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author | est31 <MTest31@outlook.com> | 2016-04-01 02:43:28 +0200 |
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committer | est31 <MTest31@outlook.com> | 2016-05-01 15:32:03 +0200 |
commit | f0de237de729b7b68091210570f10545134b7cf2 (patch) | |
tree | 59ee6779fa244f7238a18ea368ad541dfeb0d6d8 /src | |
parent | ac8bb457aae58867cbb96a5e64d286e7edc18e16 (diff) | |
download | minetest-f0de237de729b7b68091210570f10545134b7cf2.tar.gz minetest-f0de237de729b7b68091210570f10545134b7cf2.tar.bz2 minetest-f0de237de729b7b68091210570f10545134b7cf2.zip |
Pathfinder: use core::aabbox3d instead of own type
There is no need to reinvent the wheel here, we have
great classes from irrlicht.
Diffstat (limited to 'src')
-rw-r--r-- | src/pathfinder.cpp | 102 |
1 files changed, 36 insertions, 66 deletions
diff --git a/src/pathfinder.cpp b/src/pathfinder.cpp index 28cad1733..29a39233d 100644 --- a/src/pathfinder.cpp +++ b/src/pathfinder.cpp @@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "environment.h" #include "map.h" #include "log.h" +#include "irr_aabb3d.h" //#define PATHFINDER_DEBUG //#define PATHFINDER_CALC_TIME @@ -157,18 +158,6 @@ public: PathAlgorithm algo); private: - /** data struct for storing internal information */ - struct limits { - struct limit { - int min; - int max; - }; - - limit X; - limit Y; - limit Z; - }; - /* helper functions */ /** @@ -274,27 +263,27 @@ private: void buildPath(std::vector<v3s16> &path, v3s16 pos, int level); /* variables */ - int m_max_index_x; /**< max index of search area in x direction */ - int m_max_index_y; /**< max index of search area in y direction */ - int m_max_index_z; /**< max index of search area in z direction */ + int m_max_index_x; /**< max index of search area in x direction */ + int m_max_index_y; /**< max index of search area in y direction */ + int m_max_index_z; /**< max index of search area in z direction */ - int m_searchdistance; /**< max distance to search in each direction */ - int m_maxdrop; /**< maximum number of blocks a path may drop */ - int m_maxjump; /**< maximum number of blocks a path may jump */ - int m_min_target_distance; /**< current smalest path to target */ + int m_searchdistance; /**< max distance to search in each direction */ + int m_maxdrop; /**< maximum number of blocks a path may drop */ + int m_maxjump; /**< maximum number of blocks a path may jump */ + int m_min_target_distance; /**< current smalest path to target */ - bool m_prefetch; /**< prefetch cost data */ + bool m_prefetch; /**< prefetch cost data */ - v3s16 m_start; /**< source position */ - v3s16 m_destination; /**< destination position */ + v3s16 m_start; /**< source position */ + v3s16 m_destination; /**< destination position */ - limits m_limits; /**< position limits in real map coordinates */ + core::aabbox3d<s16> m_limits; /**< position limits in real map coordinates */ /** 3d grid containing all map data already collected and analyzed */ std::vector<std::vector<std::vector<PathGridnode> > > m_data; - ServerEnvironment *m_env; /**< minetest environment pointer */ + ServerEnvironment *m_env; /**< minetest environment pointer */ #ifdef PATHFINDER_DEBUG @@ -528,16 +517,19 @@ std::vector<v3s16> Pathfinder::getPath(ServerEnvironment *env, int min_z = MYMIN(source.Z, destination.Z); int max_z = MYMAX(source.Z, destination.Z); - m_limits.X.min = min_x - searchdistance; - m_limits.X.max = max_x + searchdistance; - m_limits.Y.min = min_y - searchdistance; - m_limits.Y.max = max_y + searchdistance; - m_limits.Z.min = min_z - searchdistance; - m_limits.Z.max = max_z + searchdistance; + m_limits.MinEdge.X = min_x - searchdistance; + m_limits.MinEdge.Y = min_y - searchdistance; + m_limits.MinEdge.Z = min_z - searchdistance; + + m_limits.MaxEdge.X = max_x + searchdistance; + m_limits.MaxEdge.Y = max_y + searchdistance; + m_limits.MaxEdge.Z = max_z + searchdistance; + + v3s16 diff = m_limits.MaxEdge - m_limits.MinEdge; - m_max_index_x = m_limits.X.max - m_limits.X.min; - m_max_index_y = m_limits.Y.max - m_limits.Y.min; - m_max_index_z = m_limits.Z.max - m_limits.Z.min; + m_max_index_x = diff.X; + m_max_index_y = diff.Y; + m_max_index_z = diff.Z; //build data map if (!buildCostmap()) { @@ -654,7 +646,6 @@ Pathfinder::Pathfinder() : m_prefetch(true), m_start(0, 0, 0), m_destination(0, 0, 0), - m_limits(), m_data(), m_env(0) { @@ -664,23 +655,14 @@ Pathfinder::Pathfinder() : /******************************************************************************/ v3s16 Pathfinder::getRealPos(v3s16 ipos) { - v3s16 retval = ipos; - - retval.X += m_limits.X.min; - retval.Y += m_limits.Y.min; - retval.Z += m_limits.Z.min; - - return retval; + return m_limits.MinEdge + ipos; } /******************************************************************************/ bool Pathfinder::buildCostmap() { - INFO_TARGET << "Pathfinder build costmap: (" << m_limits.X.min << "," - << m_limits.Z.min << ") (" - << m_limits.X.max << "," - << m_limits.Z.max << ")" - << std::endl; + INFO_TARGET << "Pathfinder build costmap: min=" + << PPOS(m_limits.MinEdge) << ", max=" << PPOS(m_limits.MaxEdge) << std::endl; m_data.resize(m_max_index_x); for (int x = 0; x < m_max_index_x; x++) { m_data[x].resize(m_max_index_z); @@ -766,10 +748,7 @@ PathCost Pathfinder::calcCost(v3s16 pos, v3s16 dir) v3s16 pos2 = pos + dir; //check limits - if ( (pos2.X < m_limits.X.min) || - (pos2.X >= m_limits.X.max) || - (pos2.Z < m_limits.Z.min) || - (pos2.Z >= m_limits.Z.max)) { + if (!m_limits.isPointInside(pos2)) { DEBUG_OUT("Pathfinder: " << PPOS(pos2) << " no cost -> out of limits" << std::endl); return retval; @@ -808,13 +787,13 @@ PathCost Pathfinder::calcCost(v3s16 pos, v3s16 dir) while ((node_at_pos.param0 != CONTENT_IGNORE) && (node_at_pos.param0 == CONTENT_AIR) && - (testpos.Y > m_limits.Y.min)) { + (testpos.Y > m_limits.MinEdge.Y)) { testpos += v3s16(0, -1, 0); node_at_pos = m_env->getMap().getNodeNoEx(testpos); } //did we find surface? - if ((testpos.Y >= m_limits.Y.min) && + if ((testpos.Y >= m_limits.MinEdge.Y) && (node_at_pos.param0 != CONTENT_IGNORE) && (node_at_pos.param0 != CONTENT_AIR)) { if ((pos2.Y - testpos.Y - 1) <= m_maxdrop) { @@ -842,13 +821,13 @@ PathCost Pathfinder::calcCost(v3s16 pos, v3s16 dir) while ((node_at_pos.param0 != CONTENT_IGNORE) && (node_at_pos.param0 != CONTENT_AIR) && - (testpos.Y < m_limits.Y.max)) { + (testpos.Y < m_limits.MaxEdge.Y)) { testpos += v3s16(0, 1, 0); node_at_pos = m_env->getMap().getNodeNoEx(testpos); } //did we find surface? - if ((testpos.Y <= m_limits.Y.max) && + if ((testpos.Y <= m_limits.MaxEdge.Y) && (node_at_pos.param0 == CONTENT_AIR)) { if (testpos.Y - pos2.Y <= m_maxjump) { @@ -873,12 +852,7 @@ PathCost Pathfinder::calcCost(v3s16 pos, v3s16 dir) /******************************************************************************/ v3s16 Pathfinder::getIndexPos(v3s16 pos) { - v3s16 retval = pos; - retval.X -= m_limits.X.min; - retval.Y -= m_limits.Y.min; - retval.Z -= m_limits.Z.min; - - return retval; + return pos - m_limits.MinEdge; } /******************************************************************************/ @@ -952,9 +926,7 @@ bool Pathfinder::updateAllCosts(v3s16 ipos, if (!isValidIndex(ipos2)) { DEBUG_OUT(LVL " Pathfinder: " << PPOS(ipos2) << - " out of range (" << m_limits.X.max << "," << - m_limits.Y.max << "," << m_limits.Z.max - <<")" << std::endl); + " out of range, max=" << PPOS(m_limits.MaxEdge) << std::endl); continue; } @@ -1110,9 +1082,7 @@ bool Pathfinder::updateCostHeuristic( v3s16 ipos, if (!isValidIndex(ipos2)) { DEBUG_OUT(LVL " Pathfinder: " << PPOS(ipos2) << - " out of range (" << m_limits.X.max << "," << - m_limits.Y.max << "," << m_limits.Z.max - <<")" << std::endl); + " out of range, max=" << PPOS(m_limits.MaxEdge) << std::endl); direction = getDirHeuristic(directions, g_pos); continue; } |