diff options
-rw-r--r-- | builtin/game/features.lua | 1 | ||||
-rw-r--r-- | doc/lua_api.txt | 72 | ||||
-rw-r--r-- | src/tile.cpp | 387 | ||||
-rw-r--r-- | src/tile.h | 2 |
4 files changed, 233 insertions, 229 deletions
diff --git a/builtin/game/features.lua b/builtin/game/features.lua index 2abfe5278..f082b0db8 100644 --- a/builtin/game/features.lua +++ b/builtin/game/features.lua @@ -7,6 +7,7 @@ core.features = { get_all_craft_recipes_works = true, use_texture_alpha = true, no_legacy_abms = true, + texture_names_parens = true, } function core.has_feature(arg) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 28509a267..3d8038f87 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -186,6 +186,78 @@ stripping out the file extension: e.g. foomod_foothing.png e.g. foomod_foothing +Texture modifiers +----------------- +There are various texture modifiers that can be used +to generate textures on-the-fly. + +Texture overlaying: + Textures can be overlaid by putting a ^ between them. + Example: default_dirt.png^default_grass_side.png + default_grass_side.png is overlayed over default_dirt.png + +Texture grouping: + Textures can be grouped together by enclosing them in ( and ). + Example: cobble.png^(thing1.png^thing2.png) + A texture for 'thing1.png^thing2.png' is created and the resulting + texture is overlaid over cobble.png. + +Advanced texture modifiers: + [crack:<n>:<p> + n = animation frame count, p = current animation frame + Draw a step of the crack animation on the texture. + Example: default_cobble.png^[crack:10:1 + + [combine:<w>x<h>:<x1>,<y1>=<file1>:<x2>,<y2>=<file2> + w = width, h = height, x1/x2 = x position, y1/y1 = y position, + file1/file2 = texture to combine + Create a textue of size <w> x <h> and blit <file1> to (<x1>,<y1>) + and blit <file2> to (<x2>,<y2>). + Example: [combine:16x32:0,0=default_cobble.png:0,16=default_wood.png + + [brighten + Brightens the texture. + Example: tnt_tnt_side.png^[brighten + + [noalpha + Makes the texture completly opaque. + Example: default_leaves.png^[noalpha + + [makealpha:<r>,<g>,<b> + Convert one color to transparency. + Example: default_cobble.png^[makealpha:128,128,128 + + [transform<t> + t = transformation(s) to apply + Rotates and/or flips the image. + <t> can be a number (between 0 and 7) or a transform name. + Rotations are counter-clockwise. + 0 I identity + 1 R90 rotate by 90 degrees + 2 R180 rotate by 180 degrees + 3 R270 rotate by 270 degrees + 4 FX flip X + 5 FXR90 flip X then rotate by 90 degrees + 6 FY flip Y + 7 FYR90 flip Y then rotate by 90 degrees + Example: default_stone.png^[transformFXR90 + + [inventorycube{<top>{<left>{<right> + '^' is replaced by '&' in texture names + Create an inventory cube texture using the side textures. + Example: [inventorycube{grass.png{dirt.png&grass_side.png{dirt.png&grass_side.png + Creates an inventorycube with 'grass.png', 'dirt.png^grass_side.png' and + 'dirt.png^grass_side.png' textures + + [lowpart:<percent>:<file> + Blit the lower <percent>% part of <file> on the texture: + Example: base.png^[lowpart:25:overlay.png + + [verticalframe:<t>:<n> + t = animation frame count, n = current animation frame + Crops the texture to a frame of a vertical animation. + Example: default_torch_animated.png^[verticalframe:16:8 + Sounds ------- Only OGG Vorbis files are supported. diff --git a/src/tile.cpp b/src/tile.cpp index 7cb39eabf..d16d135f5 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -306,27 +306,12 @@ public: /* Gets a texture id from cache or - - if main thread, from getTextureIdDirect - - if other thread, adds to request queue and waits for main thread - */ - u32 getTextureId(const std::string &name); - - /* - Example names: - "stone.png" - "stone.png^crack2" - "stone.png^mineral_coal.png" - "stone.png^mineral_coal.png^crack1" - - - If texture specified by name is found from cache, return the - cached id. - - Otherwise generate the texture, add to cache and return id. - Recursion is used to find out the largest found part of the - texture and continue based on it. + - if main thread, generates the texture, adds to cache and returns id. + - if other thread, adds to request queue and waits for main thread. The id 0 points to a NULL texture. It is returned in case of error. */ - u32 getTextureIdDirect(const std::string &name); + u32 getTextureId(const std::string &name); // Finds out the name of a cached texture. std::string getTextureName(u32 id); @@ -382,12 +367,7 @@ public: // Generates an image from a full string like // "stone.png^mineral_coal.png^[crack:1:0". // Shall be called from the main thread. - video::IImage* generateImageFromScratch(std::string name); - - // Generate image based on a string like "stone.png" or "[crack:1:0". - // if baseimg is NULL, it is created. Otherwise stuff is made on it. - // Shall be called from the main thread. - bool generateImage(std::string part_of_name, video::IImage *& baseimg); + video::IImage* generateImage(const std::string &name); video::ITexture* getNormalTexture(const std::string &name); private: @@ -401,6 +381,13 @@ private: // This should be only accessed from the main thread SourceImageCache m_sourcecache; + // Generate a texture + u32 generateTexture(const std::string &name); + + // Generate image based on a string like "stone.png" or "[crack:1:0". + // if baseimg is NULL, it is created. Otherwise stuff is made on it. + bool generateImagePart(std::string part_of_name, video::IImage *& baseimg); + // Thread-safe cache of what source images are known (true = known) MutexedMap<std::string, bool> m_source_image_existence; @@ -501,7 +488,7 @@ u32 TextureSource::getTextureId(const std::string &name) */ if(get_current_thread_id() == m_main_thread) { - return getTextureIdDirect(name); + return generateTexture(name); } else { @@ -567,152 +554,51 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst); /* This method generates all the textures */ -u32 TextureSource::getTextureIdDirect(const std::string &name) +u32 TextureSource::generateTexture(const std::string &name) { - //infostream<<"getTextureIdDirect(): name=\""<<name<<"\""<<std::endl; + //infostream << "generateTexture(): name=\"" << name << "\"" << std::endl; // Empty name means texture 0 - if(name == "") - { - infostream<<"getTextureIdDirect(): name is empty"<<std::endl; - return 0; - } - - /* - Calling only allowed from main thread - */ - if(get_current_thread_id() != m_main_thread) - { - errorstream<<"TextureSource::getTextureIdDirect() " - "called not from main thread"<<std::endl; + if (name == "") { + infostream<<"generateTexture(): name is empty"<<std::endl; return 0; } - /* - See if texture already exists - */ { + /* + See if texture already exists + */ JMutexAutoLock lock(m_textureinfo_cache_mutex); - std::map<std::string, u32>::iterator n; n = m_name_to_id.find(name); - if(n != m_name_to_id.end()) - { - /*infostream<<"getTextureIdDirect(): \""<<name - <<"\" found in cache"<<std::endl;*/ + if (n != m_name_to_id.end()) { return n->second; } } - /*infostream<<"getTextureIdDirect(): \""<<name - <<"\" NOT found in cache. Creating it."<<std::endl;*/ - /* - Get the base image - */ - - char separator = '^'; - - /* - This is set to the id of the base image. - If left 0, there is no base image and a completely new image - is made. - */ - u32 base_image_id = 0; - - // Find last meta separator in name - s32 last_separator_position = -1; - for(s32 i=name.size()-1; i>=0; i--) - { - if(name[i] == separator) - { - last_separator_position = i; - break; - } - } - /* - If separator was found, construct the base name and make the - base image using a recursive call + Calling only allowed from main thread */ - std::string base_image_name; - if(last_separator_position != -1) - { - // Construct base name - base_image_name = name.substr(0, last_separator_position); - /*infostream<<"getTextureIdDirect(): Calling itself recursively" - " to get base image of \""<<name<<"\" = \"" - <<base_image_name<<"\""<<std::endl;*/ - base_image_id = getTextureIdDirect(base_image_name); + if (get_current_thread_id() != m_main_thread) { + errorstream<<"TextureSource::generateTexture() " + "called not from main thread"<<std::endl; + return 0; } - //infostream<<"base_image_id="<<base_image_id<<std::endl; - - video::IVideoDriver* driver = m_device->getVideoDriver(); + video::IVideoDriver *driver = m_device->getVideoDriver(); assert(driver); - video::ITexture *t = NULL; + video::IImage *img = generateImage(name); - /* - An image will be built from files and then converted into a texture. - */ - video::IImage *baseimg = NULL; - - // If a base image was found, copy it to baseimg - if(base_image_id != 0) - { - JMutexAutoLock lock(m_textureinfo_cache_mutex); - - TextureInfo *ti = &m_textureinfo_cache[base_image_id]; - - if(ti->texture == NULL) - { - infostream<<"getTextureIdDirect(): WARNING: NULL Texture in " - <<"cache: \""<<base_image_name<<"\"" - <<std::endl; - } - else - { - core::dimension2d<u32> dim = ti->texture->getSize(); - - baseimg = driver->createImage(ti->texture,v2s32(0,0), dim); - - /*infostream<<"getTextureIdDirect(): Loaded \"" - <<base_image_name<<"\" from image cache" - <<std::endl;*/ - } - } + video::ITexture *tex = NULL; - /* - Parse out the last part of the name of the image and act - according to it - */ - - std::string last_part_of_name = name.substr(last_separator_position+1); - //infostream<<"last_part_of_name=\""<<last_part_of_name<<"\""<<std::endl; - - // Generate image according to part of name - if(!generateImage(last_part_of_name, baseimg)) - { - errorstream<<"getTextureIdDirect(): " - "failed to generate \""<<last_part_of_name<<"\"" - <<std::endl; - } - - // If no resulting image, print a warning - if(baseimg == NULL) - { - errorstream<<"getTextureIdDirect(): baseimg is NULL (attempted to" - " create texture \""<<name<<"\""<<std::endl; - } - - if(baseimg != NULL) - { + if (img != NULL) { #ifdef __ANDROID__ - baseimg = Align2Npot2(baseimg, driver); + img = Align2Npot2(img, driver); #endif // Create texture from resulting image - t = driver->addTexture(name.c_str(), baseimg); - baseimg->drop(); + tex = driver->addTexture(name.c_str(), img); + img->drop(); } /* @@ -722,7 +608,7 @@ u32 TextureSource::getTextureIdDirect(const std::string &name) JMutexAutoLock lock(m_textureinfo_cache_mutex); u32 id = m_textureinfo_cache.size(); - TextureInfo ti(name, t); + TextureInfo ti(name, tex); m_textureinfo_cache.push_back(ti); m_name_to_id[name] = id; @@ -779,7 +665,7 @@ void TextureSource::processQueue() <<"name=\""<<request.key<<"\"" <<std::endl;*/ - m_get_texture_queue.pushResult(request,getTextureIdDirect(request.key)); + m_get_texture_queue.pushResult(request, generateTexture(request.key)); } } @@ -803,15 +689,15 @@ void TextureSource::rebuildImagesAndTextures() // Recreate textures for(u32 i=0; i<m_textureinfo_cache.size(); i++){ TextureInfo *ti = &m_textureinfo_cache[i]; - video::IImage *img = generateImageFromScratch(ti->name); + video::IImage *img = generateImage(ti->name); #ifdef __ANDROID__ - img = Align2Npot2(img,driver); + img = Align2Npot2(img, driver); assert(img->getDimension().Height == npot2(img->getDimension().Height)); assert(img->getDimension().Width == npot2(img->getDimension().Width)); #endif // Create texture from resulting image video::ITexture *t = NULL; - if(img) { + if (img) { t = driver->addTexture(ti->name.c_str(), img); img->drop(); } @@ -819,7 +705,7 @@ void TextureSource::rebuildImagesAndTextures() // Replace texture ti->texture = t; - if (t_old != 0) + if (t_old) m_texture_trash.push_back(t_old); } } @@ -1024,51 +910,103 @@ video::ITexture* TextureSource::generateTextureFromMesh( return rtt; } -video::IImage* TextureSource::generateImageFromScratch(std::string name) +video::IImage* TextureSource::generateImage(const std::string &name) { - /*infostream<<"generateImageFromScratch(): " - "\""<<name<<"\""<<std::endl;*/ - - video::IVideoDriver *driver = m_device->getVideoDriver(); - assert(driver); - /* Get the base image */ - video::IImage *baseimg = NULL; + const char separator = '^'; + const char paren_open = '('; + const char paren_close = ')'; + + // Find last separator in the name + s32 last_separator_pos = -1; + u8 paren_bal = 0; + for(s32 i = name.size() - 1; i >= 0; i--) { + switch(name[i]) { + case separator: + if (paren_bal == 0) { + last_separator_pos = i; + i = -1; // break out of loop + } + break; + case paren_open: + if (paren_bal == 0) { + errorstream << "generateImage(): unbalanced parentheses" + << "(extranous '(') while generating texture \"" + << name << "\"" << std::endl; + return NULL; + } + paren_bal--; + break; + case paren_close: + paren_bal++; + break; + default: + break; + } + } + if (paren_bal > 0) { + errorstream << "generateImage(): unbalanced parentheses" + << "(missing matching '(') while generating texture \"" + << name << "\"" << std::endl; + return NULL; + } - char separator = '^'; - // Find last meta separator in name - s32 last_separator_position = name.find_last_of(separator); + video::IImage *baseimg = NULL; /* - If separator was found, construct the base name and make the - base image using a recursive call + If separator was found, make the base image + using a recursive call. */ - std::string base_image_name; - if(last_separator_position != -1) - { - // Construct base name - base_image_name = name.substr(0, last_separator_position); - baseimg = generateImageFromScratch(base_image_name); + if (last_separator_pos != -1) { + baseimg = generateImage(name.substr(0, last_separator_pos)); } + + video::IVideoDriver* driver = m_device->getVideoDriver(); + assert(driver); + /* Parse out the last part of the name of the image and act according to it */ - std::string last_part_of_name = name.substr(last_separator_position+1); + std::string last_part_of_name = name.substr(last_separator_pos + 1); - // Generate image according to part of name - if(!generateImage(last_part_of_name, baseimg)) - { - errorstream<<"generateImageFromScratch(): " - "failed to generate \""<<last_part_of_name<<"\"" - <<std::endl; - return NULL; + /* + If this name is enclosed in parentheses, generate it + and blit it onto the base image + */ + if (last_part_of_name[0] == paren_open + && last_part_of_name[last_part_of_name.size() - 1] == paren_close) { + std::string name2 = last_part_of_name.substr(1, + last_part_of_name.size() - 2); + video::IImage *tmp = generateImage(name2); + if (!tmp) { + errorstream << "generateImage(): " + "Failed to generate \"" << name2 << "\"" + << std::endl; + return NULL; + } + core::dimension2d<u32> dim = tmp->getDimension(); + if (!baseimg) + baseimg = driver->createImage(video::ECF_A8R8G8B8, dim); + blit_with_alpha(tmp, baseimg, v2s32(0, 0), v2s32(0, 0), dim); + tmp->drop(); + } else if (!generateImagePart(last_part_of_name, baseimg)) { + // Generate image according to part of name + errorstream << "generateImage(): " + "Failed to generate \"" << last_part_of_name << "\"" + << std::endl; + } + + // If no resulting image, print a warning + if (baseimg == NULL) { + errorstream << "generateImage(): baseimg is NULL (attempted to" + " create texture \"" << name << "\")" << std::endl; } return baseimg; @@ -1125,7 +1063,8 @@ video::IImage * Align2Npot2(video::IImage * image, #endif -bool TextureSource::generateImage(std::string part_of_name, video::IImage *& baseimg) +bool TextureSource::generateImagePart(std::string part_of_name, + video::IImage *& baseimg) { video::IVideoDriver* driver = m_device->getVideoDriver(); assert(driver); @@ -1135,7 +1074,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas { video::IImage *image = m_sourcecache.getOrLoad(part_of_name, m_device); #ifdef __ANDROID__ - image = Align2Npot2(image,driver); + image = Align2Npot2(image, driver); #endif if (image == NULL) { if (part_of_name != "") { @@ -1221,9 +1160,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ if(part_of_name.substr(0,6) == "[crack") { - if(baseimg == NULL) - { - errorstream<<"generateImage(): baseimg==NULL " + if (baseimg == NULL) { + errorstream<<"generateImagePart(): baseimg == NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1263,15 +1201,13 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas sf.next(":"); u32 w0 = stoi(sf.next("x")); u32 h0 = stoi(sf.next(":")); - infostream<<"combined w="<<w0<<" h="<<h0<<std::endl; + //infostream<<"combined w="<<w0<<" h="<<h0<<std::endl; core::dimension2d<u32> dim(w0,h0); - if(baseimg == NULL) - { + if (baseimg == NULL) { baseimg = driver->createImage(video::ECF_A8R8G8B8, dim); baseimg->fill(video::SColor(0,0,0,0)); } - while(sf.atend() == false) - { + while (sf.atend() == false) { u32 x = stoi(sf.next(",")); u32 y = stoi(sf.next("=")); std::string filename = sf.next(":"); @@ -1279,8 +1215,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas <<"\" to combined ("<<x<<","<<y<<")" <<std::endl; video::IImage *img = m_sourcecache.getOrLoad(filename, m_device); - if(img) - { + if (img) { core::dimension2d<u32> dim = img->getDimension(); infostream<<"Size "<<dim.Width <<"x"<<dim.Height<<std::endl; @@ -1295,10 +1230,9 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas NULL);*/ blit_with_alpha(img2, baseimg, v2s32(0,0), pos_base, dim); img2->drop(); - } - else - { - infostream<<"img==NULL"<<std::endl; + } else { + errorstream << "generateImagePart(): Failed to load image \"" + << filename << "\" for [combine" << std::endl; } } } @@ -1307,9 +1241,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ else if(part_of_name.substr(0,9) == "[brighten") { - if(baseimg == NULL) - { - errorstream<<"generateImage(): baseimg==NULL " + if (baseimg == NULL) { + errorstream<<"generateImagePart(): baseimg==NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1326,9 +1259,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ else if(part_of_name.substr(0,8) == "[noalpha") { - if(baseimg == NULL) - { - errorstream<<"generateImage(): baseimg==NULL " + if (baseimg == NULL){ + errorstream<<"generateImagePart(): baseimg==NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1351,9 +1283,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ else if(part_of_name.substr(0,11) == "[makealpha:") { - if(baseimg == NULL) - { - errorstream<<"generateImage(): baseimg==NULL " + if (baseimg == NULL) { + errorstream<<"generateImagePart(): baseimg == NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1408,9 +1339,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ else if(part_of_name.substr(0,10) == "[transform") { - if(baseimg == NULL) - { - errorstream<<"generateImage(): baseimg==NULL " + if (baseimg == NULL) { + errorstream<<"generateImagePart(): baseimg == NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1436,9 +1366,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas */ else if(part_of_name.substr(0,14) == "[inventorycube") { - if(baseimg != NULL) - { - errorstream<<"generateImage(): baseimg!=NULL " + if (baseimg != NULL){ + errorstream<<"generateImagePart(): baseimg != NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1452,13 +1381,18 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas std::string imagename_right = sf.next("{"); // Generate images for the faces of the cube - video::IImage *img_top = - generateImageFromScratch(imagename_top); - video::IImage *img_left = - generateImageFromScratch(imagename_left); - video::IImage *img_right = - generateImageFromScratch(imagename_right); - assert(img_top && img_left && img_right); + video::IImage *img_top = generateImage(imagename_top); + video::IImage *img_left = generateImage(imagename_left); + video::IImage *img_right = generateImage(imagename_right); + + if (img_top == NULL || img_left == NULL || img_right == NULL) { + errorstream << "generateImagePart(): Failed to create textures" + << " for inventorycube \"" << part_of_name << "\"" + << std::endl; + baseimg = generateImage(imagename_top); + return true; + } + #ifdef __ANDROID__ assert(img_top->getDimension().Height == npot2(img_top->getDimension().Height)); assert(img_top->getDimension().Width == npot2(img_top->getDimension().Width)); @@ -1469,6 +1403,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas assert(img_right->getDimension().Height == npot2(img_right->getDimension().Height)); assert(img_right->getDimension().Width == npot2(img_right->getDimension().Width)); #endif + // Create textures from images video::ITexture *texture_top = driver->addTexture( (imagename_top + "__temp__").c_str(), img_top); @@ -1518,19 +1453,18 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas // Drop mesh cube->drop(); - // Free textures of images + // Free textures driver->removeTexture(texture_top); driver->removeTexture(texture_left); driver->removeTexture(texture_right); - if(rtt == NULL) - { - baseimg = generateImageFromScratch(imagename_top); + if (rtt == NULL) { + baseimg = generateImage(imagename_top); return true; } // Create image of render target - video::IImage *image = driver->createImage(rtt, v2s32(0,0), params.dim); + video::IImage *image = driver->createImage(rtt, v2s32(0, 0), params.dim); assert(image); // Cleanup texture @@ -1538,8 +1472,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas baseimg = driver->createImage(video::ECF_A8R8G8B8, params.dim); - if(image) - { + if (image) { image->copyTo(baseimg); image->drop(); } @@ -1592,7 +1525,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas u32 frame_index = stoi(sf.next(":")); if(baseimg == NULL){ - errorstream<<"generateImage(): baseimg!=NULL " + errorstream<<"generateImagePart(): baseimg != NULL " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1604,7 +1537,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas video::IImage *img = driver->createImage(video::ECF_A8R8G8B8, frame_size); if(!img){ - errorstream<<"generateImage(): Could not create image " + errorstream<<"generateImagePart(): Could not create image " <<"for part_of_name=\""<<part_of_name <<"\", cancelling."<<std::endl; return false; @@ -1626,7 +1559,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas } else { - errorstream<<"generateImage(): Invalid " + errorstream<<"generateImagePart(): Invalid " " modification: \""<<part_of_name<<"\""<<std::endl; } } diff --git a/src/tile.h b/src/tile.h index f3250669e..0ac7c96c0 100644 --- a/src/tile.h +++ b/src/tile.h @@ -98,7 +98,6 @@ public: ITextureSource(){} virtual ~ITextureSource(){} virtual u32 getTextureId(const std::string &name)=0; - virtual u32 getTextureIdDirect(const std::string &name)=0; virtual std::string getTextureName(u32 id)=0; virtual video::ITexture* getTexture(u32 id)=0; virtual video::ITexture* getTexture( @@ -116,7 +115,6 @@ public: IWritableTextureSource(){} virtual ~IWritableTextureSource(){} virtual u32 getTextureId(const std::string &name)=0; - virtual u32 getTextureIdDirect(const std::string &name)=0; virtual std::string getTextureName(u32 id)=0; virtual video::ITexture* getTexture(u32 id)=0; virtual video::ITexture* getTexture( |