diff options
-rw-r--r-- | src/main.cpp | 105 | ||||
-rw-r--r-- | src/map.cpp | 7 | ||||
-rw-r--r-- | src/mapnode.cpp | 1 |
3 files changed, 83 insertions, 30 deletions
diff --git a/src/main.cpp b/src/main.cpp index 139990773..1f8091a7f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -277,6 +277,7 @@ Doing now (most important at the top): placement and transfer
* only_from_disk might not work anymore - check and fix it.
* Check the fixmes in the list above
+* FIXME: Sneaking doesn't switch sneak node when moving sideways
=== Making it more portable
* Some MSVC: std::sto* are defined without a namespace and collide
@@ -398,6 +399,12 @@ extern void set_default_settings(); IrrlichtDevice *g_device = NULL;
Client *g_client = NULL;
+//const s16 quickinv_size = 48;
+//const s16 quickinv_spacing = 64;
+const s16 quickinv_size = 32;
+const s16 quickinv_spacing = 40;
+const s16 quickinv_itemcount = 8;
+
/*
GUI Stuff
*/
@@ -1172,7 +1179,7 @@ void updateViewingRange(f32 frametime_in, Client *client) frametime_old = frametime;
}
-class GUIQuickInventory : public IEventReceiver
+class GUIQuickInventory
{
public:
GUIQuickInventory(
@@ -1184,26 +1191,27 @@ public: m_itemcount(itemcount),
m_inventory(inventory)
{
- core::rect<s32> imgsize(0,0,48,48);
- core::rect<s32> textsize(0,0,48,16);
- v2s32 spacing(0, 64);
+ core::rect<s32> imgsize(0,0,quickinv_size,quickinv_size);
+ core::rect<s32> textsize(0,0,quickinv_size,quickinv_size);
for(s32 i=0; i<m_itemcount; i++)
{
m_images.push_back(env->addImage(
- imgsize + pos + spacing*i
+ imgsize
));
m_images[i]->setScaleImage(true);
m_texts.push_back(env->addStaticText(
L"",
- textsize + pos + spacing*i,
+ textsize,
false, false
));
- m_texts[i]->setBackgroundColor(
- video::SColor(128,0,0,0));
+ /*m_texts[i]->setBackgroundColor(
+ video::SColor(128,0,0,0));*/
m_texts[i]->setTextAlignment(
- gui::EGUIA_CENTER,
- gui::EGUIA_UPPERLEFT);
+ gui::EGUIA_LOWERRIGHT,
+ gui::EGUIA_LOWERRIGHT);
}
+
+ updatePosition(pos);
}
~GUIQuickInventory()
@@ -1218,9 +1226,14 @@ public: }
}
- virtual bool OnEvent(const SEvent& event)
+ void updatePosition(v2s32 pos)
{
- return false;
+ v2s32 spacing(quickinv_spacing, 0);
+ for(s32 i=0; i<m_itemcount; i++)
+ {
+ m_images[i]->setRelativePosition(pos + spacing*i);
+ m_texts[i]->setRelativePosition(pos + spacing*i);
+ }
}
void setSelection(s32 i)
@@ -1232,7 +1245,7 @@ public: {
s32 start = 0;
- start = m_selection - m_itemcount / 2;
+ //start = m_selection - m_itemcount / 2;
InventoryList *mainlist = m_inventory->getList("main");
@@ -1766,7 +1779,7 @@ int main(int argc, char *argv[]) core::rect<s32>(0,0,0,0),
false, false); // Disable word wrap as of now
//false, true);
- guitext_chat->setBackgroundColor(video::SColor(96,0,0,0));
+ //guitext_chat->setBackgroundColor(video::SColor(96,0,0,0));
core::list<ChatLine> chat_lines;
/*
@@ -2011,7 +2024,8 @@ int main(int argc, char *argv[]) return 1;
//video::SColor skycolor = video::SColor(255,90,140,200);
- video::SColor skycolor = video::SColor(255,166,202,244);
+ //video::SColor skycolor = video::SColor(255,166,202,244);
+ video::SColor skycolor = video::SColor(255,120,185,244);
camera->setFOV(FOV_ANGLE);
@@ -2031,8 +2045,10 @@ int main(int argc, char *argv[]) Add some gui stuff
*/
+ /*GUIQuickInventory *quick_inventory = new GUIQuickInventory
+ (guienv, NULL, v2s32(10, 70), 5, &local_inventory);*/
GUIQuickInventory *quick_inventory = new GUIQuickInventory
- (guienv, NULL, v2s32(10, 70), 5, &local_inventory);
+ (guienv, NULL, v2s32(0, 0), quickinv_itemcount, &local_inventory);
// Test the text input system
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr,
@@ -2051,6 +2067,11 @@ int main(int argc, char *argv[]) guitext2->setVisible(true);
guitext_info->setVisible(true);
guitext_chat->setVisible(true);
+
+ //s32 guitext_chat_pad_bottom = 70;
+
+ v2u32 screensize(0,0);
+ v2u32 last_screensize(0,0);
/*
Some statistics are collected in these
@@ -2097,8 +2118,10 @@ int main(int argc, char *argv[]) /*
Random calculations
*/
- v2u32 screensize = driver->getScreenSize();
- core::vector2d<s32> displaycenter(screensize.X/2,screensize.Y/2);
+ last_screensize = screensize;
+ screensize = driver->getScreenSize();
+ v2s32 displaycenter(screensize.X/2,screensize.Y/2);
+ bool screensize_changed = screensize != last_screensize;
// Hilight boxes collected during the loop and displayed
core::list< core::aabbox3d<f32> > hilightboxes;
@@ -2106,6 +2129,13 @@ int main(int argc, char *argv[]) // Info text
std::wstring infotext;
+ // When screen size changes, update positions and sizes of stuff
+ if(screensize_changed)
+ {
+ v2s32 pos(displaycenter.X-((quickinv_itemcount-1)*quickinv_spacing+quickinv_size)/2, screensize.Y-quickinv_spacing);
+ quick_inventory->updatePosition(pos);
+ }
+
//TimeTaker //timer1("//timer1");
// Time of frame without fps limit
@@ -2767,12 +2797,6 @@ int main(int argc, char *argv[]) camera->setAspectRatio((f32)screensize.X / (f32)screensize.Y);
u32 daynight_ratio = client.getDayNightRatio();
- /*video::SColor bgcolor = video::SColor(
- 255,
- skycolor.getRed() * daynight_ratio / 1000,
- skycolor.getGreen() * daynight_ratio / 1000,
- skycolor.getBlue() * daynight_ratio / 1000);*/
-
u8 l = decode_light((daynight_ratio * LIGHT_SUN) / 1000);
video::SColor bgcolor = video::SColor(
255,
@@ -2787,7 +2811,8 @@ int main(int argc, char *argv[]) if(g_settings.getBool("enable_fog") == true)
{
//f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/2*BS;
- f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/3*BS;
+ f32 range = draw_control.wanted_range * BS + 0.8*MAP_BLOCKSIZE*BS;
+ //f32 range = draw_control.wanted_range * BS + 0.0*MAP_BLOCKSIZE*BS;
if(draw_control.range_all)
range = 100000*BS;
@@ -2795,11 +2820,23 @@ int main(int argc, char *argv[]) bgcolor,
video::EFT_FOG_LINEAR,
range*0.6,
- range*1.1,
+ range*1.0,
+ 0.01,
+ false, // pixel fog
+ false // range fog
+ );
+ }
+ else
+ {
+ driver->setFog(
+ bgcolor,
+ video::EFT_FOG_LINEAR,
+ 100000*BS,
+ 110000*BS,
0.01,
false, // pixel fog
false // range fog
- );
+ );
}
@@ -2912,13 +2949,23 @@ int main(int argc, char *argv[]) chat_lines.erase(it);
}
guitext_chat->setText(whole.c_str());
+
// Update gui element size and position
+
+ /*core::rect<s32> rect(
+ 10,
+ screensize.Y - guitext_chat_pad_bottom
+ - text_height*chat_lines.size(),
+ screensize.X - 10,
+ screensize.Y - guitext_chat_pad_bottom
+ );*/
core::rect<s32> rect(
10,
- screensize.Y - 10 - text_height*chat_lines.size(),
+ 50,
screensize.X - 10,
- screensize.Y - 10
+ 50 + text_height*chat_lines.size()
);
+
guitext_chat->setRelativePosition(rect);
if(chat_lines.size() == 0)
diff --git a/src/map.cpp b/src/map.cpp index fe1056578..184d89b9c 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -5428,10 +5428,15 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) { continue; } + + // This is ugly + /*if(m_control.range_all == false && + d - 0.5*BS*MAP_BLOCKSIZE > range) + continue;*/ #if 1 /* - Update expired mesh + Update expired mesh (used for day/night change) */ bool mesh_expired = false; diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 1e0381d03..2ca4ade7a 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -163,6 +163,7 @@ void init_mapnode() i = CONTENT_MUD; f = &g_content_features[i]; f->setAllTextures("mud.png"); + f->setInventoryTextureCube("mud.png", "mud.png", "mud.png"); f->param_type = CPT_MINERAL; f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; |