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author | kwolekr <kwolekr@minetest.net> | 2013-07-12 00:03:41 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-07-12 00:11:46 -0400 |
commit | fc6725f14ed371fc626c023faf89e370ea8c2105 (patch) | |
tree | 13d88c650a2ac3140c2da34882bed8a91a5d2b04 /src | |
parent | 320a00e7c65c43c2aa64d1da6e855428101c4aa6 (diff) | |
download | minetest-fc6725f14ed371fc626c023faf89e370ea8c2105.tar.gz minetest-fc6725f14ed371fc626c023faf89e370ea8c2105.tar.bz2 minetest-fc6725f14ed371fc626c023faf89e370ea8c2105.zip |
Clean up bumpmap code a bit
Diffstat (limited to 'src')
-rw-r--r-- | src/mapblock_mesh.cpp | 59 |
1 files changed, 31 insertions, 28 deletions
diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index 4386a1f13..1a38d1098 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -1156,38 +1156,41 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data): material.setFlag(video::EMF_FOG_ENABLE, true); //material.setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF); //material.setFlag(video::EMF_ANTI_ALIASING, video::EAAM_SIMPLE); - material.MaterialType - = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; material.setTexture(0, p.tile.texture); - if (enable_shaders) - { - if (enable_bumpmapping) - { - ITextureSource *tsrc = data->m_gamedef->tsrc(); - std::string basename,normal,replace; - replace = "_normal.png"; - basename = tsrc->getTextureName(p.tile.texture_id); - unsigned pos = basename.find("."); - normal = basename.substr (0, pos) + replace; - if (tsrc->isKnownSourceImage(normal)) - { - // look for image extension and replace it - for(std::string::size_type i = 0; (i = basename.find(".", i)) != std::string::npos;) - { - basename.replace(i, 4, replace); - i += replace.length(); - } - material.setTexture(1, tsrc->getTexture(basename)); - p.tile.applyMaterialOptionsWithShaders(material, bumpmaps1,bumpmaps2, shadermat3); - } - else - p.tile.applyMaterialOptionsWithShaders(material, shadermat1, shadermat2, shadermat3); + + if (enable_shaders) { + video::E_MATERIAL_TYPE smat1 = shadermat1; + video::E_MATERIAL_TYPE smat2 = shadermat2; + video::E_MATERIAL_TYPE smat3 = shadermat3; + + if (enable_bumpmapping) { + ITextureSource *tsrc = data->m_gamedef->tsrc(); + std::string fname_base = tsrc->getTextureName(p.tile.texture_id); + + std::string normal_ext = "_normal.png"; + size_t pos = fname_base.find("."); + std::string fname_normal = fname_base.substr(0, pos) + normal_ext; + + if (tsrc->isKnownSourceImage(fname_normal)) { + // look for image extension and replace it + size_t i = 0; + while ((i = fname_base.find(".", i)) != std::string::npos) { + fname_base.replace(i, 4, normal_ext); + i += normal_ext.length(); } - else - p.tile.applyMaterialOptionsWithShaders(material, shadermat1, shadermat2, shadermat3); + + material.setTexture(1, tsrc->getTexture(fname_base)); + + smat1 = bumpmaps1; + smat2 = bumpmaps2; + } } - else + + p.tile.applyMaterialOptionsWithShaders(material, smat1, smat2, smat3); + } else { p.tile.applyMaterialOptions(material); + } // Create meshbuffer |