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authorPerttu Ahola <celeron55@gmail.com>2010-12-27 14:34:17 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-12-27 14:34:17 +0200
commitfa64103aa87a8f0f2a3351bb4a54e93e8ade1082 (patch)
tree689986c383e3444cba35a16864e03f61593c5686 /src
parent847a4227b850bc943d11c5b8191fb6bcbce1920a (diff)
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better debug output in segfaults and stack overflows in windows
Diffstat (limited to 'src')
-rw-r--r--src/client.cpp34
-rw-r--r--src/debug.cpp30
-rw-r--r--src/debug.h63
-rw-r--r--src/main.cpp45
-rw-r--r--src/mapblock.cpp5
-rw-r--r--src/materials.h1
-rw-r--r--src/server.cpp34
-rw-r--r--src/servermain.cpp15
8 files changed, 137 insertions, 90 deletions
diff --git a/src/client.cpp b/src/client.cpp
index af2b375f4..4792490f9 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -31,34 +31,22 @@ void * ClientUpdateThread::Thread()
ThreadStarted();
DSTACK(__FUNCTION_NAME);
-
-#if CATCH_UNHANDLED_EXCEPTIONS
- try
+
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
+ while(getRun())
{
-#endif
- while(getRun())
- {
- m_client->asyncStep();
+ m_client->asyncStep();
- //m_client->updateSomeExpiredMeshes();
+ //m_client->updateSomeExpiredMeshes();
- bool was = m_client->AsyncProcessData();
+ bool was = m_client->AsyncProcessData();
- if(was == false)
- sleep_ms(10);
- }
-#if CATCH_UNHANDLED_EXCEPTIONS
+ if(was == false)
+ sleep_ms(10);
}
- /*
- This is what has to be done in threads to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
+
+ END_DEBUG_EXCEPTION_HANDLER
return NULL;
}
diff --git a/src/debug.cpp b/src/debug.cpp
index df8cbeb22..9fbdf7a39 100644
--- a/src/debug.cpp
+++ b/src/debug.cpp
@@ -194,3 +194,33 @@ DebugStacker::~DebugStacker()
}
}
+
+#ifdef _WIN32
+void se_trans_func(unsigned int u, EXCEPTION_POINTERS* pExp)
+{
+ dstream<<"In trans_func.\n";
+ if(u == EXCEPTION_ACCESS_VIOLATION)
+ {
+ PEXCEPTION_RECORD r = pExp->ExceptionRecord;
+ dstream<<"Access violation at "<<r->ExceptionAddress
+ <<" write?="<<r->ExceptionInformation[0]
+ <<" address="<<r->ExceptionInformation[1]
+ <<std::endl;
+ throw FatalSystemException
+ ("Access violation");
+ }
+ if(u == EXCEPTION_STACK_OVERFLOW)
+ {
+ throw FatalSystemException
+ ("Stack overflow");
+ }
+ if(u == EXCEPTION_ILLEGAL_INSTRUCTION)
+ {
+ throw FatalSystemException
+ ("Illegal instruction");
+ }
+}
+#endif
+
+
+
diff --git a/src/debug.h b/src/debug.h
index 3f269176a..8faa65eb8 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -27,6 +27,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common_irrlicht.h"
#include "threads.h"
#include "gettime.h"
+#include "constants.h"
+#include "exceptions.h"
+
+#ifdef _WIN32
+ #define WIN32_LEAN_AND_MEAN
+ #include <windows.h>
+ #include <eh.h>
+#else
+#endif
/*
Debug output
@@ -215,6 +224,60 @@ private:
core::map<u16, u16> m_packets;
};
+/*
+ These should be put into every thread
+*/
+
+#if CATCH_UNHANDLED_EXCEPTIONS == 1
+ #define BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER try{
+ #define END_PORTABLE_DEBUG_EXCEPTION_HANDLER\
+ }catch(std::exception &e){\
+ dstream<<std::endl<<DTIME\
+ <<"ERROR: An unhandled exception occurred: "\
+ <<e.what()<<std::endl;\
+ assert(0);\
+ }
+ #ifdef _WIN32 // Windows
+
+/*class SE_Exception : public std::exception
+{
+private:
+ unsigned int nSE;
+public:
+ SE_Exception() {}
+ SE_Exception( unsigned int n ) : nSE( n ) {}
+ ~SE_Exception() {}
+ unsigned int getSeNumber() { return nSE; }
+};*/
+
+void se_trans_func(unsigned int, EXCEPTION_POINTERS*);
+
+class FatalSystemException : public BaseException
+{
+public:
+ FatalSystemException(const char *s):
+ BaseException(s)
+ {}
+};
+
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER \
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
+ _set_se_translator(se_trans_func);
+
+ #define END_DEBUG_EXCEPTION_HANDLER \
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+
+ #else // Posix
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER\
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #define END_DEBUG_EXCEPTION_HANDLER\
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #endif
+#else
+ // Dummy ones
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER
+ #define END_DEBUG_EXCEPTION_HANDLER
+#endif
#endif // DEBUG_HEADER
diff --git a/src/main.cpp b/src/main.cpp
index bd0ebd8ca..f9022de64 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -135,6 +135,13 @@ TODO: Make fetching sector's blocks more efficient when rendering
TODO: Make the video backend selectable
+TODO: Copy the text of the last picked sign to inventory in creative
+ mode
+
+TODO: Get rid of GotSplitPacketException
+
+TODO: Check what goes wrong with caching map to disk (Kray)
+
Block object server side:
- A "near blocks" buffer, in which some nearby blocks are stored.
- For all blocks in the buffer, objects are stepped(). This
@@ -146,17 +153,6 @@ Block object server side:
- TODO: For incoming blocks, time difference is calculated and
objects are stepped according to it.
-TODO: Copy the text of the last picked sign to inventory in creative
- mode
-
-TODO: Get rid of GotSplitPacketException
-
-TODO: Check what goes wrong with caching map to disk (Kray)
-
-TODO: Remove LazyMeshUpdater. It is not used as supposed.
-
-TODO: TOSERVER_LEAVE
-
TODO: Better handling of objects and mobs
- Scripting?
- There has to be some way to do it with less spaghetti code
@@ -171,6 +167,7 @@ TODO: Draw big amounts of torches better (that is, throw them in the
TODO: Check if the usage of Client::isFetchingBlocks() in
updateViewingRange() actually does something
+ NOTE: It isn't used anymore after the rewrite.
TODO: Make an option to the server to disable building and digging near
the starting position
@@ -181,14 +178,13 @@ SUGG: Signs could be done in the same way as torches. For this, blocks
TODO: There has to be some better way to handle static objects than to
send them all the time. This affects signs and item objects.
-Doing now:
-======================================================================
-
TODO: When server sees that client is removing an inexistent block or
adding a block to an existent position, resend the MapBlock.
-TODO: Fix viewing range updater's oscillation when there is large non-
- linearity in range-speed relation
+TODO: Map generator: add other materials underground (mud)
+
+Doing now:
+======================================================================
======================================================================
@@ -1095,6 +1091,8 @@ int main(int argc, char *argv[])
initializeMaterialProperties();
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
try
{
@@ -1407,7 +1405,7 @@ int main(int argc, char *argv[])
/*
This changes the minimum allowed number of vertices in a VBO
*/
- //driver->setMinHardwareBufferVertexCount(1);
+ //driver->setMinHardwareBufferVertexCount(50);
scene::ISceneManager* smgr = device->getSceneManager();
@@ -2606,18 +2604,9 @@ int main(int argc, char *argv[])
menu->drop();
}*/
}
-#if CATCH_UNHANDLED_EXCEPTIONS
- /*
- This is what has to be done in every thread to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
+ END_DEBUG_EXCEPTION_HANDLER
+
debugstreams_deinit();
return 0;
diff --git a/src/mapblock.cpp b/src/mapblock.cpp
index 202877322..e82818396 100644
--- a/src/mapblock.cpp
+++ b/src/mapblock.cpp
@@ -275,6 +275,10 @@ void MapBlock::makeFastFace(TileSpec tile, u8 light, v3f p,
*/
TileSpec MapBlock::getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir)
{
+ // DEBUG
+ u16 *ptr = NULL;
+ *ptr = 7357;
+
TileSpec spec;
/*//DEBUG
@@ -688,6 +692,7 @@ void MapBlock::updateMesh(u32 daynight_ratio)
collector.fillMesh(mesh_new);
// Use VBO for mesh (this just would set this for ever buffer)
+ // This will lead to infinite memory usage because or irrlicht.
//mesh_new->setHardwareMappingHint(scene::EHM_STATIC);
/*std::cout<<"MapBlock has "<<fastfaces_new->getSize()<<" faces "
diff --git a/src/materials.h b/src/materials.h
index ae2deac88..422149753 100644
--- a/src/materials.h
+++ b/src/materials.h
@@ -54,7 +54,6 @@ class MaterialProperties
public:
MaterialProperties()
{
- dstream<<__FUNCTION_NAME<<std::endl;
}
void setDiggingProperties(const std::string toolname,
diff --git a/src/server.cpp b/src/server.cpp
index cbe2b932f..05ef13d93 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -40,6 +40,8 @@ void * ServerThread::Thread()
DSTACK(__FUNCTION_NAME);
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
while(getRun())
{
try{
@@ -51,19 +53,9 @@ void * ServerThread::Thread()
catch(con::NoIncomingDataException &e)
{
}
-#if CATCH_UNHANDLED_EXCEPTIONS
- /*
- This is what has to be done in threads to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
}
+ END_DEBUG_EXCEPTION_HANDLER
return NULL;
}
@@ -75,11 +67,9 @@ void * EmergeThread::Thread()
DSTACK(__FUNCTION_NAME);
bool debug=false;
-#if CATCH_UNHANDLED_EXCEPTIONS
- try
- {
-#endif
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
/*
Get block info from queue, emerge them and send them
to clients.
@@ -267,18 +257,8 @@ void * EmergeThread::Thread()
}
}
-#if CATCH_UNHANDLED_EXCEPTIONS
- }//try
- /*
- This is what has to be done in threads to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
+
+ END_DEBUG_EXCEPTION_HANDLER
return NULL;
}
diff --git a/src/servermain.cpp b/src/servermain.cpp
index 594f7f4a2..01919a7df 100644
--- a/src/servermain.cpp
+++ b/src/servermain.cpp
@@ -125,6 +125,8 @@ int main(int argc, char *argv[])
initializeMaterialProperties();
+ BEGIN_DEBUG_EXCEPTION_HANDLER
+
try
{
@@ -345,17 +347,8 @@ int main(int argc, char *argv[])
{
dstream<<DTIME<<"Connection timed out."<<std::endl;
}
-#if CATCH_UNHANDLED_EXCEPTIONS
- /*
- This is what has to be done in every thread to get suitable debug info
- */
- catch(std::exception &e)
- {
- dstream<<std::endl<<DTIME<<"An unhandled exception occurred: "
- <<e.what()<<std::endl;
- assert(0);
- }
-#endif
+
+ END_DEBUG_EXCEPTION_HANDLER
debugstreams_deinit();