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authorParamat <paramat@users.noreply.github.com>2020-11-20 16:11:19 +0000
committerGitHub <noreply@github.com>2020-11-20 16:11:19 +0000
commit872dce5020c5d05597a251c5ce63ebde256f2b64 (patch)
tree57814a188b73f1bf58fdc842b122016953994d5d /textures/base/pack/noclip_btn.png
parent2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191 (diff)
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Move Mapgen V7 river generation into the main generation loop (#10639)
All terrain generation now occurs in one loop, instead of rivers being carved afterwards in a separate loop. Fixes the removal of nodes added by mods in 'register on generated'. Avoids other problems and reduces the chance of future bugs. Mapchunk generation time is reduced. Also fixes a code mistake which resulted in river channel generation being disabled at floatland altitudes even when floatlands were disabled.
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