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author | gregorycu <gregory.currie@gmail.com> | 2015-01-14 01:19:54 +1100 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2015-01-18 20:30:33 +1000 |
commit | db3466dbe885f27b87ceca0a4bb115169f844a0c (patch) | |
tree | 6e93becce3183574477ef766f641dcd7e54d680f /src | |
parent | 805c8e51e5dd4dfad381a0d40b4388b5de90becf (diff) | |
download | minetest-db3466dbe885f27b87ceca0a4bb115169f844a0c.tar.gz minetest-db3466dbe885f27b87ceca0a4bb115169f844a0c.tar.bz2 minetest-db3466dbe885f27b87ceca0a4bb115169f844a0c.zip |
Water fixes
Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations
Diffstat (limited to 'src')
-rw-r--r-- | src/map.cpp | 41 | ||||
-rw-r--r-- | src/mapblock.h | 33 | ||||
-rw-r--r-- | src/util/numeric.h | 20 |
3 files changed, 72 insertions, 22 deletions
diff --git a/src/map.cpp b/src/map.cpp index 52303cd38..434243a10 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -43,6 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "database.h" #include "database-dummy.h" #include "database-sqlite3.h" +#include <deque> #if USE_LEVELDB #include "database-leveldb.h" #endif @@ -334,7 +335,8 @@ void Map::unspreadLight(enum LightBank bank, v3s16 n2pos = pos + dirs[i]; // Get the block where the node is located - v3s16 blockpos = getNodeBlockPos(n2pos); + v3s16 blockpos, relpos; + getNodeBlockPosWithOffset(n2pos, blockpos, relpos); // Only fetch a new block if the block position has changed try { @@ -350,8 +352,6 @@ void Map::unspreadLight(enum LightBank bank, continue; } - // Calculate relative position in block - v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE; // Get node straight from the block bool is_valid_position; MapNode n2 = block->getNode(relpos, &is_valid_position); @@ -418,9 +418,9 @@ void Map::unspreadLight(enum LightBank bank, } /*infostream<<"unspreadLight(): Changed block " - <<blockchangecount<<" times" - <<" for "<<from_nodes.size()<<" nodes" - <<std::endl;*/ + <<blockchangecount<<" times" + <<" for "<<from_nodes.size()<<" nodes" + <<std::endl;*/ if(!unlighted_nodes.empty()) unspreadLight(bank, unlighted_nodes, light_sources, modified_blocks); @@ -471,14 +471,16 @@ void Map::spreadLight(enum LightBank bank, */ v3s16 blockpos_last; MapBlock *block = NULL; - // Cache this a bit, too + // Cache this a bit, too bool block_checked_in_modified = false; for(std::set<v3s16>::iterator j = from_nodes.begin(); j != from_nodes.end(); ++j) { v3s16 pos = *j; - v3s16 blockpos = getNodeBlockPos(pos); + v3s16 blockpos, relpos; + + getNodeBlockPosWithOffset(pos, blockpos, relpos); // Only fetch a new block if the block position has changed try { @@ -497,9 +499,6 @@ void Map::spreadLight(enum LightBank bank, if(block->isDummy()) continue; - // Calculate relative position in block - v3s16 relpos = pos - blockpos_last * MAP_BLOCKSIZE; - // Get node straight from the block bool is_valid_position; MapNode n = block->getNode(relpos, &is_valid_position); @@ -513,7 +512,8 @@ void Map::spreadLight(enum LightBank bank, v3s16 n2pos = pos + dirs[i]; // Get the block where the node is located - v3s16 blockpos = getNodeBlockPos(n2pos); + v3s16 blockpos, relpos; + getNodeBlockPosWithOffset(n2pos, blockpos, relpos); // Only fetch a new block if the block position has changed try { @@ -529,8 +529,6 @@ void Map::spreadLight(enum LightBank bank, continue; } - // Calculate relative position in block - v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE; // Get node straight from the block MapNode n2 = block->getNode(relpos, &is_valid_position); if (!is_valid_position) @@ -700,7 +698,7 @@ void Map::updateLighting(enum LightBank bank, //bool debug=true; //u32 count_was = modified_blocks.size(); - std::map<v3s16, MapBlock*> blocks_to_update; + //std::map<v3s16, MapBlock*> blocks_to_update; std::set<v3s16> light_sources; @@ -725,7 +723,7 @@ void Map::updateLighting(enum LightBank bank, v3s16 pos = block->getPos(); v3s16 posnodes = block->getPosRelative(); modified_blocks[pos] = block; - blocks_to_update[pos] = block; + //blocks_to_update[pos] = block; /* Clear all light from block @@ -1637,7 +1635,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks) infostream<<"transformLiquids(): initial_size="<<initial_size<<std::endl;*/ // list of nodes that due to viscosity have not reached their max level height - UniqueQueue<v3s16> must_reflow; + std::deque<v3s16> must_reflow; // List of MapBlocks that will require a lighting update (due to lava) std::map<v3s16, MapBlock*> lighting_modified_blocks; @@ -1918,11 +1916,10 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks) } } //infostream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl; - while (must_reflow.size() > 0) - { - m_transforming_liquid.push_back(must_reflow.front()); - must_reflow.pop_front(); - } + + for (std::deque<v3s16>::iterator iter = must_reflow.begin(); iter != must_reflow.end(); ++iter) + m_transforming_liquid.push_back(*iter); + updateLighting(lighting_modified_blocks, modified_blocks); diff --git a/src/mapblock.h b/src/mapblock.h index 76c82c083..5cf2bc801 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -166,6 +166,29 @@ public: } } } + void raiseModified(u32 mod, const char *reason) + { + if (mod > m_modified){ + m_modified = mod; + m_modified_reason = reason; + m_modified_reason_too_long = false; + + if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD){ + m_disk_timestamp = m_timestamp; + } + } + else if (mod == m_modified){ + if (!m_modified_reason_too_long){ + if (m_modified_reason.size() < 40) + m_modified_reason += ", " + std::string(reason); + else{ + m_modified_reason += "..."; + m_modified_reason_too_long = true; + } + } + } + } + u32 getModified() { return m_modified; @@ -619,6 +642,16 @@ inline s16 getNodeBlockY(s16 y) return getContainerPos(y, MAP_BLOCKSIZE); } +inline void getNodeBlockPosWithOffset(const v3s16 &p, v3s16 &block, v3s16 &offset) +{ + getContainerPosWithOffset(p, MAP_BLOCKSIZE, block, offset); +} + +inline void getNodeSectorPosWithOffset(const v2s16 &p, v2s16 &block, v2s16 &offset) +{ + getContainerPosWithOffset(p, MAP_BLOCKSIZE, block, offset); +} + /* Get a quick string to describe what a block actually contains */ diff --git a/src/util/numeric.h b/src/util/numeric.h index 098a5631c..db1eb003e 100644 --- a/src/util/numeric.h +++ b/src/util/numeric.h @@ -85,6 +85,26 @@ inline v3s16 getContainerPos(v3s16 p, v3s16 d) ); } +inline void getContainerPosWithOffset(s16 p, s16 d, s16 &container, s16 &offset) +{ + container = (p >= 0 ? p : p - d + 1) / d; + offset = p & (d - 1); +} + +inline void getContainerPosWithOffset(const v2s16 &p, s16 d, v2s16 &container, v2s16 &offset) +{ + getContainerPosWithOffset(p.X, d, container.X, offset.X); + getContainerPosWithOffset(p.Y, d, container.Y, offset.Y); +} + +inline void getContainerPosWithOffset(const v3s16 &p, s16 d, v3s16 &container, v3s16 &offset) +{ + getContainerPosWithOffset(p.X, d, container.X, offset.X); + getContainerPosWithOffset(p.Y, d, container.Y, offset.Y); + getContainerPosWithOffset(p.Z, d, container.Z, offset.Z); +} + + inline bool isInArea(v3s16 p, s16 d) { return ( |