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authorDuane Robertson <duane@duanerobertson.com>2016-02-26 20:41:13 -0600
committerparamat <mat.gregory@virginmedia.com>2016-02-27 21:27:32 +0000
commit6969dd4224d0f309e006edf50b8eb1a188fc1254 (patch)
tree56ae51ba5625e5dacf85bad019de18e8abb6e413 /textures/base/pack
parent158bd76e8796c70f94e67bc3be44c88101dcf9b2 (diff)
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Mgvalleys: Add Dry Riverbeds
Lower water table where base humidity is low. Alter heat and humidity to compensate for river humidity and altitude chill. Correct misuse of surface_max_y in generateTerrain. Remove sand trails in the water at river mouths. Remove river water below water_level. Correct heat/humidity calculations where noises are less than zero. Correct heightmap errors as much as possible. Make humidity calculations more readable.
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