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author | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2011-08-12 23:42:00 +0200 |
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committer | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2011-08-12 23:42:00 +0200 |
commit | eb255e68706c5fcc61bf17a81427c34505c3d519 (patch) | |
tree | 74876819d3a01582f9557c5750263c44bf2db614 /src | |
parent | 72e4c8f5233608924ccd58d178593eb7e69bed17 (diff) | |
download | minetest-eb255e68706c5fcc61bf17a81427c34505c3d519.tar.gz minetest-eb255e68706c5fcc61bf17a81427c34505c3d519.tar.bz2 minetest-eb255e68706c5fcc61bf17a81427c34505c3d519.zip |
Clean up key names handling
Constify keycode and move the static array of localizable names from the
guiKeyChangeMenu header to the implementation file, changing its name.
Diffstat (limited to 'src')
-rw-r--r-- | src/guiKeyChangeMenu.cpp | 106 | ||||
-rw-r--r-- | src/guiKeyChangeMenu.h | 63 | ||||
-rw-r--r-- | src/keycode.cpp | 2 | ||||
-rw-r--r-- | src/keycode.h | 2 |
4 files changed, 87 insertions, 86 deletions
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index 20a3d361e..9c22dba2c 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -26,6 +26,34 @@ #include "main.h" #include <string> +static const char *KeyNamesLang[] = + { "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"), + N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-", + "-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-", + N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"), + N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"), + N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"), + N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5", + "6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C", + "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", + "R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"), + N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"), + N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"), + N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"), + "Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", + "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", + "F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-", + "-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"), + N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", + "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"), + N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" }; + GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) : GUIModalMenu(env, parent, id, menumgr) @@ -101,7 +129,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->forward = Environment->addButton(rect, this, GUI_ID_KEY_FORWARD_BUTTON, - wgettext(KeyNames[key_forward])); + wgettext(KeyNamesLang[key_forward])); } offset += v2s32(0, 25); @@ -118,7 +146,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->backward = Environment->addButton(rect, this, GUI_ID_KEY_BACKWARD_BUTTON, - wgettext(KeyNames[key_backward])); + wgettext(KeyNamesLang[key_backward])); } offset += v2s32(0, 25); { @@ -133,7 +161,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON, - wgettext(KeyNames[key_left])); + wgettext(KeyNamesLang[key_left])); } offset += v2s32(0, 25); { @@ -149,7 +177,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->right = Environment->addButton(rect, this, GUI_ID_KEY_RIGHT_BUTTON, - wgettext(KeyNames[key_right])); + wgettext(KeyNamesLang[key_right])); } offset += v2s32(0, 25); { @@ -164,7 +192,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON, - wgettext(KeyNames[key_use])); + wgettext(KeyNamesLang[key_use])); } offset += v2s32(0, 25); { @@ -180,7 +208,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->sneak = Environment->addButton(rect, this, GUI_ID_KEY_SNEAK_BUTTON, - wgettext(KeyNames[key_sneak])); + wgettext(KeyNamesLang[key_sneak])); } offset += v2s32(0, 25); { @@ -194,7 +222,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON, - wgettext(KeyNames[key_jump])); + wgettext(KeyNamesLang[key_jump])); } offset += v2s32(0, 25); @@ -211,7 +239,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->inventory = Environment->addButton(rect, this, GUI_ID_KEY_INVENTORY_BUTTON, - wgettext(KeyNames[key_inventory])); + wgettext(KeyNamesLang[key_inventory])); } offset += v2s32(0, 25); { @@ -225,7 +253,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON, - wgettext(KeyNames[key_chat])); + wgettext(KeyNamesLang[key_chat])); } //next col @@ -242,7 +270,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON, - wgettext(KeyNames[key_fly])); + wgettext(KeyNamesLang[key_fly])); } offset += v2s32(0, 25); { @@ -257,7 +285,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON, - wgettext(KeyNames[key_fast])); + wgettext(KeyNamesLang[key_fast])); } offset += v2s32(0, 25); { @@ -273,7 +301,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->range = Environment->addButton(rect, this, GUI_ID_KEY_RANGE_BUTTON, - wgettext(KeyNames[key_range])); + wgettext(KeyNamesLang[key_range])); } offset += v2s32(0, 25); @@ -289,7 +317,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) core::rect < s32 > rect(0, 0, 100, 30); rect += topleft + v2s32(offset.X + 105, offset.Y - 5); this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON, - wgettext(KeyNames[key_dump])); + wgettext(KeyNamesLang[key_dump])); } { core::rect < s32 > rect(0, 0, 100, 30); @@ -367,45 +395,45 @@ bool GUIKeyChangeMenu::resetMenu() { case GUI_ID_KEY_FORWARD_BUTTON: this->forward->setText( - wgettext(KeyNames[key_forward])); + wgettext(KeyNamesLang[key_forward])); break; case GUI_ID_KEY_BACKWARD_BUTTON: this->backward->setText( - wgettext(KeyNames[key_backward])); + wgettext(KeyNamesLang[key_backward])); break; case GUI_ID_KEY_LEFT_BUTTON: - this->left->setText(wgettext(KeyNames[key_left])); + this->left->setText(wgettext(KeyNamesLang[key_left])); break; case GUI_ID_KEY_RIGHT_BUTTON: - this->right->setText(wgettext(KeyNames[key_right])); + this->right->setText(wgettext(KeyNamesLang[key_right])); break; case GUI_ID_KEY_JUMP_BUTTON: - this->jump->setText(wgettext(KeyNames[key_jump])); + this->jump->setText(wgettext(KeyNamesLang[key_jump])); break; case GUI_ID_KEY_SNEAK_BUTTON: - this->sneak->setText(wgettext(KeyNames[key_sneak])); + this->sneak->setText(wgettext(KeyNamesLang[key_sneak])); break; case GUI_ID_KEY_INVENTORY_BUTTON: this->inventory->setText( - wgettext(KeyNames[key_inventory])); + wgettext(KeyNamesLang[key_inventory])); break; case GUI_ID_KEY_CHAT_BUTTON: - this->chat->setText(wgettext(KeyNames[key_chat])); + this->chat->setText(wgettext(KeyNamesLang[key_chat])); break; case GUI_ID_KEY_RANGE_BUTTON: - this->range->setText(wgettext(KeyNames[key_range])); + this->range->setText(wgettext(KeyNamesLang[key_range])); break; case GUI_ID_KEY_FLY_BUTTON: - this->fly->setText(wgettext(KeyNames[key_fly])); + this->fly->setText(wgettext(KeyNamesLang[key_fly])); break; case GUI_ID_KEY_FAST_BUTTON: - this->fast->setText(wgettext(KeyNames[key_fast])); + this->fast->setText(wgettext(KeyNamesLang[key_fast])); break; case GUI_ID_KEY_USE_BUTTON: - this->use->setText(wgettext(KeyNames[key_use])); + this->use->setText(wgettext(KeyNamesLang[key_use])); break; case GUI_ID_KEY_DUMP_BUTTON: - this->dump->setText(wgettext(KeyNames[key_dump])); + this->dump->setText(wgettext(KeyNamesLang[key_dump])); break; } activeKey = -1; @@ -422,79 +450,79 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event) if (activeKey == GUI_ID_KEY_FORWARD_BUTTON) { this->forward->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_forward = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON) { this->backward->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_backward = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_LEFT_BUTTON) { this->left->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_left = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON) { this->right->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_right = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_JUMP_BUTTON) { this->jump->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_jump = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON) { this->sneak->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_sneak = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON) { this->inventory->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_inventory = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_CHAT_BUTTON) { this->chat->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_chat = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_RANGE_BUTTON) { this->range->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_range = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_FLY_BUTTON) { this->fly->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_fly = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_FAST_BUTTON) { this->fast->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_fast = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_USE_BUTTON) { this->use->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_use = event.KeyInput.Key; } else if (activeKey == GUI_ID_KEY_DUMP_BUTTON) { this->dump->setText( - wgettext(KeyNames[event.KeyInput.Key])); + wgettext(KeyNamesLang[event.KeyInput.Key])); this->key_dump = event.KeyInput.Key; } changeCtype("C"); diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h index dcca6b0b6..2caf69216 100644 --- a/src/guiKeyChangeMenu.h +++ b/src/guiKeyChangeMenu.h @@ -29,51 +29,24 @@ #include "gettext.h" #include <string> -static const char *KeyNames[] = - { "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"), - N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-", - "-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-", - N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"), - N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"), - N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"), - N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5", - "6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C", - "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", - "R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"), - N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"), - N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"), - N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"), - "Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", - "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", - "F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-", - "-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"), - N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", - "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"), - N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" }; - enum - { - GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR, - //buttons - GUI_ID_KEY_FORWARD_BUTTON, - GUI_ID_KEY_BACKWARD_BUTTON, - GUI_ID_KEY_LEFT_BUTTON, - GUI_ID_KEY_RIGHT_BUTTON, - GUI_ID_KEY_USE_BUTTON, - GUI_ID_KEY_FLY_BUTTON, - GUI_ID_KEY_FAST_BUTTON, - GUI_ID_KEY_JUMP_BUTTON, - GUI_ID_KEY_CHAT_BUTTON, - GUI_ID_KEY_SNEAK_BUTTON, - GUI_ID_KEY_INVENTORY_BUTTON, - GUI_ID_KEY_DUMP_BUTTON, - GUI_ID_KEY_RANGE_BUTTON - }; +enum +{ + GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR, + //buttons + GUI_ID_KEY_FORWARD_BUTTON, + GUI_ID_KEY_BACKWARD_BUTTON, + GUI_ID_KEY_LEFT_BUTTON, + GUI_ID_KEY_RIGHT_BUTTON, + GUI_ID_KEY_USE_BUTTON, + GUI_ID_KEY_FLY_BUTTON, + GUI_ID_KEY_FAST_BUTTON, + GUI_ID_KEY_JUMP_BUTTON, + GUI_ID_KEY_CHAT_BUTTON, + GUI_ID_KEY_SNEAK_BUTTON, + GUI_ID_KEY_INVENTORY_BUTTON, + GUI_ID_KEY_DUMP_BUTTON, + GUI_ID_KEY_RANGE_BUTTON +}; class GUIKeyChangeMenu: public GUIModalMenu { diff --git a/src/keycode.cpp b/src/keycode.cpp index f014914d0..323d12e74 100644 --- a/src/keycode.cpp +++ b/src/keycode.cpp @@ -206,7 +206,7 @@ static const char *KeyNames[] = "-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", "ExSel", "Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" }; -std::string keycode_to_keyname(s32 keycode) +const std::string &keycode_to_keyname(s32 keycode) { return KeyNames[keycode]; } diff --git a/src/keycode.h b/src/keycode.h index 300682b12..2681e7efa 100644 --- a/src/keycode.h +++ b/src/keycode.h @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <string> irr::EKEY_CODE keyname_to_keycode(const char *name); -std::string keycode_to_keyname(s32 keycode); +const std::string &keycode_to_keyname(s32 keycode); // Key configuration getter irr::EKEY_CODE getKeySetting(const char *settingname); |