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author | ShadowNinja <shadowninja@minetest.net> | 2015-02-27 18:05:29 -0500 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2015-03-27 15:00:48 -0400 |
commit | 93fcab952b28f4db39d9326b83f14cbd86c0cf17 (patch) | |
tree | 4a2f0fcf7341c596f50ec24ff0a5a81d43d17ccd /util/buildbot/buildwin64.sh | |
parent | 284fefb0c32e8222fadd78eeec6e7e718fe25668 (diff) | |
download | minetest-93fcab952b28f4db39d9326b83f14cbd86c0cf17.tar.gz minetest-93fcab952b28f4db39d9326b83f14cbd86c0cf17.tar.bz2 minetest-93fcab952b28f4db39d9326b83f14cbd86c0cf17.zip |
Clean up and tweak build system
* Combine client and server man pages.
* Update unit test options and available databases in man page.
* Add `--worldname` to man page.
* Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
* Disable server build by default on all operating systems.
* Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
* Enable LevelDB, Redis, and FreeType detection by default.
* Remove the `VERSION_PATCH_ORIG` hack.
* Add option to search for and use system JSONCPP.
* Remove broken LuaJIT version detection.
* Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
* Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
* Clean up style of CMake files.
Diffstat (limited to 'util/buildbot/buildwin64.sh')
0 files changed, 0 insertions, 0 deletions