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-rw-r--r--builtin/settingtypes.txt1
-rw-r--r--client/shaders/3d_interlaced_merge/opengl_fragment.glsl21
-rw-r--r--client/shaders/3d_interlaced_merge/opengl_vertex.glsl6
-rw-r--r--minetest.conf.example1
-rw-r--r--src/client/CMakeLists.txt9
-rw-r--r--src/client/render/anaglyph.cpp51
-rw-r--r--src/client/render/anaglyph.h34
-rw-r--r--src/client/render/core.cpp101
-rw-r--r--src/client/render/core.h75
-rw-r--r--src/client/render/factory.cpp45
-rw-r--r--src/client/render/factory.h25
-rw-r--r--src/client/render/interlaced.cpp116
-rw-r--r--src/client/render/interlaced.h43
-rw-r--r--src/client/render/pageflip.cpp55
-rw-r--r--src/client/render/pageflip.h37
-rw-r--r--src/client/render/plain.cpp76
-rw-r--r--src/client/render/plain.h38
-rw-r--r--src/client/render/sidebyside.cpp74
-rw-r--r--src/client/render/sidebyside.h42
-rw-r--r--src/client/render/stereo.cpp60
-rw-r--r--src/client/render/stereo.h38
-rw-r--r--src/client/renderingengine.cpp579
-rw-r--r--src/client/renderingengine.h75
-rw-r--r--src/game.cpp22
-rw-r--r--src/settings_translation_file.cpp2
25 files changed, 1008 insertions, 618 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index ad88b97d0..dac135363 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -608,6 +608,7 @@ fall_bobbing_amount (Fall bobbing factor) float 0.0
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - pageflip: quadbuffer based 3d.
+# Note that the interlaced mode requires shaders to be enabled.
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
diff --git a/client/shaders/3d_interlaced_merge/opengl_fragment.glsl b/client/shaders/3d_interlaced_merge/opengl_fragment.glsl
new file mode 100644
index 000000000..25945ad7f
--- /dev/null
+++ b/client/shaders/3d_interlaced_merge/opengl_fragment.glsl
@@ -0,0 +1,21 @@
+uniform sampler2D baseTexture;
+uniform sampler2D normalTexture;
+uniform sampler2D textureFlags;
+
+#define leftImage baseTexture
+#define rightImage normalTexture
+#define maskImage textureFlags
+
+void main(void)
+{
+ vec2 uv = gl_TexCoord[0].st;
+ vec4 left = texture2D(leftImage, uv).rgba;
+ vec4 right = texture2D(rightImage, uv).rgba;
+ vec4 mask = texture2D(maskImage, uv).rgba;
+ vec4 color;
+ if (mask.r > 0.5)
+ color = right;
+ else
+ color = left;
+ gl_FragColor = color;
+}
diff --git a/client/shaders/3d_interlaced_merge/opengl_vertex.glsl b/client/shaders/3d_interlaced_merge/opengl_vertex.glsl
new file mode 100644
index 000000000..4e0b2b125
--- /dev/null
+++ b/client/shaders/3d_interlaced_merge/opengl_vertex.glsl
@@ -0,0 +1,6 @@
+void main(void)
+{
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+ gl_Position = gl_Vertex;
+ gl_FrontColor = gl_BackColor = gl_Color;
+}
diff --git a/minetest.conf.example b/minetest.conf.example
index 684904a22..40adcf503 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -700,6 +700,7 @@
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - pageflip: quadbuffer based 3d.
+# Note that the interlaced mode requires shaders to be enabled.
# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
# 3d_mode = none
diff --git a/src/client/CMakeLists.txt b/src/client/CMakeLists.txt
index 4ba8fea5b..3cc6c0351 100644
--- a/src/client/CMakeLists.txt
+++ b/src/client/CMakeLists.txt
@@ -1,4 +1,12 @@
set(client_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/interlaced.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/pageflip.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp
${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp
@@ -6,4 +14,3 @@ set(client_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp
PARENT_SCOPE
)
-
diff --git a/src/client/render/anaglyph.cpp b/src/client/render/anaglyph.cpp
new file mode 100644
index 000000000..1fad9e8d3
--- /dev/null
+++ b/src/client/render/anaglyph.cpp
@@ -0,0 +1,51 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "anaglyph.h"
+
+void RenderingCoreAnaglyph::drawAll()
+{
+ renderBothImages();
+ drawPostFx();
+ drawHUD();
+}
+
+void RenderingCoreAnaglyph::setupMaterial(int color_mask)
+{
+ video::SOverrideMaterial &mat = driver->getOverrideMaterial();
+ mat.Material.ColorMask = color_mask;
+ mat.EnableFlags = video::EMF_COLOR_MASK;
+ mat.EnablePasses = scene::ESNRP_SKY_BOX | scene::ESNRP_SOLID |
+ scene::ESNRP_TRANSPARENT | scene::ESNRP_TRANSPARENT_EFFECT |
+ scene::ESNRP_SHADOW;
+}
+
+void RenderingCoreAnaglyph::useEye(bool right)
+{
+ RenderingCoreStereo::useEye(right);
+ driver->clearZBuffer();
+ setupMaterial(right ? video::ECP_GREEN | video::ECP_BLUE : video::ECP_RED);
+}
+
+void RenderingCoreAnaglyph::resetEye()
+{
+ setupMaterial(video::ECP_ALL);
+ RenderingCoreStereo::resetEye();
+}
diff --git a/src/client/render/anaglyph.h b/src/client/render/anaglyph.h
new file mode 100644
index 000000000..6305efb90
--- /dev/null
+++ b/src/client/render/anaglyph.h
@@ -0,0 +1,34 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "stereo.h"
+
+class RenderingCoreAnaglyph : public RenderingCoreStereo
+{
+protected:
+ void setupMaterial(int color_mask);
+ void useEye(bool right) override;
+ void resetEye() override;
+
+public:
+ using RenderingCoreStereo::RenderingCoreStereo;
+ void drawAll() override;
+};
diff --git a/src/client/render/core.cpp b/src/client/render/core.cpp
new file mode 100644
index 000000000..7a4230c84
--- /dev/null
+++ b/src/client/render/core.cpp
@@ -0,0 +1,101 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "core.h"
+#include "camera.h"
+#include "client.h"
+#include "clientmap.h"
+#include "hud.h"
+#include "minimap.h"
+
+RenderingCore::RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud)
+ : device(_device), driver(device->getVideoDriver()), smgr(device->getSceneManager()),
+ guienv(device->getGUIEnvironment()), client(_client), camera(client->getCamera()),
+ mapper(client->getMinimap()), hud(_hud)
+{
+ screensize = driver->getScreenSize();
+ virtual_size = screensize;
+}
+
+RenderingCore::~RenderingCore()
+{
+ clearTextures();
+}
+
+void RenderingCore::initialize()
+{
+ // have to be called late as the VMT is not ready in the constructor:
+ initTextures();
+}
+
+void RenderingCore::updateScreenSize()
+{
+ virtual_size = screensize;
+ clearTextures();
+ initTextures();
+}
+
+void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
+ bool _draw_wield_tool, bool _draw_crosshair)
+{
+ v2u32 ss = driver->getScreenSize();
+ if (screensize != ss) {
+ screensize = ss;
+ updateScreenSize();
+ }
+ skycolor = _skycolor;
+ show_hud = _show_hud;
+ show_minimap = _show_minimap;
+ draw_wield_tool = _draw_wield_tool;
+ draw_crosshair = _draw_crosshair;
+
+ beforeDraw();
+ drawAll();
+}
+
+void RenderingCore::draw3D()
+{
+ smgr->drawAll();
+ driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
+ if (!show_hud)
+ return;
+ hud->drawSelectionMesh();
+ if (draw_wield_tool)
+ camera->drawWieldedTool();
+}
+
+void RenderingCore::drawHUD()
+{
+ if (show_hud) {
+ if (draw_crosshair)
+ hud->drawCrosshair();
+ hud->drawHotbar(client->getPlayerItem());
+ hud->drawLuaElements(camera->getOffset());
+ camera->drawNametags();
+ if (mapper && show_minimap)
+ mapper->drawMinimap();
+ }
+ guienv->drawAll();
+}
+
+void RenderingCore::drawPostFx()
+{
+ client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
+}
diff --git a/src/client/render/core.h b/src/client/render/core.h
new file mode 100644
index 000000000..35def7f20
--- /dev/null
+++ b/src/client/render/core.h
@@ -0,0 +1,75 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "irrlichttypes_extrabloated.h"
+
+class Camera;
+class Client;
+class Hud;
+class Minimap;
+
+class RenderingCore
+{
+protected:
+ v2u32 screensize;
+ v2u32 virtual_size;
+ video::SColor skycolor;
+ bool show_hud;
+ bool show_minimap;
+ bool draw_wield_tool;
+ bool draw_crosshair;
+
+ IrrlichtDevice *device;
+ video::IVideoDriver *driver;
+ scene::ISceneManager *smgr;
+ gui::IGUIEnvironment *guienv;
+
+ Client *client;
+ Camera *camera;
+ Minimap *mapper;
+ Hud *hud;
+
+ void updateScreenSize();
+ virtual void initTextures() {}
+ virtual void clearTextures() {}
+
+ virtual void beforeDraw() {}
+ virtual void drawAll() = 0;
+
+ void draw3D();
+ void drawHUD();
+ void drawPostFx();
+
+public:
+ RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud);
+ RenderingCore(const RenderingCore &) = delete;
+ RenderingCore(RenderingCore &&) = delete;
+ virtual ~RenderingCore();
+
+ RenderingCore &operator=(const RenderingCore &) = delete;
+ RenderingCore &operator=(RenderingCore &&) = delete;
+
+ void initialize();
+ void draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
+ bool _draw_wield_tool, bool _draw_crosshair);
+
+ inline v2u32 getVirtualSize() const { return virtual_size; }
+};
diff --git a/src/client/render/factory.cpp b/src/client/render/factory.cpp
new file mode 100644
index 000000000..c2c3f341e
--- /dev/null
+++ b/src/client/render/factory.cpp
@@ -0,0 +1,45 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "factory.h"
+#include <stdexcept>
+#include "plain.h"
+#include "anaglyph.h"
+#include "interlaced.h"
+#include "pageflip.h"
+#include "sidebyside.h"
+
+RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device,
+ Client *client, Hud *hud)
+{
+ if (stereo_mode == "none")
+ return new RenderingCorePlain(device, client, hud);
+ if (stereo_mode == "anaglyph")
+ return new RenderingCoreAnaglyph(device, client, hud);
+ if (stereo_mode == "interlaced")
+ return new RenderingCoreInterlaced(device, client, hud);
+ if (stereo_mode == "pageflip")
+ return new RenderingCorePageflip(device, client, hud);
+ if (stereo_mode == "sidebyside")
+ return new RenderingCoreSideBySide(device, client, hud);
+ if (stereo_mode == "topbottom")
+ return new RenderingCoreSideBySide(device, client, hud, true);
+ throw std::invalid_argument("Invalid rendering mode: " + stereo_mode);
+}
diff --git a/src/client/render/factory.h b/src/client/render/factory.h
new file mode 100644
index 000000000..c7c5cdc1e
--- /dev/null
+++ b/src/client/render/factory.h
@@ -0,0 +1,25 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <string>
+#include "core.h"
+
+RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device,
+ Client *client, Hud *hud);
diff --git a/src/client/render/interlaced.cpp b/src/client/render/interlaced.cpp
new file mode 100644
index 000000000..ccd4e60cf
--- /dev/null
+++ b/src/client/render/interlaced.cpp
@@ -0,0 +1,116 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "interlaced.h"
+#include "client.h"
+#include "shader.h"
+#include "client/tile.h"
+
+RenderingCoreInterlaced::RenderingCoreInterlaced(
+ IrrlichtDevice *_device, Client *_client, Hud *_hud)
+ : RenderingCoreStereo(_device, _client, _hud)
+{
+ initMaterial();
+}
+
+void RenderingCoreInterlaced::initMaterial()
+{
+ IShaderSource *s = client->getShaderSource();
+ mat.UseMipMaps = false;
+ mat.ZBuffer = false;
+ mat.ZWriteEnable = false;
+ u32 shader = s->getShader("3d_interlaced_merge", TILE_MATERIAL_BASIC, 0);
+ mat.MaterialType = s->getShaderInfo(shader).material;
+ for (int k = 0; k < 3; ++k) {
+ mat.TextureLayer[k].AnisotropicFilter = false;
+ mat.TextureLayer[k].BilinearFilter = false;
+ mat.TextureLayer[k].TrilinearFilter = false;
+ mat.TextureLayer[k].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
+ mat.TextureLayer[k].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
+ }
+}
+
+void RenderingCoreInterlaced::initTextures()
+{
+ v2u32 image_size{screensize.X, screensize.Y / 2};
+ left = driver->addRenderTargetTexture(
+ image_size, "3d_render_left", video::ECF_A8R8G8B8);
+ right = driver->addRenderTargetTexture(
+ image_size, "3d_render_right", video::ECF_A8R8G8B8);
+ mask = driver->addTexture(screensize, "3d_render_mask", video::ECF_A8R8G8B8);
+ initMask();
+ mat.TextureLayer[0].Texture = left;
+ mat.TextureLayer[1].Texture = right;
+ mat.TextureLayer[2].Texture = mask;
+}
+
+void RenderingCoreInterlaced::clearTextures()
+{
+ driver->removeTexture(left);
+ driver->removeTexture(right);
+ driver->removeTexture(mask);
+}
+
+void RenderingCoreInterlaced::initMask()
+{
+ u8 *data = reinterpret_cast<u8 *>(mask->lock());
+ for (u32 j = 0; j < screensize.Y; j++) {
+ u8 val = j % 2 ? 0xff : 0x00;
+ memset(data, val, 4 * screensize.X);
+ data += 4 * screensize.X;
+ }
+ mask->unlock();
+}
+
+void RenderingCoreInterlaced::drawAll()
+{
+ renderBothImages();
+ merge();
+ drawHUD();
+}
+
+void RenderingCoreInterlaced::merge()
+{
+ static const video::S3DVertex vertices[4] = {
+ video::S3DVertex(1.0, -1.0, 0.0, 0.0, 0.0, -1.0,
+ video::SColor(255, 0, 255, 255), 1.0, 0.0),
+ video::S3DVertex(-1.0, -1.0, 0.0, 0.0, 0.0, -1.0,
+ video::SColor(255, 255, 0, 255), 0.0, 0.0),
+ video::S3DVertex(-1.0, 1.0, 0.0, 0.0, 0.0, -1.0,
+ video::SColor(255, 255, 255, 0), 0.0, 1.0),
+ video::S3DVertex(1.0, 1.0, 0.0, 0.0, 0.0, -1.0,
+ video::SColor(255, 255, 255, 255), 1.0, 1.0),
+ };
+ static const u16 indices[6] = {0, 1, 2, 2, 3, 0};
+ driver->setMaterial(mat);
+ driver->drawVertexPrimitiveList(&vertices, 4, &indices, 2);
+}
+
+void RenderingCoreInterlaced::useEye(bool _right)
+{
+ driver->setRenderTarget(_right ? right : left, true, true, skycolor);
+ RenderingCoreStereo::useEye(_right);
+}
+
+void RenderingCoreInterlaced::resetEye()
+{
+ driver->setRenderTarget(nullptr, false, false, skycolor);
+ RenderingCoreStereo::resetEye();
+}
diff --git a/src/client/render/interlaced.h b/src/client/render/interlaced.h
new file mode 100644
index 000000000..d0c1d9e62
--- /dev/null
+++ b/src/client/render/interlaced.h
@@ -0,0 +1,43 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "stereo.h"
+
+class RenderingCoreInterlaced : public RenderingCoreStereo
+{
+protected:
+ video::ITexture *left = nullptr;
+ video::ITexture *right = nullptr;
+ video::ITexture *mask = nullptr;
+ video::SMaterial mat;
+
+ void initMaterial();
+ void initTextures() override;
+ void clearTextures() override;
+ void initMask();
+ void useEye(bool right) override;
+ void resetEye() override;
+ void merge();
+
+public:
+ RenderingCoreInterlaced(IrrlichtDevice *_device, Client *_client, Hud *_hud);
+ void drawAll() override;
+};
diff --git a/src/client/render/pageflip.cpp b/src/client/render/pageflip.cpp
new file mode 100644
index 000000000..8d6fa7423
--- /dev/null
+++ b/src/client/render/pageflip.cpp
@@ -0,0 +1,55 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "pageflip.h"
+
+void RenderingCorePageflip::initTextures()
+{
+ hud = driver->addRenderTargetTexture(
+ screensize, "3d_render_hud", video::ECF_A8R8G8B8);
+}
+
+void RenderingCorePageflip::clearTextures()
+{
+ driver->removeTexture(hud);
+}
+
+void RenderingCorePageflip::drawAll()
+{
+ driver->setRenderTarget(hud, true, true, video::SColor(0, 0, 0, 0));
+ drawHUD();
+ driver->setRenderTarget(nullptr, false, false, skycolor);
+ renderBothImages();
+}
+
+void RenderingCorePageflip::useEye(bool _right)
+{
+ driver->setRenderTarget(_right ? video::ERT_STEREO_RIGHT_BUFFER
+ : video::ERT_STEREO_LEFT_BUFFER,
+ true, true, skycolor);
+ RenderingCoreStereo::useEye(_right);
+}
+
+void RenderingCorePageflip::resetEye()
+{
+ driver->draw2DImage(hud, v2s32(0, 0));
+ driver->setRenderTarget(video::ERT_FRAME_BUFFER, false, false, skycolor);
+ RenderingCoreStereo::resetEye();
+}
diff --git a/src/client/render/pageflip.h b/src/client/render/pageflip.h
new file mode 100644
index 000000000..ee4567ac4
--- /dev/null
+++ b/src/client/render/pageflip.h
@@ -0,0 +1,37 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "stereo.h"
+
+class RenderingCorePageflip : public RenderingCoreStereo
+{
+protected:
+ video::ITexture *hud = nullptr;
+
+ void initTextures() override;
+ void clearTextures() override;
+ void useEye(bool right) override;
+ void resetEye() override;
+
+public:
+ using RenderingCoreStereo::RenderingCoreStereo;
+ void drawAll() override;
+};
diff --git a/src/client/render/plain.cpp b/src/client/render/plain.cpp
new file mode 100644
index 000000000..94921245b
--- /dev/null
+++ b/src/client/render/plain.cpp
@@ -0,0 +1,76 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "plain.h"
+#include "settings.h"
+
+inline u32 scaledown(u32 coef, u32 size)
+{
+ return (size + coef - 1) / coef;
+}
+
+RenderingCorePlain::RenderingCorePlain(
+ IrrlichtDevice *_device, Client *_client, Hud *_hud)
+ : RenderingCore(_device, _client, _hud)
+{
+ scale = g_settings->getU16("undersampling");
+}
+
+void RenderingCorePlain::initTextures()
+{
+ if (!scale)
+ return;
+ v2u32 size{scaledown(scale, screensize.X), scaledown(scale, screensize.Y)};
+ lowres = driver->addRenderTargetTexture(
+ size, "render_lowres", video::ECF_A8R8G8B8);
+}
+
+void RenderingCorePlain::clearTextures()
+{
+ if (!scale)
+ return;
+ driver->removeTexture(lowres);
+}
+
+void RenderingCorePlain::beforeDraw()
+{
+ if (!scale)
+ return;
+ driver->setRenderTarget(lowres, true, true, skycolor);
+}
+
+void RenderingCorePlain::upscale()
+{
+ if (!scale)
+ return;
+ driver->setRenderTarget(0, true, true);
+ v2u32 size{scaledown(scale, screensize.X), scaledown(scale, screensize.Y)};
+ v2u32 dest_size{scale * size.X, scale * size.Y};
+ driver->draw2DImage(lowres, core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
+ core::rect<s32>(0, 0, size.X, size.Y));
+}
+
+void RenderingCorePlain::drawAll()
+{
+ draw3D();
+ drawPostFx();
+ upscale();
+ drawHUD();
+}
diff --git a/src/client/render/plain.h b/src/client/render/plain.h
new file mode 100644
index 000000000..af9d7036b
--- /dev/null
+++ b/src/client/render/plain.h
@@ -0,0 +1,38 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "core.h"
+
+class RenderingCorePlain : public RenderingCore
+{
+protected:
+ int scale = 0;
+ video::ITexture *lowres = nullptr;
+
+ void initTextures() override;
+ void clearTextures() override;
+ void beforeDraw() override;
+ void upscale();
+
+public:
+ RenderingCorePlain(IrrlichtDevice *_device, Client *_client, Hud *_hud);
+ void drawAll() override;
+};
diff --git a/src/client/render/sidebyside.cpp b/src/client/render/sidebyside.cpp
new file mode 100644
index 000000000..2af09ee33
--- /dev/null
+++ b/src/client/render/sidebyside.cpp
@@ -0,0 +1,74 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "sidebyside.h"
+#include <ICameraSceneNode.h>
+#include "hud.h"
+
+RenderingCoreSideBySide::RenderingCoreSideBySide(
+ IrrlichtDevice *_device, Client *_client, Hud *_hud, bool _horizontal)
+ : RenderingCoreStereo(_device, _client, _hud), horizontal(_horizontal)
+{
+}
+
+void RenderingCoreSideBySide::initTextures()
+{
+ if (horizontal) {
+ image_size = {screensize.X, screensize.Y / 2};
+ rpos = v2s32(0, screensize.Y / 2);
+ } else {
+ image_size = {screensize.X / 2, screensize.Y};
+ rpos = v2s32(screensize.X / 2, 0);
+ }
+ virtual_size = image_size;
+ left = driver->addRenderTargetTexture(
+ image_size, "3d_render_left", video::ECF_A8R8G8B8);
+ right = driver->addRenderTargetTexture(
+ image_size, "3d_render_right", video::ECF_A8R8G8B8);
+}
+
+void RenderingCoreSideBySide::clearTextures()
+{
+ driver->removeTexture(left);
+ driver->removeTexture(right);
+}
+
+void RenderingCoreSideBySide::drawAll()
+{
+ driver->OnResize(image_size); // HACK to make GUI smaller
+ renderBothImages();
+ driver->OnResize(screensize);
+ driver->draw2DImage(left, {});
+ driver->draw2DImage(right, rpos);
+}
+
+void RenderingCoreSideBySide::useEye(bool _right)
+{
+ driver->setRenderTarget(_right ? right : left, true, true, skycolor);
+ RenderingCoreStereo::useEye(_right);
+}
+
+void RenderingCoreSideBySide::resetEye()
+{
+ hud->resizeHotbar();
+ drawHUD();
+ driver->setRenderTarget(nullptr, false, false, skycolor);
+ RenderingCoreStereo::resetEye();
+}
diff --git a/src/client/render/sidebyside.h b/src/client/render/sidebyside.h
new file mode 100644
index 000000000..70b2bdcf5
--- /dev/null
+++ b/src/client/render/sidebyside.h
@@ -0,0 +1,42 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "stereo.h"
+
+class RenderingCoreSideBySide : public RenderingCoreStereo
+{
+protected:
+ video::ITexture *left = nullptr;
+ video::ITexture *right = nullptr;
+ bool horizontal = false;
+ core::dimension2du image_size;
+ v2s32 rpos;
+
+ void initTextures() override;
+ void clearTextures() override;
+ void useEye(bool right) override;
+ void resetEye() override;
+
+public:
+ RenderingCoreSideBySide(IrrlichtDevice *_device, Client *_client, Hud *_hud,
+ bool _horizontal = false);
+ void drawAll() override;
+};
diff --git a/src/client/render/stereo.cpp b/src/client/render/stereo.cpp
new file mode 100644
index 000000000..eec9f8ced
--- /dev/null
+++ b/src/client/render/stereo.cpp
@@ -0,0 +1,60 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "stereo.h"
+#include "camera.h"
+#include "constants.h"
+#include "settings.h"
+
+RenderingCoreStereo::RenderingCoreStereo(
+ IrrlichtDevice *_device, Client *_client, Hud *_hud)
+ : RenderingCore(_device, _client, _hud)
+{
+ eye_offset = BS * g_settings->getFloat("3d_paralax_strength");
+}
+
+void RenderingCoreStereo::beforeDraw()
+{
+ cam = camera->getCameraNode();
+ base_transform = cam->getRelativeTransformation();
+}
+
+void RenderingCoreStereo::useEye(bool right)
+{
+ core::matrix4 move;
+ move.setTranslation(
+ core::vector3df(right ? eye_offset : -eye_offset, 0.0f, 0.0f));
+ cam->setPosition((base_transform * move).getTranslation());
+}
+
+void RenderingCoreStereo::resetEye()
+{
+ cam->setPosition(base_transform.getTranslation());
+}
+
+void RenderingCoreStereo::renderBothImages()
+{
+ useEye(false);
+ draw3D();
+ resetEye();
+ useEye(true);
+ draw3D();
+ resetEye();
+}
diff --git a/src/client/render/stereo.h b/src/client/render/stereo.h
new file mode 100644
index 000000000..0b13de376
--- /dev/null
+++ b/src/client/render/stereo.h
@@ -0,0 +1,38 @@
+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 numzero, Lobachesky Vitaly <numzer0@yandex.ru>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "core.h"
+
+class RenderingCoreStereo : public RenderingCore
+{
+protected:
+ scene::ICameraSceneNode *cam;
+ core::matrix4 base_transform;
+ float eye_offset;
+
+ void beforeDraw() override;
+ virtual void useEye(bool right);
+ virtual void resetEye();
+ void renderBothImages();
+
+public:
+ RenderingCoreStereo(IrrlichtDevice *_device, Client *_client, Hud *_hud);
+};
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index a57388596..f9da178b9 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -31,6 +31,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "minimap.h"
#include "clientmap.h"
#include "renderingengine.h"
+#include "render/core.h"
+#include "render/factory.h"
#include "inputhandler.h"
#include "gettext.h"
@@ -102,17 +104,22 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
#endif
m_device = createDeviceEx(params);
+ driver = m_device->getVideoDriver();
+
s_singleton = this;
}
RenderingEngine::~RenderingEngine()
{
+ core.reset();
m_device->drop();
s_singleton = nullptr;
}
v2u32 RenderingEngine::getWindowSize() const
{
+ if (core)
+ return core->getVirtualSize();
return m_device->getVideoDriver()->getScreenSize();
}
@@ -121,11 +128,6 @@ void RenderingEngine::setResizable(bool resize)
m_device->setResizable(resize);
}
-video::IVideoDriver *RenderingEngine::getVideoDriver()
-{
- return m_device->getVideoDriver();
-}
-
bool RenderingEngine::print_video_modes()
{
IrrlichtDevice *nulldevice;
@@ -213,11 +215,10 @@ bool RenderingEngine::setWindowIcon()
"-xorg-icon-128.png");
#endif
#elif defined(_WIN32)
- const video::SExposedVideoData exposedData =
- m_device->getVideoDriver()->getExposedVideoData();
+ const video::SExposedVideoData exposedData = driver->getExposedVideoData();
HWND hWnd; // Window handle
- switch (m_device->getVideoDriver()->getDriverType()) {
+ switch (driver->getDriverType()) {
case video::EDT_DIRECT3D8:
hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
break;
@@ -253,14 +254,12 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
{
#ifdef XORG_USED
- video::IVideoDriver *v_driver = m_device->getVideoDriver();
-
video::IImageLoader *image_loader = NULL;
- u32 cnt = v_driver->getImageLoaderCount();
+ u32 cnt = driver->getImageLoaderCount();
for (u32 i = 0; i < cnt; i++) {
- if (v_driver->getImageLoader(i)->isALoadableFileExtension(
+ if (driver->getImageLoader(i)->isALoadableFileExtension(
icon_file.c_str())) {
- image_loader = v_driver->getImageLoader(i);
+ image_loader = driver->getImageLoader(i);
break;
}
}
@@ -313,7 +312,7 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
img->drop();
icon_f->drop();
- const video::SExposedVideoData &video_data = v_driver->getExposedVideoData();
+ const video::SExposedVideoData &video_data = driver->getExposedVideoData();
Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;
@@ -442,558 +441,22 @@ std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers
return drivers;
}
-void RenderingEngine::_draw_scene(Camera *camera, Client *client, LocalPlayer *player,
- Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
- const v2u32 &screensize, const video::SColor &skycolor, bool show_hud,
- bool show_minimap)
+void RenderingEngine::_initialize(Client *client, Hud *hud)
{
- bool draw_wield_tool =
- (show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
- camera->getCameraMode() < CAMERA_MODE_THIRD);
-
- bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
- (camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
-
-#ifdef HAVE_TOUCHSCREENGUI
- try {
- draw_crosshair = !g_settings->getBool("touchtarget");
- } catch (SettingNotFoundException) {
- }
-#endif
-
const std::string &draw_mode = g_settings->get("3d_mode");
-
- if (draw_mode == "anaglyph") {
- draw_anaglyph_3d_mode(
- camera, show_hud, hud, draw_wield_tool, client, guienv);
- draw_crosshair = false;
- } else if (draw_mode == "interlaced") {
- draw_interlaced_3d_mode(camera, show_hud, hud, screensize,
- draw_wield_tool, client, guienv, skycolor);
- draw_crosshair = false;
- } else if (draw_mode == "sidebyside") {
- draw_sidebyside_3d_mode(camera, show_hud, hud, screensize,
- draw_wield_tool, client, guienv, skycolor);
- show_hud = false;
- } else if (draw_mode == "topbottom") {
- draw_top_bottom_3d_mode(camera, show_hud, hud, screensize,
- draw_wield_tool, client, guienv, skycolor);
- show_hud = false;
- } else if (draw_mode == "pageflip") {
- draw_pageflip_3d_mode(camera, show_hud, hud, screensize, draw_wield_tool,
- client, guienv, skycolor);
- draw_crosshair = false;
- show_hud = false;
- } else {
- draw_plain(camera, show_hud, hud, screensize, draw_wield_tool, client,
- guienv, skycolor);
- }
-
- /*
- Post effects
- */
- client->getEnv().getClientMap().renderPostFx(camera->getCameraMode());
-
- // TODO how to make those 3d too
- if (show_hud) {
- if (draw_crosshair)
- hud->drawCrosshair();
-
- hud->drawHotbar(client->getPlayerItem());
- hud->drawLuaElements(camera->getOffset());
- camera->drawNametags();
-
- if (mapper && show_minimap)
- mapper->drawMinimap();
- }
-
- guienv->drawAll();
+ core.reset(createRenderingCore(draw_mode, m_device, client, hud));
+ core->initialize();
}
-void RenderingEngine::draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- bool draw_wield_tool, Client *client, gui::IGUIEnvironment *guienv)
+void RenderingEngine::_finalize()
{
-
- /* preserve old setup*/
- irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
- irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
-
- irr::core::matrix4 startMatrix =
- camera->getCameraNode()->getAbsoluteTransformation();
- irr::core::vector3df focusPoint =
- (camera->getCameraNode()->getTarget() -
- camera->getCameraNode()->getAbsolutePosition())
- .setLength(1) +
- camera->getCameraNode()->getAbsolutePosition();
-
- // Left eye...
- irr::core::vector3df leftEye;
- irr::core::matrix4 leftMove;
- leftMove.setTranslation(irr::core::vector3df(
- -g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
- leftEye = (startMatrix * leftMove).getTranslation();
-
- // clear the depth buffer, and color
- getVideoDriver()->beginScene(true, true, irr::video::SColor(0, 200, 200, 255));
- getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_RED;
- getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
- getVideoDriver()->getOverrideMaterial().EnablePasses =
- irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
- irr::scene::ESNRP_TRANSPARENT +
- irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
- camera->getCameraNode()->setPosition(leftEye);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&leftMove);
- }
-
- guienv->drawAll();
-
- // Right eye...
- irr::core::vector3df rightEye;
- irr::core::matrix4 rightMove;
- rightMove.setTranslation(irr::core::vector3df(
- g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
- rightEye = (startMatrix * rightMove).getTranslation();
-
- // clear the depth buffer
- getVideoDriver()->clearZBuffer();
- getVideoDriver()->getOverrideMaterial().Material.ColorMask =
- irr::video::ECP_GREEN + irr::video::ECP_BLUE;
- getVideoDriver()->getOverrideMaterial().EnableFlags = irr::video::EMF_COLOR_MASK;
- getVideoDriver()->getOverrideMaterial().EnablePasses =
- irr::scene::ESNRP_SKY_BOX + irr::scene::ESNRP_SOLID +
- irr::scene::ESNRP_TRANSPARENT +
- irr::scene::ESNRP_TRANSPARENT_EFFECT + irr::scene::ESNRP_SHADOW;
- camera->getCameraNode()->setPosition(rightEye);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&rightMove);
- }
-
- guienv->drawAll();
-
- getVideoDriver()->getOverrideMaterial().Material.ColorMask = irr::video::ECP_ALL;
- getVideoDriver()->getOverrideMaterial().EnableFlags = 0;
- getVideoDriver()->getOverrideMaterial().EnablePasses = 0;
- camera->getCameraNode()->setPosition(oldPosition);
- camera->getCameraNode()->setTarget(oldTarget);
-}
-
-void RenderingEngine::init_texture(
- const v2u32 &screensize, video::ITexture **texture, const char *name)
-{
- if (*texture) {
- getVideoDriver()->removeTexture(*texture);
- }
- *texture = getVideoDriver()->addRenderTargetTexture(
- core::dimension2d<u32>(screensize.X, screensize.Y), name,
- irr::video::ECF_A8R8G8B8);
-}
-
-video::ITexture *RenderingEngine::draw_image(const v2u32 &screensize, parallax_sign psign,
- const irr::core::matrix4 &startMatrix,
- const irr::core::vector3df &focusPoint, bool show_hud, Camera *camera,
- Hud *hud, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
- static video::ITexture *images[2] = {NULL, NULL};
- static v2u32 last_screensize = v2u32(0, 0);
-
- video::ITexture *image = NULL;
-
- if (screensize != last_screensize) {
- init_texture(screensize, &images[1], "mt_drawimage_img1");
- init_texture(screensize, &images[0], "mt_drawimage_img2");
- last_screensize = screensize;
- }
-
- if (psign == RIGHT)
- image = images[1];
- else
- image = images[0];
-
- getVideoDriver()->setRenderTarget(image, true, true,
- irr::video::SColor(255, skycolor.getRed(), skycolor.getGreen(),
- skycolor.getBlue()));
-
- irr::core::vector3df eye_pos;
- irr::core::matrix4 movement;
- movement.setTranslation(irr::core::vector3df(
- (int)psign * g_settings->getFloat("3d_paralax_strength"), 0.0f,
- 0.0f));
- eye_pos = (startMatrix * movement).getTranslation();
-
- // clear the depth buffer
- getVideoDriver()->clearZBuffer();
- camera->getCameraNode()->setPosition(eye_pos);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
-
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
-
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&movement);
- }
-
- guienv->drawAll();
-
- /* switch back to real renderer */
- getVideoDriver()->setRenderTarget(0, true, true,
- irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
- skycolor.getBlue()));
-
- return image;
+ core.reset();
}
-video::ITexture *RenderingEngine::draw_hud(const v2u32 &screensize, bool show_hud,
- Hud *hud, Client *client, bool draw_crosshair,
- const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
- Camera *camera)
+void RenderingEngine::_draw_scene(video::SColor skycolor, bool show_hud,
+ bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
{
- static video::ITexture *image = nullptr;
- init_texture(screensize, &image, "mt_drawimage_hud");
- getVideoDriver()->setRenderTarget(
- image, true, true, irr::video::SColor(255, 0, 0, 0));
-
- if (show_hud) {
- if (draw_crosshair)
- hud->drawCrosshair();
- hud->drawHotbar(client->getPlayerItem());
- hud->drawLuaElements(camera->getOffset());
- camera->drawNametags();
- guienv->drawAll();
- }
-
- getVideoDriver()->setRenderTarget(0, true, true,
- irr::video::SColor(0, skycolor.getRed(), skycolor.getGreen(),
- skycolor.getBlue()));
-
- return image;
-}
-
-void RenderingEngine::draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
- /* save current info */
- irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
- irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
- irr::core::matrix4 startMatrix =
- camera->getCameraNode()->getAbsoluteTransformation();
- irr::core::vector3df focusPoint =
- (camera->getCameraNode()->getTarget() -
- camera->getCameraNode()->getAbsolutePosition())
- .setLength(1) +
- camera->getCameraNode()->getAbsolutePosition();
-
- /* create left view */
- video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
- focusPoint, show_hud, camera, hud, draw_wield_tool, client,
- guienv, skycolor);
-
- // Right eye...
- irr::core::vector3df rightEye;
- irr::core::matrix4 rightMove;
- rightMove.setTranslation(irr::core::vector3df(
- g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
- rightEye = (startMatrix * rightMove).getTranslation();
-
- // clear the depth buffer
- getVideoDriver()->clearZBuffer();
- camera->getCameraNode()->setPosition(rightEye);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
-
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
-
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&rightMove);
- }
- guienv->drawAll();
-
- for (unsigned int i = 0; i < screensize.Y; i += 2) {
-#if (IRRLICHT_VERSION_MAJOR >= 1) && (IRRLICHT_VERSION_MINOR >= 8)
- getVideoDriver()->draw2DImage(left_image,
- irr::core::position2d<s32>(0, i),
-#else
- getVideoDriver()->draw2DImage(left_image,
- irr::core::position2d<s32>(0, screensize.Y - i),
-#endif
- irr::core::rect<s32>(0, i, screensize.X, i + 1), 0,
- irr::video::SColor(255, 255, 255, 255), false);
- }
-
- /* cleanup */
- camera->getCameraNode()->setPosition(oldPosition);
- camera->getCameraNode()->setTarget(oldTarget);
-}
-
-void RenderingEngine::draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
- /* save current info */
- irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
- irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
- irr::core::matrix4 startMatrix =
- camera->getCameraNode()->getAbsoluteTransformation();
- irr::core::vector3df focusPoint =
- (camera->getCameraNode()->getTarget() -
- camera->getCameraNode()->getAbsolutePosition())
- .setLength(1) +
- camera->getCameraNode()->getAbsolutePosition();
-
- /* create left view */
- video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
- focusPoint, show_hud, camera, hud, draw_wield_tool, client,
- guienv, skycolor);
-
- /* create right view */
- video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
- focusPoint, show_hud, camera, hud, draw_wield_tool, client,
- guienv, skycolor);
-
- /* create hud overlay */
- video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
- skycolor, guienv, camera);
- getVideoDriver()->makeColorKeyTexture(
- hudtexture, irr::video::SColor(255, 0, 0, 0));
- // makeColorKeyTexture mirrors texture so we do it twice to get it right again
- getVideoDriver()->makeColorKeyTexture(
- hudtexture, irr::video::SColor(255, 0, 0, 0));
-
- draw2DImageFilterScaled(getVideoDriver(), left_image,
- irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- false);
-
- draw2DImageFilterScaled(getVideoDriver(), hudtexture,
- irr::core::rect<s32>(0, 0, screensize.X / 2, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- true);
-
- draw2DImageFilterScaled(getVideoDriver(), right_image,
- irr::core::rect<s32>(
- screensize.X / 2, 0, screensize.X, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- false);
-
- draw2DImageFilterScaled(getVideoDriver(), hudtexture,
- irr::core::rect<s32>(
- screensize.X / 2, 0, screensize.X, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- true);
-
- left_image = nullptr;
- right_image = nullptr;
-
- /* cleanup */
- camera->getCameraNode()->setPosition(oldPosition);
- camera->getCameraNode()->setTarget(oldTarget);
-}
-
-void RenderingEngine::draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
- /* save current info */
- irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
- irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
- irr::core::matrix4 startMatrix =
- camera->getCameraNode()->getAbsoluteTransformation();
- irr::core::vector3df focusPoint =
- (camera->getCameraNode()->getTarget() -
- camera->getCameraNode()->getAbsolutePosition())
- .setLength(1) +
- camera->getCameraNode()->getAbsolutePosition();
-
- /* create left view */
- video::ITexture *left_image = draw_image(screensize, LEFT, startMatrix,
- focusPoint, show_hud, camera, hud, draw_wield_tool, client,
- guienv, skycolor);
-
- /* create right view */
- video::ITexture *right_image = draw_image(screensize, RIGHT, startMatrix,
- focusPoint, show_hud, camera, hud, draw_wield_tool, client,
- guienv, skycolor);
-
- /* create hud overlay */
- video::ITexture *hudtexture = draw_hud(screensize, show_hud, hud, client, false,
- skycolor, guienv, camera);
- getVideoDriver()->makeColorKeyTexture(
- hudtexture, irr::video::SColor(255, 0, 0, 0));
- // makeColorKeyTexture mirrors texture so we do it twice to get it right again
- getVideoDriver()->makeColorKeyTexture(
- hudtexture, irr::video::SColor(255, 0, 0, 0));
-
- draw2DImageFilterScaled(getVideoDriver(), left_image,
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- false);
-
- draw2DImageFilterScaled(getVideoDriver(), hudtexture,
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y / 2),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- true);
-
- draw2DImageFilterScaled(getVideoDriver(), right_image,
- irr::core::rect<s32>(
- 0, screensize.Y / 2, screensize.X, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- false);
-
- draw2DImageFilterScaled(getVideoDriver(), hudtexture,
- irr::core::rect<s32>(
- 0, screensize.Y / 2, screensize.X, screensize.Y),
- irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0,
- true);
-
- left_image = NULL;
- right_image = NULL;
-
- /* cleanup */
- camera->getCameraNode()->setPosition(oldPosition);
- camera->getCameraNode()->setTarget(oldTarget);
-}
-
-void RenderingEngine::draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
-#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
- errorstream << "Pageflip 3D mode is not supported"
- << " with your Irrlicht version!" << std::endl;
-#else
- /* preserve old setup*/
- irr::core::vector3df oldPosition = camera->getCameraNode()->getPosition();
- irr::core::vector3df oldTarget = camera->getCameraNode()->getTarget();
-
- irr::core::matrix4 startMatrix =
- camera->getCameraNode()->getAbsoluteTransformation();
- irr::core::vector3df focusPoint =
- (camera->getCameraNode()->getTarget() -
- camera->getCameraNode()->getAbsolutePosition())
- .setLength(1) +
- camera->getCameraNode()->getAbsolutePosition();
-
- // Left eye...
- getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_LEFT_BUFFER);
-
- irr::core::vector3df leftEye;
- irr::core::matrix4 leftMove;
- leftMove.setTranslation(irr::core::vector3df(
- -g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
- leftEye = (startMatrix * leftMove).getTranslation();
-
- // clear the depth buffer, and color
- getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
- camera->getCameraNode()->setPosition(leftEye);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
-
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&leftMove);
- hud->drawHotbar(client->getPlayerItem());
- hud->drawLuaElements(camera->getOffset());
- camera->drawNametags();
- }
-
- guienv->drawAll();
-
- // Right eye...
- getVideoDriver()->setRenderTarget(irr::video::ERT_STEREO_RIGHT_BUFFER);
-
- irr::core::vector3df rightEye;
- irr::core::matrix4 rightMove;
- rightMove.setTranslation(irr::core::vector3df(
- g_settings->getFloat("3d_paralax_strength"), 0.0f, 0.0f));
- rightEye = (startMatrix * rightMove).getTranslation();
-
- // clear the depth buffer, and color
- getVideoDriver()->beginScene(true, true, irr::video::SColor(200, 200, 200, 255));
- camera->getCameraNode()->setPosition(rightEye);
- camera->getCameraNode()->setTarget(focusPoint);
- get_scene_manager()->drawAll();
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
-
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool)
- camera->drawWieldedTool(&rightMove);
- hud->drawHotbar(client->getPlayerItem());
- hud->drawLuaElements(camera->getOffset());
- camera->drawNametags();
- }
-
- guienv->drawAll();
-
- camera->getCameraNode()->setPosition(oldPosition);
- camera->getCameraNode()->setTarget(oldTarget);
-#endif
-}
-
-// returns (size / coef), rounded upwards
-inline int scaledown(int coef, int size)
-{
- return (size + coef - 1) / coef;
-}
-
-void RenderingEngine::draw_plain(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor)
-{
- // Undersampling-specific stuff
- static video::ITexture *image = NULL;
- static v2u32 last_pixelated_size = v2u32(0, 0);
- static thread_local int undersampling = g_settings->getU16("undersampling");
- v2u32 pixelated_size;
- v2u32 dest_size;
- if (undersampling > 0) {
- pixelated_size = v2u32(scaledown(undersampling, screensize.X),
- scaledown(undersampling, screensize.Y));
- dest_size = v2u32(undersampling * pixelated_size.X,
- undersampling * pixelated_size.Y);
- if (pixelated_size != last_pixelated_size) {
- init_texture(pixelated_size, &image, "mt_drawimage_img1");
- last_pixelated_size = pixelated_size;
- }
- getVideoDriver()->setRenderTarget(image, true, true, skycolor);
- }
-
- // Render
- get_scene_manager()->drawAll();
- getVideoDriver()->setTransform(video::ETS_WORLD, core::IdentityMatrix);
- if (show_hud) {
- hud->drawSelectionMesh();
- if (draw_wield_tool) {
- camera->drawWieldedTool();
- }
- }
-
- // Upscale lowres render
- if (undersampling > 0) {
- getVideoDriver()->setRenderTarget(0, true, true);
- getVideoDriver()->draw2DImage(image,
- irr::core::rect<s32>(0, 0, dest_size.X, dest_size.Y),
- irr::core::rect<s32>(0, 0, pixelated_size.X,
- pixelated_size.Y));
- }
+ core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair);
}
const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type)
diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h
index 40fbaa87d..ac6b6926c 100644
--- a/src/client/renderingengine.h
+++ b/src/client/renderingengine.h
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include <vector>
+#include <memory>
#include <string>
#include "irrlichttypes_extrabloated.h"
#include "debug.h"
@@ -32,6 +33,8 @@ class LocalPlayer;
class Hud;
class Minimap;
+class RenderingCore;
+
class RenderingEngine
{
public:
@@ -41,7 +44,7 @@ public:
v2u32 getWindowSize() const;
void setResizable(bool resize);
- video::IVideoDriver *getVideoDriver();
+ video::IVideoDriver *getVideoDriver() { return driver; }
static const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type);
static const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type);
@@ -107,15 +110,20 @@ public:
text, guienv, tsrc, dtime, percent, clouds);
}
- inline static void draw_scene(Camera *camera, Client *client, LocalPlayer *player,
- Hud *hud, Minimap *mapper, gui::IGUIEnvironment *guienv,
- const v2u32 &screensize, const video::SColor &skycolor,
- bool show_hud, bool show_minimap)
+ inline static void draw_scene(video::SColor skycolor, bool show_hud,
+ bool show_minimap, bool draw_wield_tool, bool draw_crosshair)
+ {
+ s_singleton->_draw_scene(skycolor, show_hud, show_minimap,
+ draw_wield_tool, draw_crosshair);
+ }
+
+ inline static void initialize(Client *client, Hud *hud)
{
- s_singleton->_draw_scene(camera, client, player, hud, mapper, guienv,
- screensize, skycolor, show_hud, show_minimap);
+ s_singleton->_initialize(client, hud);
}
+ inline static void finalize() { s_singleton->_finalize(); }
+
static bool run()
{
sanity_check(s_singleton && s_singleton->m_device);
@@ -126,60 +134,19 @@ public:
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
private:
- enum parallax_sign
- {
- LEFT = -1,
- RIGHT = 1,
- EYECOUNT = 2
- };
-
void _draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv,
ITextureSource *tsrc, float dtime = 0, int percent = 0,
bool clouds = true);
- void _draw_scene(Camera *camera, Client *client, LocalPlayer *player, Hud *hud,
- Minimap *mapper, gui::IGUIEnvironment *guienv,
- const v2u32 &screensize, const video::SColor &skycolor,
- bool show_hud, bool show_minimap);
-
- void draw_anaglyph_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv);
-
- void draw_interlaced_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
-
- void draw_sidebyside_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
-
- void draw_top_bottom_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
-
- void draw_pageflip_3d_mode(Camera *camera, bool show_hud, Hud *hud,
- const v2u32 &screensize, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
-
- void draw_plain(Camera *camera, bool show_hud, Hud *hud, const v2u32 &screensize,
- bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
-
- void init_texture(const v2u32 &screensize, video::ITexture **texture,
- const char *name);
+ void _draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap,
+ bool draw_wield_tool, bool draw_crosshair);
- video::ITexture *draw_image(const v2u32 &screensize, parallax_sign psign,
- const irr::core::matrix4 &startMatrix,
- const irr::core::vector3df &focusPoint, bool show_hud,
- Camera *camera, Hud *hud, bool draw_wield_tool, Client *client,
- gui::IGUIEnvironment *guienv, const video::SColor &skycolor);
+ void _initialize(Client *client, Hud *hud);
- video::ITexture *draw_hud(const v2u32 &screensize, bool show_hud, Hud *hud,
- Client *client, bool draw_crosshair,
- const video::SColor &skycolor, gui::IGUIEnvironment *guienv,
- Camera *camera);
+ void _finalize();
+ std::unique_ptr<RenderingCore> core;
irr::IrrlichtDevice *m_device = nullptr;
+ irr::video::IVideoDriver *driver;
static RenderingEngine *s_singleton;
};
diff --git a/src/game.cpp b/src/game.cpp
index fd3914356..200de2c59 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1656,6 +1656,8 @@ bool Game::startup(bool *kill,
if (!createClient(playername, password, address, port))
return false;
+ RenderingEngine::initialize(client, hud);
+
return true;
}
@@ -1745,6 +1747,7 @@ void Game::run()
void Game::shutdown()
{
+ RenderingEngine::finalize();
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8
if (g_settings->get("3d_mode") == "pageflip") {
driver->setRenderTarget(irr::video::ERT_STEREO_BOTH_BUFFERS);
@@ -4339,9 +4342,20 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
TimeTaker tt_draw("mainloop: draw");
driver->beginScene(true, true, skycolor);
- RenderingEngine::draw_scene(camera, client, player, hud, mapper,
- guienv, screensize, skycolor, flags.show_hud,
- flags.show_minimap);
+ bool draw_wield_tool = (flags.show_hud &&
+ (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE) &&
+ (camera->getCameraMode() == CAMERA_MODE_FIRST));
+ bool draw_crosshair = (
+ (player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
+ (camera->getCameraMode() != CAMERA_MODE_THIRD_FRONT));
+#ifdef HAVE_TOUCHSCREENGUI
+ try {
+ draw_crosshair = !g_settings->getBool("touchtarget");
+ } catch (SettingNotFoundException) {
+ }
+#endif
+ RenderingEngine::draw_scene(skycolor, flags.show_hud, flags.show_minimap,
+ draw_wield_tool, draw_crosshair);
/*
Profiler graph
@@ -4402,7 +4416,7 @@ inline static const char *yawToDirectionString(int yaw)
void Game::updateGui(const RunStats &stats, f32 dtime, const CameraOrientation &cam)
{
- v2u32 screensize = driver->getScreenSize();
+ v2u32 screensize = RenderingEngine::get_instance()->getWindowSize();
LocalPlayer *player = client->getEnv().getLocalPlayer();
v3f player_position = player->getPosition();
diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp
index e72b0a9f0..ec0c0db6b 100644
--- a/src/settings_translation_file.cpp
+++ b/src/settings_translation_file.cpp
@@ -286,7 +286,7 @@ fake_function() {
gettext("Fall bobbing factor");
gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
gettext("3D mode");
- gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
+ gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.\nNote that the interlaced mode requires shaders to be enabled.");
gettext("Console height");
gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
gettext("Console color");