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author | Jens Rottmann <30634967+JRottm@users.noreply.github.com> | 2017-08-05 17:34:41 +0200 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-08-09 11:04:09 +0100 |
commit | 7cd1251d83bd66a73fa7e9b676e6fe30e91e613a (patch) | |
tree | 3ad82aef43025952c43e0104755b760588e3114c /textures | |
parent | f3394095a16469ef7cadda63a358d564da16a6e9 (diff) | |
download | minetest-7cd1251d83bd66a73fa7e9b676e6fe30e91e613a.tar.gz minetest-7cd1251d83bd66a73fa7e9b676e6fe30e91e613a.tar.bz2 minetest-7cd1251d83bd66a73fa7e9b676e6fe30e91e613a.zip |
Minimap: Leaner minimap arrow makes it easier to see the direction
The arrow symbolizing the player in the square minimap looks almost like a
triangle, making it a bit hard to see which direction it is currently
pointing in when in a hurry.
Redraw it leaner, pointier. Colors unchanged.
Diffstat (limited to 'textures')
-rw-r--r-- | textures/base/pack/player_marker.png | bin | 2178 -> 2166 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/textures/base/pack/player_marker.png b/textures/base/pack/player_marker.png Binary files differindex fc0ee739e..f2cc2c6f0 100644 --- a/textures/base/pack/player_marker.png +++ b/textures/base/pack/player_marker.png |