud.drawHotbar(client.getPlayerItem());
}
/*
diff --git a/src/hud.cpp b/src/hud.cpp
index c385211f2..7f2f4276c 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -228,7 +228,8 @@ void Hud::drawLuaElements(v3s16 camera_offset) {
if (!e)
continue;
- v2s32 pos(e->pos.X * m_screensize.X, e->pos.Y * m_screensize.Y);
+ v2s32 pos(floor(e->pos.X * (float) m_screensize.X + 0.5),
+ floor(e->pos.Y * (float) m_screensize.Y + 0.5));
switch (e->type) {
case HUD_ELEM_IMAGE: {
video::ITexture *texture = tsrc->getTexture(e->text);
@@ -266,7 +267,7 @@ void Hud::drawLuaElements(v3s16 camera_offset) {
break; }
case HUD_ELEM_STATBAR: {
v2s32 offs(e->offset.X, e->offset.Y);
- drawStatbar(pos, HUD_CORNER_UPPER, e->dir, e->text, e->number, offs);
+ drawStatbar(pos, HUD_CORNER_UPPER, e->dir, e->text, e->number, offs, e->size);
break; }
case HUD_ELEM_INVENTORY: {
InventoryList *inv = inventory->getList(e->text);
@@ -308,7 +309,9 @@ void Hud::drawLuaElements(v3s16 camera_offset) {
}
-void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s32 count, v2s32 offset) {
+void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
+ s32 count, v2s32 offset, v2s32 size)
+{
const video::SColor color(255, 255, 255, 255);
const video::SColor colors[] = {color, color, color, color};
@@ -317,10 +320,25 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
return;
core::dimension2di srcd(stat_texture->getOriginalSize());
+ core::dimension2di dstd;
+ if (size == v2s32()) {
+ dstd = srcd;
+ } else {
+ dstd.Height = size.Y * g_settings->getFloat("gui_scaling") *
+ porting::getDisplayDensity();
+ dstd.Width = size.X * g_settings->getFloat("gui_scaling") *
+ porting::getDisplayDensity();
+
+ offset.X *= g_settings->getFloat("gui_scaling") *
+ porting::getDisplayDensity();
+
+ offset.Y *= g_settings->getFloat("gui_scaling") *
+ porting::getDisplayDensity();
+ }
v2s32 p = pos;
if (corner & HUD_CORNER_LOWER)
- p -= srcd.Height;
+ p -= dstd.Height;
p += offset;
@@ -338,13 +356,13 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
default:
steppos = v2s32(1, 0);
}
- steppos.X *= srcd.Width;
- steppos.Y *= srcd.Height;
+ steppos.X *= dstd.Width;
+ steppos.Y *= dstd.Height;
for (s32 i = 0; i < count / 2; i++)
{
core::rect<s32> srcrect(0, 0, srcd.Width, srcd.Height);
- core::rect<s32> dstrect(srcrect);
+ core::rect<s32> dstrect(0,0, dstd.Width, dstd.Height);
dstrect += p;
driver->draw2DImage(stat_texture, dstrect, srcrect, NULL, colors, true);
@@ -354,7 +372,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
if (count % 2 == 1)
{
core::rect<s32> srcrect(0, 0, srcd.Width / 2, srcd.Height);
- core::rect<s32> dstrect(srcrect);
+ core::rect<s32> dstrect(0,0, dstd.Width / 2, dstd.Height);
dstrect += p;
driver->draw2DImage(stat_texture, dstrect, srcrect, NULL, colors, true);
@@ -362,7 +380,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
}
-void Hud::drawHotbar(s32 halfheartcount, u16 playeritem, s32 breath) {
+void Hud::drawHotbar(u16 playeritem) {
v2s32 centerlowerpos(m_displaycenter.X, m_screensize.Y);
@@ -393,13 +411,6 @@ void Hud::drawHotbar(s32 halfheartcount, u16 playeritem, s32 breath) {
drawItems(secondpos, hotbar_itemcount, hotbar_itemcount/2, mainlist, playeritem + 1, 0);
}
}
-
- if (player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE)
- drawStatbar(pos - v2s32(0, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT,
- "heart.png", halfheartcount, v2s32(0, 0));
- if (player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE && breath <= 10)
- drawStatbar(pos - v2s32(-180, 4), HUD_CORNER_LOWER, HUD_DIR_LEFT_RIGHT,
- "bubble.png", breath*2, v2s32(0, 0));
}
diff --git a/src/hud.h b/src/hud.h
index 1ace6646f..9969fce73 100644
--- a/src/hud.h
+++ b/src/hud.h
@@ -66,7 +66,8 @@ enum HudElementStat {
HUD_STAT_DIR,
HUD_STAT_ALIGN,
HUD_STAT_OFFSET,
- HUD_STAT_WORLD_POS
+ HUD_STAT_WORLD_POS,
+ HUD_STAT_SIZE
};
struct HudElement {
@@ -81,6 +82,7 @@ struct HudElement {
v2f align;
v2f offset;
v3f world_pos;
+ v2s32 size;
};
#ifndef SERVER
@@ -122,14 +124,14 @@ public:
u32 text_height, IGameDef *gamedef,
LocalPlayer *player, Inventory *inventory);
- void drawHotbar(s32 halfheartcount, u16 playeritem, s32 breath);
+ void drawHotbar(u16 playeritem);
void resizeHotbar();
void drawCrosshair();
void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes);
void drawLuaElements(v3s16 camera_offset);
private:
- void drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
- std::string texture, s32 count, v2s32 offset);
+ void drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
+ s32 count, v2s32 offset, v2s32 size=v2s32());
void drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
InventoryList *mainlist, u16 selectitem, u16 direction);
diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp
index b0de675ec..ee3783bb9 100644
--- a/src/script/cpp_api/s_env.cpp
+++ b/src/script/cpp_api/s_env.cpp
@@ -58,6 +58,24 @@ void ScriptApiEnv::environment_Step(float dtime)
}
}
+void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get minetest.registered_playerevents
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_playerevents");
+
+ // Call callbacks
+ objectrefGetOrCreate(player); // player
+ lua_pushstring(L,type.c_str()); // event type
+ try {
+ script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getServer()->setAsyncFatalError(e.what());
+ }
+}
+
void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
{
SCRIPTAPI_PRECHECKHEADER
diff --git a/src/script/cpp_api/s_env.h b/src/script/cpp_api/s_env.h
index 51cf15036..33bd81ab3 100644
--- a/src/script/cpp_api/s_env.h
+++ b/src/script/cpp_api/s_env.h
@@ -37,6 +37,9 @@ public:
// After initializing mapgens
void environment_OnMapgenInit(MapgenParams *mgparams);
+ //called on player event
+ void player_event(ServerActiveObject* player, std::string type);
+
void initializeEnvironment(ServerEnvironment *env);
};
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 30d423e6a..704037437 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -906,6 +906,10 @@ int ObjectRef::l_hud_add(lua_State *L)
elem->scale = lua_istable(L, -1) ? read_v2f(L, -1) : v2f();
lua_pop(L, 1);
+ lua_getfield(L, 2, "size");
+ elem->size = lua_istable(L, -1) ? read_v2s32(L, -1) : v2s32();
+ lua_pop(L, 1);
+
elem->name = getstringfield_default(L, 2, "name", "");
elem->text = getstringfield_default(L, 2, "text", "");
elem->number = getintfield_default(L, 2, "number", 0);
@@ -924,6 +928,11 @@ int ObjectRef::l_hud_add(lua_State *L)
elem->world_pos = lua_istable(L, -1) ? read_v3f(L, -1) : v3f();
lua_pop(L, 1);
+ /* check for known deprecated element usage */
+ if ((elem->type == HUD_ELEM_STATBAR) && (elem->size == v2s32())) {
+ log_deprecated(L,"Deprecated usage of statbar without size!");
+ }
+
u32 id = getServer(L)->hudAdd(player, elem);
if (id == (u32)-1) {
delete elem;
@@ -1019,6 +1028,10 @@ int ObjectRef::l_hud_change(lua_State *L)
e->world_pos = read_v3f(L, 4);
value = &e->world_pos;
break;
+ case HUD_STAT_SIZE:
+ e->size = read_v2s32(L, 4);
+ value = &e->size;
+ break;
}
getServer(L)->hudChange(player, id, stat, value);
@@ -1101,6 +1114,28 @@ int ObjectRef::l_hud_set_flags(lua_State *L)
return 1;
}
+int ObjectRef::l_hud_get_flags(lua_State *L)
+{
+ ObjectRef *ref = checkobject(L, 1);
+ Player *player = getplayer(ref);
+ if (player == NULL)
+ return 0;
+
+ lua_newtable(L);
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_HOTBAR_VISIBLE);
+ lua_setfield(L, -2, "hotbar");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE);
+ lua_setfield(L, -2, "healthbar");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE);
+ lua_setfield(L, -2, "crosshair");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE);
+ lua_setfield(L, -2, "wielditem");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE);
+ lua_setfield(L, -2, "breathbar");
+
+ return 1;
+}
+
// hud_set_hotbar_itemcount(self, hotbar_itemcount)
int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L)
{
@@ -1321,6 +1356,7 @@ const luaL_reg ObjectRef::methods[] = {
luamethod(ObjectRef, hud_change),
luamethod(ObjectRef, hud_get),
luamethod(ObjectRef, hud_set_flags),
+ luamethod(ObjectRef, hud_get_flags),
luamethod(ObjectRef, hud_set_hotbar_itemcount),
luamethod(ObjectRef, hud_set_hotbar_image),
luamethod(ObjectRef, hud_set_hotbar_selected_image),
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index f6070585d..d51ca379f 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -216,6 +216,9 @@ private:
// hud_set_flags(self, flags)
static int l_hud_set_flags(lua_State *L);
+ // hud_get_flags()
+ static int l_hud_get_flags(lua_State *L);
+
// hud_set_hotbar_itemcount(self, hotbar_itemcount)
static int l_hud_set_hotbar_itemcount(lua_State *L);
diff --git a/src/server.cpp b/src/server.cpp
index fc01898cc..ed99a7214 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -646,7 +646,7 @@ void Server::AsyncRunStep(bool initial_step)
/*
Send player breath if changed
*/
- if(playersao->m_breath_not_sent){
+ if(playersao->m_breath_not_sent) {
SendPlayerBreath(*i);
}
@@ -2202,6 +2202,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
std::istringstream is(datastring, std::ios_base::binary);
u16 breath = readU16(is);
playersao->setBreath(breath);
+ m_script->player_event(playersao,"breath_changed");
}
else if(command == TOSERVER_PASSWORD)
{
@@ -3289,6 +3290,7 @@ void Server::SendHUDAdd(u16 peer_id, u32 id, HudElement *form)
writeV2F1000(os, form->align);
writeV2F1000(os, form->offset);
writeV3F1000(os, form->world_pos);
+ writeV2S32(os,form->size);
// Make data buffer
std::string s = os.str();
@@ -3335,6 +3337,9 @@ void Server::SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value
case HUD_STAT_WORLD_POS:
writeV3F1000(os, *(v3f *)value);
break;
+ case HUD_STAT_SIZE:
+ writeV2S32(os,*(v2s32 *)value);
+ break;
case HUD_STAT_NUMBER:
case HUD_STAT_ITEM:
case HUD_STAT_DIR:
@@ -3445,6 +3450,7 @@ void Server::SendPlayerHP(u16 peer_id)
assert(playersao);
playersao->m_hp_not_sent = false;
SendHP(peer_id, playersao->getHP());
+ m_script->player_event(playersao,"health_changed");
// Send to other clients
std::string str = gob_cmd_punched(playersao->readDamage(), playersao->getHP());
@@ -3458,6 +3464,7 @@ void Server::SendPlayerBreath(u16 peer_id)
PlayerSAO *playersao = getPlayerSAO(peer_id);
assert(playersao);
playersao->m_breath_not_sent = false;
+ m_script->player_event(playersao,"breath_changed");
SendBreath(peer_id, playersao->getBreath());
}
@@ -4588,6 +4595,8 @@ bool Server::hudSetFlags(Player *player, u32 flags, u32 mask) {
return false;
SendHUDSetFlags(player->peer_id, flags, mask);
+
+ m_script->player_event(player->getPlayerSAO(),"hud_changed");
return true;
}