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authorAuke Kok <sofar@foo-projects.org>2016-04-10 11:03:16 -0700
committerkwolekr <kwolekr@minetest.net>2016-04-11 00:24:01 -0400
commit3b43e7e87cb83f44820838c9d4b1ab4b82467f09 (patch)
tree3ab750726c1a27219b6d0daf21b6627943002ae0 /textures
parentd7908ee49480caaab63d05c8a53d93103579d7a9 (diff)
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Minimap: revert change from RGBA to Indexed
@kilbith spotted correctly that I had accidentally removed the "soft" edging on the minimap overlay by converting it from RGBA to Indexed, which killed the transparent pixels on the edging.
Diffstat (limited to 'textures')
-rw-r--r--textures/base/pack/minimap_overlay_round.pngbin4398 -> 22044 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/textures/base/pack/minimap_overlay_round.png b/textures/base/pack/minimap_overlay_round.png
index 959535bd9..16e3c41c7 100644
--- a/textures/base/pack/minimap_overlay_round.png
+++ b/textures/base/pack/minimap_overlay_round.png
Binary files differ