diff options
-rw-r--r-- | src/client/renderingengine.cpp | 4 | ||||
-rw-r--r-- | src/client/shader.cpp | 12 |
2 files changed, 11 insertions, 5 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 4f59bbae3..d2d136a61 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -335,6 +335,10 @@ static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd) case video::EDT_DIRECT3D9: hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd); break; +#if ENABLE_GLES + case video::EDT_OGLES1: + case video::EDT_OGLES2: +#endif case video::EDT_OPENGL: hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd); break; diff --git a/src/client/shader.cpp b/src/client/shader.cpp index b3e4911f4..58946b90f 100644 --- a/src/client/shader.cpp +++ b/src/client/shader.cpp @@ -579,8 +579,10 @@ ShaderInfo ShaderSource::generateShader(const std::string &name, if (use_gles) { shaders_header << R"( #version 100 - )"; + )"; vertex_header = R"( + precision mediump float; + uniform highp mat4 mWorldView; uniform highp mat4 mWorldViewProj; uniform mediump mat4 mTexture; @@ -592,17 +594,17 @@ ShaderInfo ShaderSource::generateShader(const std::string &name, attribute mediump vec3 inVertexNormal; attribute mediump vec4 inVertexTangent; attribute mediump vec4 inVertexBinormal; - )"; + )"; fragment_header = R"( precision mediump float; - )"; + )"; } else { shaders_header << R"( #version 120 #define lowp #define mediump #define highp - )"; + )"; vertex_header = R"( #define mWorldView gl_ModelViewMatrix #define mWorldViewProj gl_ModelViewProjectionMatrix @@ -615,7 +617,7 @@ ShaderInfo ShaderSource::generateShader(const std::string &name, #define inVertexNormal gl_Normal #define inVertexTangent gl_MultiTexCoord1 #define inVertexBinormal gl_MultiTexCoord2 - )"; + )"; } bool use_discard = use_gles; |