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-rw-r--r--doc/lua_api.txt21
1 files changed, 12 insertions, 9 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index ef70fe6f7..80d14bff5 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -279,7 +279,7 @@ of the game's nodes are to be used by the core mapgens. For example:
minetest.register_alias("mapgen_stone", "default:stone")
-### Aliases needed for all mapgens except Mapgen v6
+### Aliases needed for all mapgens except Mapgen V6
#### Base terrain
@@ -289,28 +289,24 @@ of the game's nodes are to be used by the core mapgens. For example:
#### Caves
+Not required if cave liquid nodes are set in biome definitions.
+
* mapgen_lava_source
#### Dungeons
-Only needed for registered biomes where 'node_stone' is stone:
+Not required if dungeon nodes are set in biome definitions.
* mapgen_cobble
* mapgen_stair_cobble
* mapgen_mossycobble
-
-Only needed for registered biomes where 'node_stone' is desert stone:
-
* mapgen_desert_stone
* mapgen_stair_desert_stone
-
-Only needed for registered biomes where 'node_stone' is sandstone:
-
* mapgen_sandstone
* mapgen_sandstonebrick
* mapgen_stair_sandstone_block
-### Aliases needed for Mapgen v6
+### Aliases needed for Mapgen V6
#### Terrain and biomes
@@ -346,6 +342,13 @@ Only needed for registered biomes where 'node_stone' is sandstone:
* mapgen_mossycobble
* mapgen_stair_desert_stone
+### Setting the node used in Mapgen Singlenode
+
+By default the world is filled with air nodes. To set a different node use, for
+example:
+
+ minetest.register_alias("mapgen_singlenode", "default:stone")
+