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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-11 12:49:30 +0200
committerGitHub <noreply@github.com>2017-06-11 12:49:30 +0200
commit03ff53e16bafe1aaa278625864c546a525d08dfc (patch)
treecf2fa74250a2281fd0c812aae0d566577b75adf6 /util
parent26e2eb019afa60c66c4dc89cf24bbf5b25c6a383 (diff)
downloadminetest-03ff53e16bafe1aaa278625864c546a525d08dfc.tar.gz
minetest-03ff53e16bafe1aaa278625864c546a525d08dfc.tar.bz2
minetest-03ff53e16bafe1aaa278625864c546a525d08dfc.zip
Remove minetestmapper from this repository (#5901)
It's now located at https://github.com/minetest/minetestmapper Remove colors.txt and sectors2sqlite too
Diffstat (limited to 'util')
-rw-r--r--util/colors.txt78
-rwxr-xr-xutil/minetestmapper.py752
-rwxr-xr-xutil/sectors2sqlite.py132
3 files changed, 0 insertions, 962 deletions
diff --git a/util/colors.txt b/util/colors.txt
deleted file mode 100644
index 74c8f9993..000000000
--- a/util/colors.txt
+++ /dev/null
@@ -1,78 +0,0 @@
-0 128 128 128 # CONTENT_STONE
-2 39 66 106 # CONTENT_WATER
-3 255 255 0 # CONTENT_TORCH
-9 39 66 106 # CONTENT_WATERSOURCE
-e 117 86 41 # CONTENT_SIGN_WALL
-f 128 79 0 # CONTENT_CHEST
-10 118 118 118 # CONTENT_FURNACE
-15 103 78 42 # CONTENT_FENCE
-1e 162 119 53 # CONTENT_RAIL
-1f 154 110 40 # CONTENT_LADDER
-20 255 100 0 # CONTENT_LAVA
-21 255 100 0 # CONTENT_LAVASOURCE
-800 107 134 51 # CONTENT_GRASS
-801 86 58 31 # CONTENT_TREE
-802 48 95 8 # CONTENT_LEAVES
-803 102 129 38 # CONTENT_GRASS_FOOTSTEPS
-804 178 178 0 # CONTENT_MESE
-805 101 84 36 # CONTENT_MUD
-808 104 78 42 # CONTENT_WOOD
-809 210 194 156 # CONTENT_SAND
-80a 123 123 123 # CONTENT_COBBLE
-80b 199 199 199 # CONTENT_STEEL
-80c 183 183 222 # CONTENT_GLASS
-80d 219 202 178 # CONTENT_MOSSYCOBBLE
-80e 70 70 70 # CONTENT_GRAVEL
-80f 204 0 0 # CONTENT_SANDSTONE
-810 0 215 0 # CONTENT_CACTUS
-811 170 50 25 # CONTENT_BRICK
-812 104 78 42 # CONTENT_CLAY
-813 58 105 18 # CONTENT_PAPYRUS
-814 196 160 0 # CONTENT_BOOKSHELF
-815 205 190 121 # CONTENT_JUNGLETREE
-816 62 101 25 # CONTENT_JUNGLEGRASS
-817 255 153 255 # CONTENT_NC
-818 102 50 255 # CONTENT_NC_RB
-819 200 0 0 # CONTENT_APPLE
-
-default:stone 128 128 128
-default:stone_with_coal 50 50 50
-default:water_flowing 39 66 106
-default:torch 255 255 0
-default:water_source 39 66 106
-default:sign_wall 117 86 41
-default:chest 128 79 0
-default:furnace 118 118 118
-default:fence_wood 103 78 42
-default:rail 162 119 53
-default:ladder 154 110 40
-default:lava_flowing 255 100 0
-default:lava_source 255 100 0
-default:dirt_with_grass 107 134 51
-default:tree 86 58 31
-default:leaves 48 95 8
-default:dirt_with_grass_and_footsteps 102 129 38
-default:mese 178 178 0
-default:dirt 101 84 36
-default:wood 104 78 42
-default:sand 210 194 156
-default:cobble 123 123 123
-default:steelblock 199 199 199
-default:glass 183 183 222
-default:mossycobble 219 202 178
-default:gravel 70 70 70
-default:sandstone 204 0 0
-default:cactus 0 215 0
-default:brick 170 50 25
-default:clay 104 78 42
-default:papyrus 58 105 18
-default:bookshelf 196 160 0
-default:jungletree 205 190 121
-default:junglegrass 62 101 25
-default:nyancat 255 153 255
-default:nyancat_rainbow 102 50 255
-default:apple 200 0 0
-default:desert_sand 210 180 50
-default:desert_stone 150 100 30
-default:dry_shrub 100 80 40
-
diff --git a/util/minetestmapper.py b/util/minetestmapper.py
deleted file mode 100755
index 9d364e1e6..000000000
--- a/util/minetestmapper.py
+++ /dev/null
@@ -1,752 +0,0 @@
-#!/usr/bin/env python2
-# -*- coding: utf-8 -*-
-
-# This program is free software. It comes without any warranty, to
-# the extent permitted by applicable law. You can redistribute it
-# and/or modify it under the terms of the Do What The Fuck You Want
-# To Public License, Version 2, as published by Sam Hocevar. See
-# COPYING for more details.
-
-# Made by Jogge, modified by celeron55
-# 2011-05-29: j0gge: initial release
-# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
-# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
-# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
-# to make it easily executable on Linux
-# 2011-07-30: WF: Support for content types extension, refactoring
-# 2011-07-30: erlehmann: PEP 8 compliance.
-
-# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
-
-# Some speed-up: ...lol, actually it slows it down.
-#import psyco ; psyco.full()
-#from psyco.classes import *
-
-import zlib
-import os
-import string
-import time
-import getopt
-import sys
-import array
-import cStringIO
-import traceback
-from PIL import Image, ImageDraw, ImageFont, ImageColor
-
-TRANSLATION_TABLE = {
- 1: 0x800, # CONTENT_GRASS
- 4: 0x801, # CONTENT_TREE
- 5: 0x802, # CONTENT_LEAVES
- 6: 0x803, # CONTENT_GRASS_FOOTSTEPS
- 7: 0x804, # CONTENT_MESE
- 8: 0x805, # CONTENT_MUD
- 10: 0x806, # CONTENT_CLOUD
- 11: 0x807, # CONTENT_COALSTONE
- 12: 0x808, # CONTENT_WOOD
- 13: 0x809, # CONTENT_SAND
- 18: 0x80a, # CONTENT_COBBLE
- 19: 0x80b, # CONTENT_STEEL
- 20: 0x80c, # CONTENT_GLASS
- 22: 0x80d, # CONTENT_MOSSYCOBBLE
- 23: 0x80e, # CONTENT_GRAVEL
- 24: 0x80f, # CONTENT_SANDSTONE
- 25: 0x810, # CONTENT_CACTUS
- 26: 0x811, # CONTENT_BRICK
- 27: 0x812, # CONTENT_CLAY
- 28: 0x813, # CONTENT_PAPYRUS
- 29: 0x814} # CONTENT_BOOKSHELF
-
-
-def hex_to_int(h):
- i = int(h, 16)
- if(i > 2047):
- i -= 4096
- return i
-
-
-def hex4_to_int(h):
- i = int(h, 16)
- if(i > 32767):
- i -= 65536
- return i
-
-
-def int_to_hex3(i):
- if(i < 0):
- return "%03X" % (i + 4096)
- else:
- return "%03X" % i
-
-
-def int_to_hex4(i):
- if(i < 0):
- return "%04X" % (i + 65536)
- else:
- return "%04X" % i
-
-
-def getBlockAsInteger(p):
- return p[2]*16777216 + p[1]*4096 + p[0]
-
-def unsignedToSigned(i, max_positive):
- if i < max_positive:
- return i
- else:
- return i - 2*max_positive
-
-def getIntegerAsBlock(i):
- x = unsignedToSigned(i % 4096, 2048)
- i = int((i - x) / 4096)
- y = unsignedToSigned(i % 4096, 2048)
- i = int((i - y) / 4096)
- z = unsignedToSigned(i % 4096, 2048)
- return x,y,z
-
-def limit(i, l, h):
- if(i > h):
- i = h
- if(i < l):
- i = l
- return i
-
-def readU8(f):
- return ord(f.read(1))
-
-def readU16(f):
- return ord(f.read(1))*256 + ord(f.read(1))
-
-def readU32(f):
- return ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1))
-
-def readS32(f):
- return unsignedToSigned(ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1)), 2**31)
-
-usagetext = """minetestmapper.py [options]
- -i/--input <world_path>
- -o/--output <output_image.png>
- --bgcolor <color>
- --scalecolor <color>
- --playercolor <color>
- --origincolor <color>
- --drawscale
- --drawplayers
- --draworigin
- --drawunderground
-Color format: '#000000'"""
-
-def usage():
- print(usagetext)
-
-try:
- opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
- "output=", "bgcolor=", "scalecolor=", "origincolor=",
- "playercolor=", "draworigin", "drawplayers", "drawscale",
- "drawunderground"])
-except getopt.GetoptError as err:
- # print help information and exit:
- print(str(err)) # will print something like "option -a not recognized"
- usage()
- sys.exit(2)
-
-path = None
-output = "map.png"
-border = 0
-scalecolor = "black"
-bgcolor = "white"
-origincolor = "red"
-playercolor = "red"
-drawscale = False
-drawplayers = False
-draworigin = False
-drawunderground = False
-
-sector_xmin = -1500 / 16
-sector_xmax = 1500 / 16
-sector_zmin = -1500 / 16
-sector_zmax = 1500 / 16
-
-for o, a in opts:
- if o in ("-h", "--help"):
- usage()
- sys.exit()
- elif o in ("-i", "--input"):
- path = a
- elif o in ("-o", "--output"):
- output = a
- elif o == "--bgcolor":
- bgcolor = ImageColor.getrgb(a)
- elif o == "--scalecolor":
- scalecolor = ImageColor.getrgb(a)
- elif o == "--playercolor":
- playercolor = ImageColor.getrgb(a)
- elif o == "--origincolor":
- origincolor = ImageColor.getrgb(a)
- elif o == "--drawscale":
- drawscale = True
- border = 40
- elif o == "--drawplayers":
- drawplayers = True
- elif o == "--draworigin":
- draworigin = True
- elif o == "--drawunderground":
- drawunderground = True
- else:
- assert False, "unhandled option"
-
-if path is None:
- print("Please select world path (eg. -i ../worlds/yourworld) (or use --help)")
- sys.exit(1)
-
-if path[-1:] != "/" and path[-1:] != "\\":
- path = path + "/"
-
-# Load color information for the blocks.
-colors = {}
-try:
- f = file("colors.txt")
-except IOError:
- f = file(os.path.join(os.path.dirname(__file__), "colors.txt"))
-for line in f:
- values = string.split(line)
- if len(values) < 4:
- continue
- identifier = values[0]
- is_hex = True
- for c in identifier:
- if c not in "0123456789abcdefABCDEF":
- is_hex = False
- break
- if is_hex:
- colors[int(values[0], 16)] = (
- int(values[1]),
- int(values[2]),
- int(values[3]))
- else:
- colors[values[0]] = (
- int(values[1]),
- int(values[2]),
- int(values[3]))
-f.close()
-
-#print("colors: "+repr(colors))
-#sys.exit(1)
-
-xlist = []
-zlist = []
-
-# List all sectors to memory and calculate the width and heigth of the
-# resulting picture.
-
-conn = None
-cur = None
-if os.path.exists(path + "map.sqlite"):
- import sqlite3
- conn = sqlite3.connect(path + "map.sqlite")
- cur = conn.cursor()
-
- cur.execute("SELECT `pos` FROM `blocks`")
- while True:
- r = cur.fetchone()
- if not r:
- break
-
- x, y, z = getIntegerAsBlock(r[0])
-
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
-
- xlist.append(x)
- zlist.append(z)
-
-if os.path.exists(path + "sectors2"):
- for filename in os.listdir(path + "sectors2"):
- for filename2 in os.listdir(path + "sectors2/" + filename):
- x = hex_to_int(filename)
- z = hex_to_int(filename2)
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-
-if os.path.exists(path + "sectors"):
- for filename in os.listdir(path + "sectors"):
- x = hex4_to_int(filename[:4])
- z = hex4_to_int(filename[-4:])
- if x < sector_xmin or x > sector_xmax:
- continue
- if z < sector_zmin or z > sector_zmax:
- continue
- xlist.append(x)
- zlist.append(z)
-
-if len(xlist) == 0 or len(zlist) == 0:
- print("World does not exist.")
- sys.exit(1)
-
-# Get rid of doubles
-xlist, zlist = zip(*sorted(set(zip(xlist, zlist))))
-
-minx = min(xlist)
-minz = min(zlist)
-maxx = max(xlist)
-maxz = max(zlist)
-
-w = (maxx - minx) * 16 + 16
-h = (maxz - minz) * 16 + 16
-
-print("Result image (w=" + str(w) + " h=" + str(h) + ") will be written to "
- + output)
-
-im = Image.new("RGB", (w + border, h + border), bgcolor)
-draw = ImageDraw.Draw(im)
-impix = im.load()
-
-stuff = {}
-
-unknown_node_names = []
-unknown_node_ids = []
-
-starttime = time.time()
-
-CONTENT_WATER = 2
-
-def content_is_ignore(d):
- return d in [0, "ignore"]
-
-def content_is_water(d):
- return d in [2, 9]
-
-def content_is_air(d):
- return d in [126, 127, 254, "air"]
-
-def read_content(mapdata, version, datapos):
- if version >= 24:
- return (mapdata[datapos*2] << 8) | (mapdata[datapos*2 + 1])
- elif version >= 20:
- if mapdata[datapos] < 0x80:
- return mapdata[datapos]
- else:
- return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
- elif 16 <= version < 20:
- return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
- else:
- raise Exception("Unsupported map format: " + str(version))
-
-
-def read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name):
- global stuff # oh my :-)
- global unknown_node_names
- global unknown_node_ids
-
- if(len(mapdata) < 4096):
- print("bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
- str(len(mapdata)))
- else:
- chunkxpos = xpos * 16
- chunkypos = ypos * 16
- chunkzpos = zpos * 16
- content = 0
- datapos = 0
- for (x, z) in reversed(pixellist):
- for y in reversed(range(16)):
- datapos = x + y * 16 + z * 256
- content = read_content(mapdata, version, datapos)
- # Try to convert id to name
- try:
- content = id_to_name[content]
- except KeyError:
- pass
-
- if content_is_ignore(content):
- pass
- elif content_is_air(content):
- pass
- elif content_is_water(content):
- water[(x, z)] += 1
- # Add dummy stuff for drawing sea without seabed
- stuff[(chunkxpos + x, chunkzpos + z)] = (
- chunkypos + y, content, water[(x, z)], day_night_differs)
- elif content in colors:
- # Memorize information on the type and height of
- # the block and for drawing the picture.
- stuff[(chunkxpos + x, chunkzpos + z)] = (
- chunkypos + y, content, water[(x, z)], day_night_differs)
- pixellist.remove((x, z))
- break
- else:
- if type(content) == str:
- if content not in unknown_node_names:
- unknown_node_names.append(content)
- #print("unknown node: %s/%s/%s x: %d y: %d z: %d block name: %s"
- # % (xhex, zhex, yhex, x, y, z, content))
- else:
- if content not in unknown_node_ids:
- unknown_node_ids.append(content)
- #print("unknown node: %s/%s/%s x: %d y: %d z: %d block id: %x"
- # % (xhex, zhex, yhex, x, y, z, content))
-
-
-# Go through all sectors.
-for n in range(len(xlist)):
- #if n > 500:
- # break
- if n % 200 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- try:
- n_per_second = 1.0 * n / dtime
- except ZeroDivisionError:
- n_per_second = 0
- if n_per_second != 0:
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * len(xlist)
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60
- print("Processing sector " + str(n) + " of " + str(len(xlist))
- + " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
- + " (ETA: " + str(remaining_minutes) + "m "
- + str(int(remaining_s)) + "s)")
-
- xpos = xlist[n]
- zpos = zlist[n]
-
- xhex = int_to_hex3(xpos)
- zhex = int_to_hex3(zpos)
- xhex4 = int_to_hex4(xpos)
- zhex4 = int_to_hex4(zpos)
-
- sector1 = xhex4.lower() + zhex4.lower()
- sector2 = xhex.lower() + "/" + zhex.lower()
-
- ylist = []
-
- sectortype = ""
-
- if cur:
- psmin = getBlockAsInteger((xpos, -2048, zpos))
- psmax = getBlockAsInteger((xpos, 2047, zpos))
- cur.execute("SELECT `pos` FROM `blocks` WHERE `pos`>=? AND `pos`<=? AND (`pos` - ?) % 4096 = 0", (psmin, psmax, psmin))
- while True:
- r = cur.fetchone()
- if not r:
- break
- pos = getIntegerAsBlock(r[0])[1]
- ylist.append(pos)
- sectortype = "sqlite"
- try:
- for filename in os.listdir(path + "sectors/" + sector1):
- if(filename != "meta"):
- pos = int(filename, 16)
- if(pos > 32767):
- pos -= 65536
- ylist.append(pos)
- sectortype = "old"
- except OSError:
- pass
-
- if sectortype == "":
- try:
- for filename in os.listdir(path + "sectors2/" + sector2):
- if(filename != "meta"):
- pos = int(filename, 16)
- if(pos > 32767):
- pos -= 65536
- ylist.append(pos)
- sectortype = "new"
- except OSError:
- pass
-
- if sectortype == "":
- continue
-
- ylist.sort()
-
- # Make a list of pixels of the sector that are to be looked for.
- pixellist = []
- water = {}
- for x in range(16):
- for z in range(16):
- pixellist.append((x, z))
- water[(x, z)] = 0
-
- # Go through the Y axis from top to bottom.
- for ypos in reversed(ylist):
- try:
- #print("("+str(xpos)+","+str(ypos)+","+str(zpos)+")")
-
- yhex = int_to_hex4(ypos)
-
- if sectortype == "sqlite":
- ps = getBlockAsInteger((xpos, ypos, zpos))
- cur.execute("SELECT `data` FROM `blocks` WHERE `pos`==? LIMIT 1", (ps,))
- r = cur.fetchone()
- if not r:
- continue
- f = cStringIO.StringIO(r[0])
- else:
- if sectortype == "old":
- filename = path + "sectors/" + sector1 + "/" + yhex.lower()
- else:
- filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
- f = file(filename, "rb")
-
- # Let's just memorize these even though it's not really necessary.
- version = readU8(f)
- flags = f.read(1)
-
- #print("version="+str(version))
- #print("flags="+str(version))
-
- # Check flags
- is_underground = ((ord(flags) & 1) != 0)
- day_night_differs = ((ord(flags) & 2) != 0)
- lighting_expired = ((ord(flags) & 4) != 0)
- generated = ((ord(flags) & 8) != 0)
-
- #print("is_underground="+str(is_underground))
- #print("day_night_differs="+str(day_night_differs))
- #print("lighting_expired="+str(lighting_expired))
- #print("generated="+str(generated))
-
- if version >= 22:
- content_width = readU8(f)
- params_width = readU8(f)
-
- # Node data
- dec_o = zlib.decompressobj()
- try:
- mapdata = array.array("B", dec_o.decompress(f.read()))
- except:
- mapdata = []
-
- # Reuse the unused tail of the file
- f.close();
- f = cStringIO.StringIO(dec_o.unused_data)
- #print("unused data: "+repr(dec_o.unused_data))
-
- # zlib-compressed node metadata list
- dec_o = zlib.decompressobj()
- try:
- metaliststr = array.array("B", dec_o.decompress(f.read()))
- # And do nothing with it
- except:
- metaliststr = []
-
- # Reuse the unused tail of the file
- f.close();
- f = cStringIO.StringIO(dec_o.unused_data)
- #print("* dec_o.unused_data: "+repr(dec_o.unused_data))
- data_after_node_metadata = dec_o.unused_data
-
- if version <= 21:
- # mapblockobject_count
- readU16(f)
-
- if version == 23:
- readU8(f) # Unused node timer version (always 0)
- if version == 24:
- ver = readU8(f)
- if ver == 1:
- num = readU16(f)
- for i in range(0,num):
- readU16(f)
- readS32(f)
- readS32(f)
-
- static_object_version = readU8(f)
- static_object_count = readU16(f)
- for i in range(0, static_object_count):
- # u8 type (object type-id)
- object_type = readU8(f)
- # s32 pos_x_nodes * 10000
- pos_x_nodes = readS32(f)/10000
- # s32 pos_y_nodes * 10000
- pos_y_nodes = readS32(f)/10000
- # s32 pos_z_nodes * 10000
- pos_z_nodes = readS32(f)/10000
- # u16 data_size
- data_size = readU16(f)
- # u8[data_size] data
- data = f.read(data_size)
-
- timestamp = readU32(f)
- #print("* timestamp="+str(timestamp))
-
- id_to_name = {}
- if version >= 22:
- name_id_mapping_version = readU8(f)
- num_name_id_mappings = readU16(f)
- #print("* num_name_id_mappings: "+str(num_name_id_mappings))
- for i in range(0, num_name_id_mappings):
- node_id = readU16(f)
- name_len = readU16(f)
- name = f.read(name_len)
- #print(str(node_id)+" = "+name)
- id_to_name[node_id] = name
-
- # Node timers
- if version >= 25:
- timer_size = readU8(f)
- num = readU16(f)
- for i in range(0,num):
- readU16(f)
- readS32(f)
- readS32(f)
-
- read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name)
-
- # After finding all the pixels in the sector, we can move on to
- # the next sector without having to continue the Y axis.
- if(len(pixellist) == 0):
- break
- except Exception as e:
- print("Error at ("+str(xpos)+","+str(ypos)+","+str(zpos)+"): "+str(e))
- sys.stdout.write("Block data: ")
- for c in r[0]:
- sys.stdout.write("%2.2x "%ord(c))
- sys.stdout.write(os.linesep)
- sys.stdout.write("Data after node metadata: ")
- for c in data_after_node_metadata:
- sys.stdout.write("%2.2x "%ord(c))
- sys.stdout.write(os.linesep)
- traceback.print_exc()
-
-print("Drawing image")
-# Drawing the picture
-starttime = time.time()
-n = 0
-for (x, z) in stuff.iterkeys():
- if n % 500000 == 0:
- nowtime = time.time()
- dtime = nowtime - starttime
- try:
- n_per_second = 1.0 * n / dtime
- except ZeroDivisionError:
- n_per_second = 0
- if n_per_second != 0:
- listlen = len(stuff)
- seconds_per_n = 1.0 / n_per_second
- time_guess = seconds_per_n * listlen
- remaining_s = time_guess - dtime
- remaining_minutes = int(remaining_s / 60)
- remaining_s -= remaining_minutes * 60
- print("Drawing pixel " + str(n) + " of " + str(listlen)
- + " (" + str(round(100.0 * n / listlen, 1)) + "%)"
- + " (ETA: " + str(remaining_minutes) + "m "
- + str(int(remaining_s)) + "s)")
- n += 1
-
- (r, g, b) = colors[stuff[(x, z)][1]]
-
- dnd = stuff[(x, z)][3] # day/night differs?
- if not dnd and not drawunderground:
- if stuff[(x, z)][2] > 0: # water
- (r, g, b) = colors[CONTENT_WATER]
- else:
- continue
-
- # Comparing heights of a couple of adjacent blocks and changing
- # brightness accordingly.
- try:
- c = stuff[(x, z)][1]
- c1 = stuff[(x - 1, z)][1]
- c2 = stuff[(x, z + 1)][1]
- dnd1 = stuff[(x - 1, z)][3]
- dnd2 = stuff[(x, z + 1)][3]
- if not dnd:
- d = -69
- elif not content_is_water(c1) and not content_is_water(c2) and \
- not content_is_water(c):
- y = stuff[(x, z)][0]
- y1 = stuff[(x - 1, z)][0] if dnd1 else y
- y2 = stuff[(x, z + 1)][0] if dnd2 else y
- d = ((y - y1) + (y - y2)) * 12
- else:
- d = 0
-
- if(d > 36):
- d = 36
-
- r = limit(r + d, 0, 255)
- g = limit(g + d, 0, 255)
- b = limit(b + d, 0, 255)
- except:
- pass
-
- # Water
- if(stuff[(x, z)][2] > 0):
- r = int(r * .15 + colors[2][0] * .85)
- g = int(g * .15 + colors[2][1] * .85)
- b = int(b * .15 + colors[2][2] * .85)
-
- impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
-
-
-if draworigin:
- draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
- minx * -16 + 5 + border, h - minz * -16 + 4 + border),
- outline=origincolor)
-
-font = ImageFont.load_default()
-
-if drawscale:
- draw.text((24, 0), "X", font=font, fill=scalecolor)
- draw.text((2, 24), "Z", font=font, fill=scalecolor)
-
- for n in range(int(minx / -4) * -4, maxx, 4):
- draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
- font=font, fill=scalecolor)
- draw.line((minx * -16 + n * 16 + border, 0,
- minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
-
- for n in range(int(maxz / 4) * 4, minz, -4):
- draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
- font=font, fill=scalecolor)
- draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
- h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
-
-if drawplayers:
- try:
- for filename in os.listdir(path + "players"):
- f = file(path + "players/" + filename)
- lines = f.readlines()
- name = ""
- position = []
- for line in lines:
- p = string.split(line)
- if p[0] == "name":
- name = p[2]
- print(filename + ": name = " + name)
- if p[0] == "position":
- position = string.split(p[2][1:-1], ",")
- print(filename + ": position = " + p[2])
- if len(name) > 0 and len(position) == 3:
- x = (int(float(position[0]) / 10 - minx * 16))
- z = int(h - (float(position[2]) / 10 - minz * 16))
- draw.ellipse((x - 2 + border, z - 2 + border,
- x + 2 + border, z + 2 + border), outline=playercolor)
- draw.text((x + 2 + border, z + 2 + border), name,
- font=font, fill=playercolor)
- f.close()
- except OSError:
- pass
-
-print("Saving")
-im.save(output)
-
-if unknown_node_names:
- sys.stdout.write("Unknown node names:")
- for name in unknown_node_names:
- sys.stdout.write(" "+name)
- sys.stdout.write(os.linesep)
-if unknown_node_ids:
- sys.stdout.write("Unknown node ids:")
- for node_id in unknown_node_ids:
- sys.stdout.write(" "+str(hex(node_id)))
- sys.stdout.write(os.linesep)
-
diff --git a/util/sectors2sqlite.py b/util/sectors2sqlite.py
deleted file mode 100755
index 38261a498..000000000
--- a/util/sectors2sqlite.py
+++ /dev/null
@@ -1,132 +0,0 @@
-#!/usr/bin/python3
-
-# Loads block files from sectors folders into map.sqlite database.
-# The sectors folder should be safe to remove after this prints "Finished."
-
-import time, os, sys
-
-try:
- import sqlite3
-except:
- exit('You need to have the Python sqlite3 module.')
-
-path = "../world/"
-
-paths = []
-
-# sectors2 gets to try first
-if os.path.isdir(path + 'sectors2/'):
- paths.append('sectors2')
-if os.path.isdir(path + 'sectors/'):
- paths.append('sectors')
-
-if not paths:
- exit('Could not find sectors folder at ' + path + 'sectors2/ or ' + path + 'sectors/')
-
-def parseSigned12bit(u):
- u = int('0x'+u, 16)
- return (u if u < 2**11 else u - 2**12)
-
-def parseSigned16bit(u):
- u = int('0x'+u, 16)
- return (u if u < 2**15 else u - 2**16)
-
-def int64(u):
- while u >= 2**63:
- u -= 2**64
- while u <= -2**63:
- u += 2**64
- return u
-
-# Convert sector folder(s) to integer
-def getSectorPos(dirname):
- if len(dirname) == 8:
- # Old layout
- x = parseSigned16bit(dirname[:4])
- z = parseSigned16bit(dirname[4:])
- elif len(dirname) == 7:
- # New layout
- x = parseSigned12bit(dirname[:3])
- z = parseSigned12bit(dirname[4:])
- else:
- print('Terrible sector at ' + dirname)
- return
-
- return x, z
-
-# Convert block file to integer position
-def getBlockPos(sectordir, blockfile):
- p2d = getSectorPos(sectordir)
-
- if not p2d:
- return
-
- if len(blockfile) != 4:
- print("Invalid block filename: " + blockfile)
-
- y = parseSigned16bit(blockfile)
-
- return p2d[0], y, p2d[1]
-
-# Convert location to integer
-def getBlockAsInteger(p):
- return int64(p[2]*16777216 + p[1]*4096 + p[0])
-
-# Init
-
-create = False
-if not os.path.isfile(path + 'map.sqlite'):
- create = True
-
-conn = sqlite3.connect(path + 'map.sqlite')
-
-if not conn:
- exit('Could not open database.')
-
-cur = conn.cursor()
-
-if create:
- cur.execute("CREATE TABLE IF NOT EXISTS `blocks` (`pos` INT NOT NULL PRIMARY KEY, `data` BLOB);")
- conn.commit()
- print('Created database at ' + path + 'map.sqlite')
-
-# Crawl the folders
-
-count = 0
-t = time.time()
-for base in paths:
- v = 0
- if base == 'sectors':
- v = 1
- elif base == 'sectors2':
- v= 2
- else:
- print('Ignoring base ' + base)
- continue
-
- for root, dirs, files in os.walk(path + base):
- if files:
- for block in files:
- pos = getBlockAsInteger(getBlockPos(root[(-8 if v == 1 else -7 if v == 2 else 0):], block))
-
- if pos is None:
- print('Ignoring broken path ' + root + '/' + block)
- continue
-
- f = open(root+'/'+block, 'rb')
- blob = f.read()
- f.close()
- if sys.version_info.major == 2:
- blob = buffer(blob)
- else:
- blob = memoryview(blob)
- cur.execute('INSERT OR IGNORE INTO `blocks` VALUES(?, ?)', (pos, blob))
- count += 1
-
- if(time.time() - t > 3):
- t = time.time()
- print(str(count)+' blocks processed...')
-
-conn.commit()
-
-print('Finished. (' + str(count) + ' blocks)')