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-rw-r--r--src/game.cpp4
-rw-r--r--src/modalMenu.h2
-rw-r--r--src/touchscreengui.cpp518
-rw-r--r--src/touchscreengui.h113
-rw-r--r--textures/base/pack/drop_btn.pngbin539 -> 1035 bytes
-rw-r--r--textures/base/pack/gear_icon.pngbin0 -> 1005 bytes
-rw-r--r--textures/base/pack/rare_controls.pngbin0 -> 349 bytes
7 files changed, 504 insertions, 133 deletions
diff --git a/src/game.cpp b/src/game.cpp
index f6d59e4e3..3f025f6de 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2173,7 +2173,7 @@ bool Game::initGui()
#ifdef HAVE_TOUCHSCREENGUI
if (g_touchscreengui)
- g_touchscreengui->init(texture_src, porting::getDisplayDensity());
+ g_touchscreengui->init(texture_src);
#endif
@@ -2570,7 +2570,7 @@ void Game::processUserInput(VolatileRunFlags *flags,
|| guienv->hasFocus(gui_chat_console)) {
input->clear();
#ifdef HAVE_TOUCHSCREENGUI
- g_touchscreengui->Hide();
+ g_touchscreengui->hide();
#endif
}
#ifdef HAVE_TOUCHSCREENGUI
diff --git a/src/modalMenu.h b/src/modalMenu.h
index 72ecedcb9..d5e975a87 100644
--- a/src/modalMenu.h
+++ b/src/modalMenu.h
@@ -108,7 +108,7 @@ public:
this->remove();
#ifdef HAVE_TOUCHSCREENGUI
if (g_touchscreengui)
- g_touchscreengui->Show();
+ g_touchscreengui->show();
#endif
}
diff --git a/src/touchscreengui.cpp b/src/touchscreengui.cpp
index f0ad002d6..f51b2d5fa 100644
--- a/src/touchscreengui.cpp
+++ b/src/touchscreengui.cpp
@@ -44,17 +44,8 @@ const char** touchgui_button_imagenames = (const char*[]) {
"down_arrow.png",
"left_arrow.png",
"right_arrow.png",
- "inventory_btn.png",
- "drop_btn.png",
"jump_btn.png",
- "down.png",
- "fly_btn.png",
- "noclip_btn.png",
- "fast_btn.png",
- "debug_btn.png",
- "chat_btn.png",
- "camera_btn.png",
- "rangeview_btn.png"
+ "down.png"
};
static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
@@ -113,29 +104,13 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
TouchScreenGUI *g_touchscreengui;
-TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
- m_device(device),
- m_guienv(device->getGUIEnvironment()),
- m_camera_yaw(0.0),
- m_camera_pitch(0.0),
- m_visible(false),
- m_move_id(-1),
- m_receiver(receiver)
-{
- for (unsigned int i=0; i < after_last_element_id; i++) {
- m_buttons[i].guibutton = 0;
- m_buttons[i].repeatcounter = -1;
- m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
- }
-
- m_screensize = m_device->getVideoDriver()->getScreenSize();
-}
-
-void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
+static void load_button_texture(button_info* btn, const char* path,
+ rect<s32> button_rect, ISimpleTextureSource* tsrc, video::IVideoDriver *driver)
{
unsigned int tid;
- video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
- m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
+ video::ITexture *texture = guiScalingImageButton(driver,
+ tsrc->getTexture(path, &tid), button_rect.getWidth(),
+ button_rect.getHeight());
if (texture) {
btn->guibutton->setUseAlphaChannel(true);
if (g_settings->getBool("gui_scaling_filter")) {
@@ -153,6 +128,314 @@ void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<
}
}
+AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
+ IEventReceiver* receiver) :
+ m_texturesource(NULL),
+ m_driver(device->getVideoDriver()),
+ m_guienv(device->getGUIEnvironment()),
+ m_receiver(receiver),
+ m_active(false),
+ m_visible(true),
+ m_timeout(0),
+ m_timeout_value(3),
+ m_initialized(false),
+ m_dir(AHBB_Dir_Right_Left)
+{
+ m_screensize = device->getVideoDriver()->getScreenSize();
+
+}
+
+void AutoHideButtonBar::init(ISimpleTextureSource* tsrc,
+ const char* starter_img, int button_id, v2s32 UpperLeft,
+ v2s32 LowerRight, autohide_button_bar_dir dir, float timeout)
+{
+ m_texturesource = tsrc;
+
+ m_upper_left = UpperLeft;
+ m_lower_right = LowerRight;
+
+ /* init settings bar */
+
+ irr::core::rect<int> current_button = rect<s32>(UpperLeft.X, UpperLeft.Y,
+ LowerRight.X, LowerRight.Y);
+
+ m_starter.guibutton = m_guienv->addButton(current_button, 0, button_id, L"", 0);
+ m_starter.guibutton->grab();
+ m_starter.repeatcounter = -1;
+ m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
+ m_starter.immediate_release = true;
+ m_starter.ids.clear();
+
+ load_button_texture(&m_starter, starter_img, current_button,
+ m_texturesource, m_driver);
+
+ m_dir = dir;
+ m_timeout_value = timeout;
+
+ m_initialized = true;
+}
+
+AutoHideButtonBar::~AutoHideButtonBar()
+{
+ m_starter.guibutton->setVisible(false);
+ m_starter.guibutton->drop();
+}
+
+void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
+ const wchar_t* caption, const char* btn_image)
+{
+
+ if (!m_initialized) {
+ errorstream << "AutoHideButtonBar::addButton not yet initialized!"
+ << std::endl;
+ return;
+ }
+ int button_size = 0;
+
+ if ((m_dir == AHBB_Dir_Top_Bottom) || (m_dir == AHBB_Dir_Bottom_Top)) {
+ button_size = m_lower_right.X - m_upper_left.X;
+ } else {
+ button_size = m_lower_right.Y - m_upper_left.Y;
+ }
+
+ irr::core::rect<int> current_button;
+
+ if ((m_dir == AHBB_Dir_Right_Left) || (m_dir == AHBB_Dir_Left_Right)) {
+
+ int x_start = 0;
+ int x_end = 0;
+
+ if (m_dir == AHBB_Dir_Left_Right) {
+ x_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
+ + (button_size * 0.25);
+ x_end = x_start + button_size;
+ } else {
+ x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
+ - (button_size * 0.25);
+ x_start = x_end - button_size;
+ }
+
+ current_button = rect<s32>(x_start, m_upper_left.Y, x_end,
+ m_lower_right.Y);
+ } else {
+ int y_start = 0;
+ int y_end = 0;
+
+ if (m_dir == AHBB_Dir_Top_Bottom) {
+ y_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
+ + (button_size * 0.25);
+ y_end = y_start + button_size;
+ } else {
+ y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
+ - (button_size * 0.25);
+ y_start = y_end - button_size;
+ }
+
+ current_button = rect<s32>(m_upper_left.X, y_start, m_lower_right.Y,
+ y_end);
+ }
+
+ button_info* btn = new button_info();
+ btn->guibutton = m_guienv->addButton(current_button, 0, button_id, caption, 0);
+ btn->guibutton->grab();
+ btn->guibutton->setVisible(false);
+ btn->guibutton->setEnabled(false);
+ btn->repeatcounter = -1;
+ btn->keycode = id2keycode(button_id);
+ btn->immediate_release = true;
+ btn->ids.clear();
+
+ load_button_texture(btn, btn_image, current_button, m_texturesource,
+ m_driver);
+
+ m_buttons.push_back(btn);
+}
+
+bool AutoHideButtonBar::isButton(const SEvent &event)
+{
+ IGUIElement* rootguielement = m_guienv->getRootGUIElement();
+
+ if (rootguielement == NULL) {
+ return false;
+ }
+
+ gui::IGUIElement *element = rootguielement->getElementFromPoint(
+ core::position2d<s32>(event.TouchInput.X, event.TouchInput.Y));
+
+ if (element == NULL) {
+ return false;
+ }
+
+ if (m_active) {
+ /* check for all buttons in vector */
+
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ if ((*iter)->guibutton == element) {
+
+ SEvent* translated = new SEvent();
+ memset(translated, 0, sizeof(SEvent));
+ translated->EventType = irr::EET_KEY_INPUT_EVENT;
+ translated->KeyInput.Key = (*iter)->keycode;
+ translated->KeyInput.Control = false;
+ translated->KeyInput.Shift = false;
+ translated->KeyInput.Char = 0;
+
+ /* add this event */
+ translated->KeyInput.PressedDown = true;
+ m_receiver->OnEvent(*translated);
+
+ /* remove this event */
+ translated->KeyInput.PressedDown = false;
+ m_receiver->OnEvent(*translated);
+
+ delete translated;
+
+ (*iter)->ids.push_back(event.TouchInput.ID);
+
+ m_timeout = 0;
+
+ return true;
+ }
+ ++iter;
+ }
+ } else {
+ /* check for starter button only */
+ if (element == m_starter.guibutton) {
+ m_starter.ids.push_back(event.TouchInput.ID);
+ m_starter.guibutton->setVisible(false);
+ m_starter.guibutton->setEnabled(false);
+ m_active = true;
+ m_timeout = 0;
+
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ (*iter)->guibutton->setVisible(true);
+ (*iter)->guibutton->setEnabled(true);
+ ++iter;
+ }
+
+ return true;
+ }
+ }
+ return false;
+}
+
+bool AutoHideButtonBar::isReleaseButton(int eventID)
+{
+ std::vector<int>::iterator id = std::find(m_starter.ids.begin(),
+ m_starter.ids.end(), eventID);
+
+ if (id != m_starter.ids.end()) {
+ m_starter.ids.erase(id);
+ return true;
+ }
+
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ std::vector<int>::iterator id = std::find((*iter)->ids.begin(),
+ (*iter)->ids.end(), eventID);
+
+ if (id != (*iter)->ids.end()) {
+ (*iter)->ids.erase(id);
+ // TODO handle settings button release
+ return true;
+ }
+ ++iter;
+ }
+
+ return false;
+}
+
+void AutoHideButtonBar::step(float dtime)
+{
+ if (m_active) {
+ m_timeout += dtime;
+
+ if (m_timeout > m_timeout_value) {
+ deactivate();
+ }
+ }
+}
+
+void AutoHideButtonBar::deactivate()
+{
+ if (m_visible == true) {
+ m_starter.guibutton->setVisible(true);
+ m_starter.guibutton->setEnabled(true);
+ }
+ m_active = false;
+
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ (*iter)->guibutton->setVisible(false);
+ (*iter)->guibutton->setEnabled(false);
+ ++iter;
+ }
+}
+
+void AutoHideButtonBar::hide()
+{
+ m_visible = false;
+ m_starter.guibutton->setVisible(false);
+ m_starter.guibutton->setEnabled(false);
+
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ (*iter)->guibutton->setVisible(false);
+ (*iter)->guibutton->setEnabled(false);
+ ++iter;
+ }
+}
+
+void AutoHideButtonBar::show()
+{
+ m_visible = true;
+
+ if (m_active) {
+ std::vector<button_info*>::iterator iter = m_buttons.begin();
+
+ while (iter != m_buttons.end()) {
+ (*iter)->guibutton->setVisible(true);
+ (*iter)->guibutton->setEnabled(true);
+ ++iter;
+ }
+ } else {
+ m_starter.guibutton->setVisible(true);
+ m_starter.guibutton->setEnabled(true);
+ }
+}
+
+TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
+ m_device(device),
+ m_guienv(device->getGUIEnvironment()),
+ m_camera_yaw(0.0),
+ m_camera_pitch(0.0),
+ m_visible(false),
+ m_move_id(-1),
+ m_receiver(receiver),
+ m_move_has_really_moved(false),
+ m_move_downtime(0),
+ m_move_sent_as_mouse_event(false),
+ // use some downlocation way off screen as init value to avoid invalid behaviour
+ m_move_downlocation(v2s32(-10000, -10000)),
+ m_settingsbar(device, receiver),
+ m_rarecontrolsbar(device, receiver)
+{
+ for (unsigned int i=0; i < after_last_element_id; i++) {
+ m_buttons[i].guibutton = 0;
+ m_buttons[i].repeatcounter = -1;
+ m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
+ }
+
+ m_screensize = m_device->getVideoDriver()->getScreenSize();
+}
+
void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
std::wstring caption, bool immediate_release, float repeat_delay)
{
@@ -166,21 +449,27 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
btn->immediate_release = immediate_release;
btn->ids.clear();
- loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
+ load_button_texture(btn,touchgui_button_imagenames[id],button_rect,
+ m_texturesource, m_device->getVideoDriver());
}
static int getMaxControlPadSize(float density) {
return 200 * density * g_settings->getFloat("hud_scaling");
}
-void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
+int TouchScreenGUI::getGuiButtonSize()
{
- assert(tsrc != 0);
+ u32 control_pad_size = MYMIN((2 * m_screensize.Y) / 3,
+ getMaxControlPadSize(porting::getDisplayDensity()));
+
+ return control_pad_size / 3;
+}
- u32 control_pad_size =
- MYMIN((2 * m_screensize.Y) / 3,getMaxControlPadSize(density));
+void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
+{
+ assert(tsrc != 0);
- u32 button_size = control_pad_size / 3;
+ u32 button_size = getGuiButtonSize();
m_visible = true;
m_texturesource = tsrc;
m_control_pad_rect = rect<s32>(0, m_screensize.Y - 3 * button_size,
@@ -223,16 +512,6 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
}
}
- /* init inventory button */
- initButton(inventory_id,
- rect<s32>(0, m_screensize.Y - (button_size/2),
- (button_size/2), m_screensize.Y), L"inv", true);
-
- /* init drop button */
- initButton(drop_id,
- rect<s32>(2.5*button_size, m_screensize.Y - (button_size/2),
- 3*button_size, m_screensize.Y), L"drop", true);
-
/* init jump button */
initButton(jump_id,
rect<s32>(m_screensize.X-(1.75*button_size),
@@ -249,48 +528,37 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
m_screensize.Y),
L"H",false);
- /* init fly button */
- initButton(fly_id,
- rect<s32>(m_screensize.X - (0.75*button_size),
- m_screensize.Y - (2.25*button_size),
- m_screensize.X, m_screensize.Y - (button_size*1.5)),
- L"fly", false, SLOW_BUTTON_REPEAT);
-
- /* init noclip button */
- initButton(noclip_id,
- rect<s32>(m_screensize.X - (0.75*button_size), 2.25*button_size,
- m_screensize.X, 3*button_size),
- L"clip", false, SLOW_BUTTON_REPEAT);
-
- /* init fast button */
- initButton(fast_id,
- rect<s32>(m_screensize.X - (0.75*button_size), 1.5*button_size,
- m_screensize.X, 2.25*button_size),
- L"fast", false, SLOW_BUTTON_REPEAT);
-
- /* init debug button */
- initButton(debug_id,
- rect<s32>(m_screensize.X - (0.75*button_size), 0.75*button_size,
- m_screensize.X, 1.5*button_size),
- L"dbg", false, SLOW_BUTTON_REPEAT);
-
- /* init chat button */
- initButton(chat_id,
- rect<s32>(m_screensize.X - (0.75*button_size), 0,
- m_screensize.X, 0.75*button_size),
- L"Chat", true);
-
- /* init camera button */
- initButton(camera_id,
- rect<s32>(m_screensize.X - (1.5*button_size), 0,
- m_screensize.X - (0.75*button_size), 0.75*button_size),
- L"cam", false, SLOW_BUTTON_REPEAT);
-
- /* init rangeselect button */
- initButton(range_id,
- rect<s32>(m_screensize.X - (2.25*button_size), 0,
- m_screensize.X - (1.5*button_size), 0.75*button_size),
- L"far", false, SLOW_BUTTON_REPEAT);
+ m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
+ v2s32(m_screensize.X - (button_size / 2),
+ m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET + 1) * button_size)
+ + (button_size * 0.5)),
+ v2s32(m_screensize.X,
+ m_screensize.Y - (SETTINGS_BAR_Y_OFFSET * button_size)
+ + (button_size * 0.5)), AHBB_Dir_Right_Left,
+ 3.0);
+
+ m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
+ m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
+ m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
+ m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
+ m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
+ m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");
+
+ m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
+ rare_controls_starter_id,
+ v2s32(0,
+ m_screensize.Y
+ - ((RARE_CONTROLS_BAR_Y_OFFSET + 1) * button_size)
+ + (button_size * 0.5)),
+ v2s32(button_size / 2,
+ m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET * button_size)
+ + (button_size * 0.5)), AHBB_Dir_Left_Right,
+ 2);
+
+ m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
+ m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
+ m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");
+
}
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
@@ -374,7 +642,7 @@ bool TouchScreenGUI::isReleaseHUDButton(int eventID)
return false;
}
-void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
+void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
int eventID, bool action)
{
button_info* btn = &m_buttons[button];
@@ -424,11 +692,15 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
/* handle button events */
if (button != after_last_element_id) {
- ButtonEvent(button, evt_id, false);
+ handleButtonEvent(button, evt_id, false);
}
/* handle hud button events */
else if (isReleaseHUDButton(evt_id)) {
/* nothing to do here */
+ } else if (m_settingsbar.isReleaseButton(evt_id)) {
+ /* nothing to do here */
+ } else if (m_rarecontrolsbar.isReleaseButton(evt_id)) {
+ /* nothing to do here */
}
/* handle the point used for moving view */
else if (evt_id == m_move_id) {
@@ -498,14 +770,24 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
/* handle button events */
if (button != after_last_element_id) {
- ButtonEvent(button,eventID,true);
- }
- else if (isHUDButton(event))
- {
+ handleButtonEvent(button, eventID, true);
+ m_settingsbar.deactivate();
+ m_rarecontrolsbar.deactivate();
+ } else if (isHUDButton(event)) {
+ m_settingsbar.deactivate();
+ m_rarecontrolsbar.deactivate();
/* already handled in isHUDButton() */
+ } else if (m_settingsbar.isButton(event)) {
+ m_rarecontrolsbar.deactivate();
+ /* already handled in isSettingsBarButton() */
+ } else if (m_rarecontrolsbar.isButton(event)) {
+ m_settingsbar.deactivate();
+ /* already handled in isSettingsBarButton() */
}
/* handle non button events */
else {
+ m_settingsbar.deactivate();
+ m_rarecontrolsbar.deactivate();
/* if we don't already have a moving point make this the moving one */
if (m_move_id == -1) {
m_move_id = event.TouchInput.ID;
@@ -520,7 +802,6 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
}
else if (event.TouchInput.Event == ETIE_LEFT_UP) {
verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
-
handleReleaseEvent(event.TouchInput.ID);
}
else {
@@ -582,8 +863,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
->getRayFromScreenCoordinates(
v2s32(event.TouchInput.X,event.TouchInput.Y));
}
- }
- else {
+ } else {
handleChangedButton(event);
}
}
@@ -596,7 +876,7 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
if (m_buttons[i].ids.empty()) {
continue;
}
- for(std::vector<int>::iterator iter = m_buttons[i].ids.begin();
+ for (std::vector<int>::iterator iter = m_buttons[i].ids.begin();
iter != m_buttons[i].ids.end(); ++iter) {
if (event.TouchInput.ID == *iter) {
@@ -609,12 +889,12 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
}
/* remove old button */
- ButtonEvent((touch_gui_button_id) i,*iter,false);
+ handleButtonEvent((touch_gui_button_id) i,*iter,false);
if (current_button_id == after_last_element_id) {
return;
}
- ButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
+ handleButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
return;
}
@@ -628,8 +908,11 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
}
button_info* btn = &m_buttons[current_button_id];
- if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID) == btn->ids.end()) {
- ButtonEvent((touch_gui_button_id) current_button_id,event.TouchInput.ID,true);
+ if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID)
+ == btn->ids.end())
+ {
+ handleButtonEvent((touch_gui_button_id) current_button_id,
+ event.TouchInput.ID, true);
}
}
@@ -643,7 +926,7 @@ bool TouchScreenGUI::doubleTapDetection()
m_key_events[1].x = m_move_downlocation.X;
m_key_events[1].y = m_move_downlocation.Y;
- u32 delta = porting::getDeltaMs(m_key_events[0].down_time,getTimeMs());
+ u32 delta = porting::getDeltaMs(m_key_events[0].down_time, getTimeMs());
if (delta > 400)
return false;
@@ -652,11 +935,11 @@ bool TouchScreenGUI::doubleTapDetection()
(m_key_events[0].y - m_key_events[1].y) * (m_key_events[0].y - m_key_events[1].y));
- if (distance >(20 + g_settings->getU16("touchscreen_threshold")))
+ if (distance > (20 + g_settings->getU16("touchscreen_threshold")))
return false;
SEvent* translated = new SEvent();
- memset(translated,0,sizeof(SEvent));
+ memset(translated, 0, sizeof(SEvent));
translated->EventType = EET_MOUSE_INPUT_EVENT;
translated->MouseInput.X = m_key_events[0].x;
translated->MouseInput.Y = m_key_events[0].y;
@@ -685,7 +968,7 @@ bool TouchScreenGUI::doubleTapDetection()
TouchScreenGUI::~TouchScreenGUI()
{
- for (unsigned int i=0; i < after_last_element_id; i++) {
+ for (unsigned int i = 0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->guibutton != 0) {
btn->guibutton->drop();
@@ -697,7 +980,7 @@ TouchScreenGUI::~TouchScreenGUI()
void TouchScreenGUI::step(float dtime)
{
/* simulate keyboard repeats */
- for (unsigned int i=0; i < after_last_element_id; i++) {
+ for (unsigned int i = 0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->ids.size() > 0) {
@@ -711,7 +994,7 @@ void TouchScreenGUI::step(float dtime)
btn->repeatcounter = 0;
SEvent translated;
- memset(&translated,0,sizeof(SEvent));
+ memset(&translated, 0, sizeof(SEvent));
translated.EventType = irr::EET_KEY_INPUT_EVENT;
translated.KeyInput.Key = btn->keycode;
translated.KeyInput.PressedDown = false;
@@ -737,7 +1020,7 @@ void TouchScreenGUI::step(float dtime)
v2s32(m_move_downlocation.X,m_move_downlocation.Y));
SEvent translated;
- memset(&translated,0,sizeof(SEvent));
+ memset(&translated, 0, sizeof(SEvent));
translated.EventType = EET_MOUSE_INPUT_EVENT;
translated.MouseInput.X = m_move_downlocation.X;
translated.MouseInput.Y = m_move_downlocation.Y;
@@ -750,6 +1033,9 @@ void TouchScreenGUI::step(float dtime)
m_move_sent_as_mouse_event = true;
}
}
+
+ m_settingsbar.step(dtime);
+ m_rarecontrolsbar.step(dtime);
}
void TouchScreenGUI::resetHud()
@@ -765,7 +1051,7 @@ void TouchScreenGUI::registerHudItem(int index, const rect<s32> &rect)
void TouchScreenGUI::Toggle(bool visible)
{
m_visible = visible;
- for (unsigned int i=0; i < after_last_element_id; i++) {
+ for (unsigned int i = 0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->guibutton != 0) {
btn->guibutton->setVisible(visible);
@@ -777,10 +1063,16 @@ void TouchScreenGUI::Toggle(bool visible)
while (m_known_ids.size() > 0) {
handleReleaseEvent(m_known_ids.begin()->id);
}
+
+ m_settingsbar.hide();
+ m_rarecontrolsbar.hide();
+ } else {
+ m_settingsbar.show();
+ m_rarecontrolsbar.show();
}
}
-void TouchScreenGUI::Hide()
+void TouchScreenGUI::hide()
{
if (!m_visible)
return;
@@ -788,7 +1080,7 @@ void TouchScreenGUI::Hide()
Toggle(false);
}
-void TouchScreenGUI::Show()
+void TouchScreenGUI::show()
{
if (m_visible)
return;
diff --git a/src/touchscreengui.h b/src/touchscreengui.h
index 1e69a41e9..d8106a260 100644
--- a/src/touchscreengui.h
+++ b/src/touchscreengui.h
@@ -38,26 +38,105 @@ typedef enum {
backward_id,
left_id,
right_id,
- inventory_id,
- drop_id,
jump_id,
crunch_id,
+ after_last_element_id,
+ settings_starter_id,
+ rare_controls_starter_id,
fly_id,
noclip_id,
fast_id,
debug_id,
- chat_id,
camera_id,
range_id,
- after_last_element_id
+ chat_id,
+ inventory_id,
+ drop_id
} touch_gui_button_id;
+typedef enum {
+ AHBB_Dir_Top_Bottom,
+ AHBB_Dir_Bottom_Top,
+ AHBB_Dir_Left_Right,
+ AHBB_Dir_Right_Left
+} autohide_button_bar_dir;
+
#define MIN_DIG_TIME_MS 500
#define MAX_TOUCH_COUNT 64
#define BUTTON_REPEAT_DELAY 0.2f
+#define SETTINGS_BAR_Y_OFFSET 6.5
+#define RARE_CONTROLS_BAR_Y_OFFSET 4
+
extern const char** touchgui_button_imagenames;
+struct button_info {
+ float repeatcounter;
+ float repeatdelay;
+ irr::EKEY_CODE keycode;
+ std::vector<int> ids;
+ IGUIButton* guibutton;
+ bool immediate_release;
+};
+
+class AutoHideButtonBar
+{
+public:
+
+ AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
+
+ void init(ISimpleTextureSource* tsrc, const char* starter_img,
+ int button_id, v2s32 UpperLeft, v2s32 LowerRight,
+ autohide_button_bar_dir dir, float timeout);
+
+ ~AutoHideButtonBar();
+
+ /* add button to be shown */
+ void addButton(touch_gui_button_id id, const wchar_t* caption,
+ const char* btn_image);
+
+ /* detect settings bar button events */
+ bool isButton(const SEvent &event);
+
+ /* handle released hud buttons */
+ bool isReleaseButton(int eventID);
+
+ /* step handler */
+ void step(float dtime);
+
+ /* deactivate button bar */
+ void deactivate();
+
+ /* hide the whole buttonbar */
+ void hide();
+
+ /* unhide the buttonbar */
+ void show();
+
+private:
+ ISimpleTextureSource* m_texturesource;
+ irr::video::IVideoDriver* m_driver;
+ IGUIEnvironment* m_guienv;
+ IEventReceiver* m_receiver;
+ v2u32 m_screensize;
+ button_info m_starter;
+ std::vector<button_info*> m_buttons;
+
+ v2s32 m_upper_left;
+ v2s32 m_lower_right;
+
+ /* show settings bar */
+ bool m_active;
+
+ bool m_visible;
+
+ /* settings bar timeout */
+ float m_timeout;
+ float m_timeout_value;
+ bool m_initialized;
+ autohide_button_bar_dir m_dir;
+};
+
class TouchScreenGUI
{
public:
@@ -66,7 +145,7 @@ public:
void translateEvent(const SEvent &event);
- void init(ISimpleTextureSource* tsrc,float density);
+ void init(ISimpleTextureSource* tsrc);
double getYaw() { return m_camera_yaw; }
double getPitch() { return m_camera_pitch; }
@@ -77,8 +156,8 @@ public:
void registerHudItem(int index, const rect<s32> &rect);
void Toggle(bool visible);
- void Hide();
- void Show();
+ void hide();
+ void show();
private:
IrrlichtDevice* m_device;
@@ -104,15 +183,6 @@ private:
bool m_move_sent_as_mouse_event;
v2s32 m_move_downlocation;
- struct button_info {
- float repeatcounter;
- float repeatdelay;
- irr::EKEY_CODE keycode;
- std::vector<int> ids;
- IGUIButton* guibutton;
- bool immediate_release;
- };
-
button_info m_buttons[after_last_element_id];
/* gui button detection */
@@ -142,7 +212,7 @@ private:
std::vector<id_status> m_known_ids;
/* handle a button event */
- void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
+ void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
/* handle pressed hud buttons */
bool isHUDButton(const SEvent &event);
@@ -156,6 +226,9 @@ private:
/* handle release event */
void handleReleaseEvent(int evt_id);
+ /* get size of regular gui control button */
+ int getGuiButtonSize();
+
/* doubleclick detection variables */
struct key_event {
unsigned int down_time;
@@ -168,6 +241,12 @@ private:
/* array for doubletap detection */
key_event m_key_events[2];
+
+ /* settings bar */
+ AutoHideButtonBar m_settingsbar;
+
+ /* rare controls bar */
+ AutoHideButtonBar m_rarecontrolsbar;
};
extern TouchScreenGUI *g_touchscreengui;
#endif
diff --git a/textures/base/pack/drop_btn.png b/textures/base/pack/drop_btn.png
index 2db4a08fc..5d777108a 100644
--- a/textures/base/pack/drop_btn.png
+++ b/textures/base/pack/drop_btn.png
Binary files differ
diff --git a/textures/base/pack/gear_icon.png b/textures/base/pack/gear_icon.png
new file mode 100644
index 000000000..71825eb8d
--- /dev/null
+++ b/textures/base/pack/gear_icon.png
Binary files differ
diff --git a/textures/base/pack/rare_controls.png b/textures/base/pack/rare_controls.png
new file mode 100644
index 000000000..482964934
--- /dev/null
+++ b/textures/base/pack/rare_controls.png
Binary files differ