diff options
-rw-r--r-- | doc/texture_packs.txt | 5 | ||||
-rw-r--r-- | textures/base/pack/bubble.png | bin | 158 -> 142 bytes | |||
-rw-r--r-- | textures/base/pack/heart.png | bin | 248 -> 255 bytes |
3 files changed, 5 insertions, 0 deletions
diff --git a/doc/texture_packs.txt b/doc/texture_packs.txt index 40fdf2eeb..7ab0aca94 100644 --- a/doc/texture_packs.txt +++ b/doc/texture_packs.txt @@ -63,6 +63,7 @@ by texture packs. All existing fallback textures can be found in the directory ### Gameplay textures * `bubble.png`: the bubble texture when the player is drowning + (default size: 12×12) * `crack_anylength.png`: node overlay texture when digging @@ -74,6 +75,7 @@ by texture packs. All existing fallback textures can be found in the directory * `halo.png`: used for the node highlighting mesh * `heart.png`: used to display the health points of the player + (default size: 12×12) * `minimap_mask_round.png`: round minimap mask, white gets replaced by the map * `minimap_mask_square.png`: mask used for the square minimap @@ -102,6 +104,9 @@ by texture packs. All existing fallback textures can be found in the directory * `wieldhand.png`: texture of the wieldhand +Note: The default textures of `player.png`, `player_back.png` and `wieldhand.png` +are placeholders intended to be overwritten by the game. + ### Mainmenu textures * `menu_bg.png`: used as mainmenu background when the clouds are disabled diff --git a/textures/base/pack/bubble.png b/textures/base/pack/bubble.png Binary files differindex f6ce0f53b..799327c61 100644 --- a/textures/base/pack/bubble.png +++ b/textures/base/pack/bubble.png diff --git a/textures/base/pack/heart.png b/textures/base/pack/heart.png Binary files differindex d6ba8ae8f..13db59be4 100644 --- a/textures/base/pack/heart.png +++ b/textures/base/pack/heart.png |