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-rw-r--r--src/mapgen/mapgen_valleys.cpp2
-rw-r--r--src/script/common/c_internal.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mapgen/mapgen_valleys.cpp b/src/mapgen/mapgen_valleys.cpp
index 2b8703fa5..ff908b7bb 100644
--- a/src/mapgen/mapgen_valleys.cpp
+++ b/src/mapgen/mapgen_valleys.cpp
@@ -390,7 +390,7 @@ int MapgenValleys::generateTerrain()
// Rivers are placed where 'river' is negative
if (river < 0.0f) {
- // Use the the function -sqrt(1-x^2) which models a circle
+ // Use the function -sqrt(1-x^2) which models a circle
float tr = river / river_size_factor + 1.0f;
float depth = (river_depth_bed *
std::sqrt(std::fmax(0.0f, 1.0f - tr * tr)));
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index a7dcf9b5f..b19af9f82 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -47,7 +47,7 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f)
/*
* Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
* hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
- * not execute the the error handler, and by the time lua_pcall returns the
+ * not execute the error handler, and by the time lua_pcall returns the
* execution stack will have already been unwound. For LUA_ERRERR, there was
* another error while trying to generate a backtrace from a LUA_ERRRUN. It is
* presumed there is an error with the internal Lua state and thus not possible