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authorLoic Blot <loic.blot@unix-experience.fr>2018-01-04 23:58:46 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-05 20:59:30 +0100
commitf40f4143dfbbaadaabcdbd5243412d389a9d29fb (patch)
tree40008c66ba49779cfddabc3c7a16e58c0e801f09 /util
parent02f82eca0b20a4e998e1541413e64766db5d12b0 (diff)
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GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Other changes: * Add GameUI clarification comment * Move force_fog_off & disable_camera_update flags from GameUI to Game, it's not UI related * Properly init GameUI::Flags * Move toggleChat toggleHud & toggleProfiler to GameUI * Add gameui.cpp to LINT whitelist
Diffstat (limited to 'util')
-rw-r--r--util/travis/clang-format-whitelist.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/util/travis/clang-format-whitelist.txt b/util/travis/clang-format-whitelist.txt
index 3ff4142b6..95a61fc28 100644
--- a/util/travis/clang-format-whitelist.txt
+++ b/util/travis/clang-format-whitelist.txt
@@ -21,6 +21,7 @@ src/clientobject.cpp
src/clientobject.h
src/client/clientlauncher.cpp
src/client/clientlauncher.h
+src/client/gameui.cpp
src/client/joystick_controller.cpp
src/client/joystick_controller.h
src/client/renderingengine.cpp