diff options
-rw-r--r-- | src/serverenvironment.cpp | 72 |
1 files changed, 49 insertions, 23 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index b25840528..4e75a7c80 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -396,36 +396,62 @@ ServerEnvironment::ServerEnvironment(ServerMap *map, // Determine which database backend to use std::string conf_path = path_world + DIR_DELIM + "world.mt"; Settings conf; + + std::string player_backend_name = "sqlite3"; + std::string auth_backend_name = "sqlite3"; + bool succeeded = conf.readConfigFile(conf_path.c_str()); - if (!succeeded || !conf.exists("player_backend")) { - // fall back to files - conf.set("player_backend", "files"); - warningstream << "/!\\ You are using old player file backend. " - << "This backend is deprecated and will be removed in next release /!\\" - << std::endl << "Switching to SQLite3 or PostgreSQL is advised, " - << "please read http://wiki.minetest.net/Database_backends." << std::endl; - if (!conf.updateConfigFile(conf_path.c_str())) { - errorstream << "ServerEnvironment::ServerEnvironment(): " - << "Failed to update world.mt!" << std::endl; + // If we open world.mt read the backend configurations. + if (succeeded) { + // Read those values before setting defaults + bool player_backend_exists = conf.exists("player_backend"); + bool auth_backend_exists = conf.exists("auth_backend"); + + // player backend is not set, assume it's legacy file backend. + if (!player_backend_exists) { + // fall back to files + conf.set("player_backend", "files"); + player_backend_name = "files"; + + if (!conf.updateConfigFile(conf_path.c_str())) { + errorstream << "ServerEnvironment::ServerEnvironment(): " + << "Failed to update world.mt!" << std::endl; + } + } else { + conf.getNoEx("player_backend", player_backend_name); } - } - std::string name; - conf.getNoEx("player_backend", name); - m_player_database = openPlayerDatabase(name, path_world, conf); + // auth backend is not set, assume it's legacy file backend. + if (!auth_backend_exists) { + conf.set("auth_backend", "files"); + auth_backend_name = "files"; - std::string auth_name = "files"; - if (conf.exists("auth_backend")) { - conf.getNoEx("auth_backend", auth_name); - } else { - conf.set("auth_backend", "files"); - if (!conf.updateConfigFile(conf_path.c_str())) { - errorstream << "ServerEnvironment::ServerEnvironment(): " - << "Failed to update world.mt!" << std::endl; + if (!conf.updateConfigFile(conf_path.c_str())) { + errorstream << "ServerEnvironment::ServerEnvironment(): " + << "Failed to update world.mt!" << std::endl; + } + } else { + conf.getNoEx("auth_backend", auth_backend_name); } } - m_auth_database = openAuthDatabase(auth_name, path_world, conf); + + if (player_backend_name == "files") { + warningstream << "/!\\ You are using old player file backend. " + << "This backend is deprecated and will be removed in a future release /!\\" + << std::endl << "Switching to SQLite3 or PostgreSQL is advised, " + << "please read http://wiki.minetest.net/Database_backends." << std::endl; + } + + if (auth_backend_name == "files") { + warningstream << "/!\\ You are using old auth file backend. " + << "This backend is deprecated and will be removed in a future release /!\\" + << std::endl << "Switching to SQLite3 is advised, " + << "please read http://wiki.minetest.net/Database_backends." << std::endl; + } + + m_player_database = openPlayerDatabase(player_backend_name, path_world, conf); + m_auth_database = openAuthDatabase(auth_backend_name, path_world, conf); } ServerEnvironment::~ServerEnvironment() |