diff options
-rw-r--r-- | src/map.cpp | 159 |
1 files changed, 44 insertions, 115 deletions
diff --git a/src/map.cpp b/src/map.cpp index 71d73b179..4780bf4ec 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1703,89 +1703,6 @@ MapBlock * ServerMap::emergeBlock( block->unDummify(); } -#if 0 - /* - Initialize dungeon making by creating a random table - */ - const s32 ued_max = 5; - const s32 ued_min = 3; - bool underground_emptiness[ued_max*ued_max*ued_max]; - s32 ued = (myrand()%(ued_max-ued_min+1))+1; - //s32 ued = ued_max; - for(s32 i=0; i<ued*ued*ued; i++) - { - underground_emptiness[i] = ((myrand() % 5) == 0); - } - - /* - This is a messy hack to sort the emptiness a bit - */ - // Iterator through a few times - for(s32 j=0; j<2; j++) - for(s32 y0=0; y0<ued; y0++) - for(s32 z0=0; z0<ued; z0++) - for(s32 x0=0; x0<ued; x0++) - { - v3s16 p0(x0,y0,z0); - bool &e0 = underground_emptiness[ - ued*ued*(z0*ued/MAP_BLOCKSIZE) - +ued*(y0*ued/MAP_BLOCKSIZE) - +(x0*ued/MAP_BLOCKSIZE)]; - - v3s16 dirs[6] = { - v3s16(0,0,1), // back - v3s16(1,0,0), // right - v3s16(0,0,-1), // front - v3s16(-1,0,0), // left - /*v3s16(0,1,0), // top - v3s16(0,-1,0), // bottom*/ - }; - - for(s32 i=0; i<4; i++) - { - v3s16 p1 = p0 + dirs[i]; - if(isInArea(p1, ued) == false) - continue; - bool &e1 = underground_emptiness[ - ued*ued*(p1.Z*ued/MAP_BLOCKSIZE) - +ued*(p1.Y*ued/MAP_BLOCKSIZE) - +(p1.X*ued/MAP_BLOCKSIZE)]; - if(e0 == e1) - continue; - - v3s16 dirs[6] = { - v3s16(0,1,0), // top - v3s16(0,-1,0), // bottom - /*v3s16(0,0,1), // back - v3s16(1,0,0), // right - v3s16(0,0,-1), // front - v3s16(-1,0,0), // left*/ - }; - for(s32 i=0; i<2; i++) - { - v3s16 p2 = p1 + dirs[i]; - if(p2 == p0) - continue; - if(isInArea(p2, ued) == false) - continue; - bool &e2 = underground_emptiness[ - ued*ued*(p2.Z*ued/MAP_BLOCKSIZE) - +ued*(p2.Y*ued/MAP_BLOCKSIZE) - +(p2.X*ued/MAP_BLOCKSIZE)]; - if(e2 != e0) - continue; - - bool t = e1; - e1 = e2; - e2 = t; - - break; - } - //break; - } - } -#endif - /* Create dungeon making table */ @@ -1807,6 +1724,8 @@ MapBlock * ServerMap::emergeBlock( (float)(myrand()%ued)+0.5, (float)(myrand()%ued)+0.5 ); + + bool found_existing = false; // Check z- try @@ -1819,6 +1738,7 @@ MapBlock * ServerMap::emergeBlock( if(getNode(ap).d == CONTENT_AIR) { orp = v3f(x+1,y+1,0); + found_existing = true; goto continue_generating; } } @@ -1836,6 +1756,7 @@ MapBlock * ServerMap::emergeBlock( if(getNode(ap).d == CONTENT_AIR) { orp = v3f(x+1,y+1,ued-1); + found_existing = true; goto continue_generating; } } @@ -1853,6 +1774,7 @@ MapBlock * ServerMap::emergeBlock( if(getNode(ap).d == CONTENT_AIR) { orp = v3f(0,y+1,z+1); + found_existing = true; goto continue_generating; } } @@ -1870,6 +1792,7 @@ MapBlock * ServerMap::emergeBlock( if(getNode(ap).d == CONTENT_AIR) { orp = v3f(ued-1,y+1,z+1); + found_existing = true; goto continue_generating; } } @@ -1879,48 +1802,54 @@ MapBlock * ServerMap::emergeBlock( continue_generating: /* - Generate some tunnel starting from orp and ors + Don't always generate dungeon */ - for(u16 i=0; i<3; i++) + if(found_existing || rand() % 3 == 0) { - v3f rp( - (float)(myrand()%ued)+0.5, - (float)(myrand()%ued)+0.5, - (float)(myrand()%ued)+0.5 - ); - s16 min_d = 0; - s16 max_d = 4; - s16 rs = (myrand()%(max_d-min_d+1))+min_d; - - v3f vec = rp - orp; - - for(float f=0; f<1.0; f+=0.04) + /* + Generate some tunnel starting from orp and ors + */ + for(u16 i=0; i<3; i++) { - v3f fp = orp + vec * f; - v3s16 cp(fp.X, fp.Y, fp.Z); - s16 d0 = -rs/2; - s16 d1 = d0 + rs - 1; - for(s16 z0=d0; z0<=d1; z0++) + v3f rp( + (float)(myrand()%ued)+0.5, + (float)(myrand()%ued)+0.5, + (float)(myrand()%ued)+0.5 + ); + s16 min_d = 0; + s16 max_d = 4; + s16 rs = (myrand()%(max_d-min_d+1))+min_d; + + v3f vec = rp - orp; + + for(float f=0; f<1.0; f+=0.04) { - s16 si = rs - abs(z0); - for(s16 x0=-si; x0<=si-1; x0++) + v3f fp = orp + vec * f; + v3s16 cp(fp.X, fp.Y, fp.Z); + s16 d0 = -rs/2; + s16 d1 = d0 + rs - 1; + for(s16 z0=d0; z0<=d1; z0++) { - s16 si2 = rs - abs(x0); - for(s16 y0=-si2+1; y0<=si2-1; y0++) + s16 si = rs - abs(z0); + for(s16 x0=-si; x0<=si-1; x0++) { - s16 z = cp.Z + z0; - s16 y = cp.Y + y0; - s16 x = cp.X + x0; - v3s16 p(x,y,z); - if(isInArea(p, ued) == false) - continue; - underground_emptiness[ued*ued*z + ued*y + x] = 1; + s16 si2 = rs - abs(x0); + for(s16 y0=-si2+1; y0<=si2-1; y0++) + { + s16 z = cp.Z + z0; + s16 y = cp.Y + y0; + s16 x = cp.X + x0; + v3s16 p(x,y,z); + if(isInArea(p, ued) == false) + continue; + underground_emptiness[ued*ued*z + ued*y + x] = 1; + } } } } - } - orp = rp; + orp = rp; + } } } |