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author | sfan5 <sfan5@live.de> | 2021-04-11 17:10:06 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-04-11 17:10:06 +0200 |
commit | 4d0fef8ae87aa7b940d43485e7f6466eaa3d111e (patch) | |
tree | 24a270c7ff3071ab50b9a4e3e9f111695eaf0f9a /util | |
parent | 4b8209d9a44425156ba89a4763f63ea088daccb3 (diff) | |
download | minetest-4d0fef8ae87aa7b940d43485e7f6466eaa3d111e.tar.gz minetest-4d0fef8ae87aa7b940d43485e7f6466eaa3d111e.tar.bz2 minetest-4d0fef8ae87aa7b940d43485e7f6466eaa3d111e.zip |
Buildbot changes to allow out-of-tree builds (#11180)
* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
* This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds
Diffstat (limited to 'util')
-rwxr-xr-x | util/buildbot/buildwin32.sh | 40 | ||||
-rwxr-xr-x | util/buildbot/buildwin64.sh | 39 |
2 files changed, 39 insertions, 40 deletions
diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh index 1a66a9764..df62062c9 100755 --- a/util/buildbot/buildwin32.sh +++ b/util/buildbot/buildwin32.sh @@ -85,36 +85,36 @@ cd $libdir [ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit [ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb -# Get minetest -cd $builddir -if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then - cd /$EXISTING_MINETEST_DIR # must be absolute path +# Set source dir, downloading Minetest as needed +if [ -n "$EXISTING_MINETEST_DIR" ]; then + sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )" else - [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT) - cd $CORE_NAME + sourcedir=$PWD/$CORE_NAME + [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \ + git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME + if [ -z "$NO_MINETEST_GAME" ]; then + [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \ + git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME + fi fi -git_hash=$(git rev-parse --short HEAD) -# Get minetest_game -if [ "x$NO_MINETEST_GAME" = "x" ]; then - cd games - [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT) - cd .. -fi +git_hash=$(cd $sourcedir && git rev-parse --short HEAD) + +# Build the thing +cd $builddir +[ -d build ] && rm -rf build +mkdir build +cd build irr_dlls=$(echo $libdir/irrlicht/bin/*.dll | tr ' ' ';') vorbis_dlls=$(echo $libdir/libvorbis/bin/libvorbis{,file}-*.dll | tr ' ' ';') gettext_dlls=$(echo $libdir/gettext/bin/lib{intl,iconv}-*.dll | tr ' ' ';') -# Build the thing -[ -d _build ] && rm -Rf _build/ -mkdir _build -cd _build -cmake .. \ +cmake -S $sourcedir -B . \ + -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \ -DCMAKE_INSTALL_PREFIX=/tmp \ -DVERSION_EXTRA=$git_hash \ -DBUILD_CLIENT=1 -DBUILD_SERVER=0 \ - -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \ \ -DENABLE_SOUND=1 \ -DENABLE_CURL=1 \ @@ -170,7 +170,7 @@ cmake .. \ make -j$(nproc) -[ "x$NO_PACKAGE" = "x" ] && make package +[ -z "$NO_PACKAGE" ] && make package exit 0 # EOF diff --git a/util/buildbot/buildwin64.sh b/util/buildbot/buildwin64.sh index 54bfbef69..c35ece35b 100755 --- a/util/buildbot/buildwin64.sh +++ b/util/buildbot/buildwin64.sh @@ -60,7 +60,6 @@ cd $builddir [ -e $packagedir/openal_stripped.zip ] || wget http://minetest.kitsunemimi.pw/openal_stripped64.zip \ -c -O $packagedir/openal_stripped.zip - # Extract stuff cd $libdir [ -d irrlicht ] || unzip -o $packagedir/irrlicht-$irrlicht_version.zip -d irrlicht @@ -75,32 +74,32 @@ cd $libdir [ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit [ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb -# Get minetest -cd $builddir -if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then - cd /$EXISTING_MINETEST_DIR # must be absolute path +# Set source dir, downloading Minetest as needed +if [ -n "$EXISTING_MINETEST_DIR" ]; then + sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )" else - [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT) - cd $CORE_NAME + sourcedir=$PWD/$CORE_NAME + [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \ + git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME + if [ -z "$NO_MINETEST_GAME" ]; then + [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \ + git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME + fi fi -git_hash=$(git rev-parse --short HEAD) -# Get minetest_game -if [ "x$NO_MINETEST_GAME" = "x" ]; then - cd games - [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT) - cd .. -fi +git_hash=$(cd $sourcedir && git rev-parse --short HEAD) + +# Build the thing +cd $builddir +[ -d build ] && rm -rf build +mkdir build +cd build irr_dlls=$(echo $libdir/irrlicht/bin/*.dll | tr ' ' ';') vorbis_dlls=$(echo $libdir/libvorbis/bin/libvorbis{,file}-*.dll | tr ' ' ';') gettext_dlls=$(echo $libdir/gettext/bin/lib{intl,iconv}-*.dll | tr ' ' ';') -# Build the thing -[ -d _build ] && rm -Rf _build/ -mkdir _build -cd _build -cmake .. \ +cmake -S $sourcedir -B . \ -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \ -DCMAKE_INSTALL_PREFIX=/tmp \ -DVERSION_EXTRA=$git_hash \ @@ -160,7 +159,7 @@ cmake .. \ make -j$(nproc) -[ "x$NO_PACKAGE" = "x" ] && make package +[ -z "$NO_PACKAGE" ] && make package exit 0 # EOF |